Hussein Al Osman

Orcid: 0000-0002-7189-5644

According to our database1, Hussein Al Osman authored at least 66 papers between 2008 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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On csauthors.net:

Bibliography

2024
A Graph Neural Network for EEG-Based Emotion Recognition With Contrastive Learning and Generative Adversarial Neural Network Data Augmentation.
IEEE Access, 2024

Socially Aware Synthetic Data Generation for Suicidal Ideation Detection Using Large Language Models.
IEEE Access, 2024

2023
A Multi-Modal Stacked Ensemble Model for Bipolar Disorder Classification.
IEEE Trans. Affect. Comput., 2023

ChatGPT for Suicide Risk Assessment on Social Media: Quantitative Evaluation of Model Performance, Potentials and Limitations.
Proceedings of the 13th Workshop on Computational Approaches to Subjectivity, 2023

Driver Visual Distraction Detection Using Unsupervised Learning Techniques.
Proceedings of the 25th IEEE International Conference on Intelligent Transportation Systems, 2023

Relapse Detection in Patients with Psychotic Disorders Using Unsupervised Learning on Smartwatch Signals.
Proceedings of the IEEE International Conference on Acoustics, 2023

Cannabis Use Estimators Within Canadian Population Using Social Media Based on Deep Learning Tools.
Proceedings of the Artificial Intelligence and Soft Computing, 2023

Stock Market Prediction from Sentiment and Financial Stock Data Using Machine Learning.
Proceedings of the 36th Canadian Conference on Artificial Intelligence, 2023

2022
A virtual reality role-playing serious game for experiential learning.
Interact. Learn. Environ., 2022

Emotion Classification from Electroencephalogram Signals Using a Cascade of Convolutional and Block-Based Residual Recurrent Neural Networks.
Proceedings of the IEEE Sensors Applications Symposium, 2022

Multimodal Affect Recognition Using Temporal Convolutional Neural Networks.
Proceedings of the International Joint Conference on Neural Networks, 2022

Identifying Cannabis Use Risk Through Social Media Based on Deep Learning Methods.
Proceedings of the Artificial Intelligence and Soft Computing, 2022

2021
An Augmented Reality Online Assistance Platform for Repair Tasks.
ACM Trans. Multim. Comput. Commun. Appl., 2021

Machine Learning in Measurement Part 1: Error Contribution and Terminology Confusion.
IEEE Instrum. Meas. Mag., 2021

Machine Learning in Measurement Part 2: Uncertainty Quantification.
IEEE Instrum. Meas. Mag., 2021

On the Use of Machine Learning for Classifying Auditory Brainstem Responses: A Scoping Review.
IEEE Access, 2021

Multi-modal Fusion for Continuous Emotion Recognition by Using Auto-Encoders.
Proceedings of the MuSe '21: Proceedings of the 2nd on Multimodal Sentiment Analysis Challenge, 2021

Multimodal Semi-supervised Bipolar Disorder Classification.
Proceedings of the Intelligent Data Engineering and Automated Learning - IDEAL 2021, 2021

2020
A hybrid remote rendering method for mobile applications.
Multim. Tools Appl., 2020

Resource optimization through hierarchical SDN-enabled inter data center network for cloud gaming.
Proceedings of the 11th ACM Multimedia Systems Conference, 2020

A Hybrid Model for Bipolar Disorder Classification from Visual Information.
Proceedings of the 2020 IEEE International Conference on Acoustics, 2020

2019
Robust Classification of Head Pose from Low Resolution Images.
Proceedings of the Computer Analysis of Images and Patterns, 2019

Non-contact Heart Rate Monitoring Using Multiple RGB Cameras.
Proceedings of the Computer Analysis of Images and Patterns, 2019

A Machine Learning Method for Nipple-Areola Complex Localization for Chest Masculinization Surgery.
Proceedings of the Advances in Artificial Intelligence, 2019

Memory-Efficient Backpropagation for Recurrent Neural Networks.
Proceedings of the Advances in Artificial Intelligence, 2019

2018
A Machine Learning Method to Improve Non-Contact Heart Rate Monitoring Using an RGB Camera.
IEEE Access, 2018

Game-Aware and SDN-Assisted Bandwidth Allocation for Data Center Networks.
Proceedings of the IEEE 1st Conference on Multimedia Information Processing and Retrieval, 2018

ECOPPA: Extensible Context Ontology for Persuasive Physical-Activity Applications.
Proceedings of the International Conference on Information Technology & Systems, 2018

2017
SITE: The Simple Internet of Things Enabler for Smart Homes.
IEEE Access, 2017

SDN-Enabled Game-Aware Routing for Cloud Gaming Datacenter Network.
IEEE Access, 2017

Heart Rate Variability Extraction From Videos Signals: ICA vs. EVM Comparison.
IEEE Access, 2017

A Serious Game for children with Autism Spectrum Disorder as a tool for play therapy.
Proceedings of the 5th IEEE International Conference on Serious Games and Applications for Health, 2017

Game-aware bandwidth allocation for home gateways.
Proceedings of the 15th Annual Workshop on Network and Systems Support for Games, 2017

SDN-enabled Game-Aware Network Management for Residential Gateways.
Proceedings of the 19th IEEE International Symposium on Multimedia, 2017

2016
Toward Delay-Efficient Game-Aware Data Centers for Cloud Gaming.
ACM Trans. Multim. Comput. Commun. Appl., 2016

ECG Authentication for Mobile Devices.
IEEE Trans. Instrum. Meas., 2016

Ubiquitous Biofeedback Serious Game for Stress Management.
IEEE Access, 2016

Affective Haptics: Current Research and Future Directions.
IEEE Access, 2016

Datacenter Traffic Shaping for Delay Reduction in Cloud Gaming.
Proceedings of the IEEE International Symposium on Multimedia, 2016

Game-Aware Resource Manager for Home Gateways.
Proceedings of the IEEE International Symposium on Multimedia, 2016

2015
A Pattern-Based Windowed Impulse Rejection Filter for Nonpathological HRV Artifacts Correction.
IEEE Trans. Instrum. Meas., 2015

Towards context-sensitive collaborative media recommender system.
Multim. Tools Appl., 2015

A Framework of Reconfigurable Transducer Nodes for Smart Home Environments.
IEEE Embed. Syst. Lett., 2015

SDN-based game-aware network management for cloud gaming.
Proceedings of the 2015 International Workshop on Network and Systems Support for Games, 2015

An SDN Controller for Delay and Jitter Reduction in Cloud Gaming.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

Employing Sensors and Services Fusion to Detect and Assess Driving Events.
Proceedings of the 2015 IEEE International Symposium on Multimedia, 2015

Development of a Web-Based Haptic Authoring Tool for Multimedia Applications.
Proceedings of the 2015 IEEE International Symposium on Multimedia, 2015

2014
U-biofeedback: a multimedia-based reference model for ubiquitous biofeedback systems.
Multim. Tools Appl., 2014

SmartPads: a plug-N-play configurable tangible user interface.
Multim. Tools Appl., 2014

Mobile phone short message tacton notification based on mood and urgency.
Proceedings of the 2014 IEEE International Symposium on Haptic, 2014

2013
Leveraging biosignal and collaborative filtering for context-aware recommendation.
Proceedings of the 1st ACM international workshop on Multimedia indexing and information retrieval for healthcare, 2013

A Windowed Impulse Rejection filter for HRV artifact detection.
Proceedings of the IEEE International Symposium on Medical Measurements and Applications, 2013

A mathematical model for personalized relaxation for stress management.
Proceedings of the IEEE International Symposium on Medical Measurements and Applications, 2013

Capturing ankle benchmark kinematics using an interactive sensory wobble board.
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2013

SmartInsole: A foot-based activity and gait measurement device.
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2013

F-Glove: A glove with force-audio sensory substitution system for diabetic patients.
Proceedings of the 2013 IEEE International Symposium on Haptic Audio Visual Environments and Games, 2013

MPEG-V based web haptic authoring tool.
Proceedings of the 2013 IEEE International Symposium on Haptic Audio Visual Environments and Games, 2013

2012
Tele-Wobble: A Telerehabilitation Wobble Board for Lower Extremity Therapy.
IEEE Trans. Instrum. Meas., 2012

A biofeedback system for sleep management.
Proceedings of the IEEE International Symposium on Robotic and Sensors Environments Proceedings, 2012

Exerlearn Bike: An Exergaming System for Children's Educational and Physical Well-Being.
Proceedings of the 2012 IEEE International Conference on Multimedia and Expo Workshops, 2012

The HTML5 Haptics Plugin.
Proceedings of the 2012 IEEE International Workshop on Haptic Audio Visual Environments and Games, 2012

2011
E-dumbbell: An electronic dumbbell with haptic feedback for wrist rehabilitation.
Proceedings of the 2011 IEEE International Conference on Virtual Environments, 2011

E-Glove: An electronic glove with vibro-tactile feedback for wrist rehabilitation of post-stroke patients.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011

Learn-pads: A mathematical exergaming system for children's physical and mental well-being.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011

2008
Evaluating ALPHAN: A Communication Protocol for Haptic Interaction.
Proceedings of the 2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2008

Evaluating ALPHAN with Multi-user Collaboration.
Proceedings of the 12th IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications, 2008


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