Hyewon Seo

According to our database1, Hyewon Seo authored at least 57 papers between 2000 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2024
Enhancing Gait Video Analysis in Neurodegenerative Diseases by Knowledge Augmentation in Vision Language Model.
CoRR, 2024

Inverse Garment and Pattern Modeling with a Differentiable Simulator.
CoRR, 2024

2023
Groupwise Shape Correspondence Refinement with a Region of Interest Focus.
Comput. Graph. Forum, October, 2023

4D Facial Expression Diffusion Model.
CoRR, 2023

Video-Based Gait Analysis for Assessing Alzheimer's Disease and Dementia with Lewy Bodies.
Proceedings of the Applications of Medical Artificial Intelligence, 2023

Analysis of Intermittent Single-bit Failure on 10-nm node generation DRAM Devices.
Proceedings of the IEEE International Reliability Physics Symposium, 2023

3D Facial Expression Generator Based on Transformer VAE.
Proceedings of the IEEE International Conference on Image Processing, 2023

2022
Evaluation of Metaheuristic Algorithms for TAS Scheduling in Time-Sensitive Networking.
Proceedings of the 13th International Conference on Information and Communication Technology Convergence, 2022

Survey on Integrated Vehicular Platforms for Next Generation Mobility.
Proceedings of the 13th International Conference on Information and Communication Technology Convergence, 2022

2021
DSNet: Dynamic Skin Deformation Prediction by Recurrent Neural Network.
Proceedings of the Advances in Computer Graphics, 2021

2020
Spatio-temporal Segmentation Based Adaptive Compression of Dynamic Mesh Sequences.
ACM Trans. Multim. Comput. Commun. Appl., 2020

Descriptive: Interactive 3D Shape Modeling from A Single Descriptive Sketch.
Comput. Aided Des., 2020

2019
3D mesh animation compression based on adaptive spatio-temporal segmentation.
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2019

2018
Visual Attention for Rendered 3D Shapes.
Comput. Graph. Forum, 2018

Reconstructing Flowers from Sketches.
Comput. Graph. Forum, 2018

2017
Joint entropy-based motion segmentation for 3D animations.
Vis. Comput., 2017

Indoor scene reconstruction from a sparse set of 3D shots.
Proceedings of the Computer Graphics International Conference, 2017

2016
Personalized Body Modeling.
Proceedings of the Context Aware Human-Robot and Human-Agent Interaction, 2016

Spatio-temporal segmentation for the similarity measurement of deforming meshes.
Vis. Comput., 2016

Spatial Matching of Animated Meshes.
Comput. Graph. Forum, 2016

Reconstruction of helices from their orthogonal projection.
Comput. Aided Geom. Des., 2016

RGB-D IBR: rendering indoor scenes using sparse RGB-D images with local alignments.
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016

2015
On spatio-temporal feature point detection for animated meshes.
Vis. Comput., 2015

Editorial.
Vis. Comput., 2015

2014
Similarity of Deforming Meshes Based on Spatio-temporal Segmentation.
Proceedings of the 7th Eurographics Workshop on 3D Object Retrieval, 2014

2013
Compression of 3D mesh sequences by temporal segmentation.
Comput. Animat. Virtual Worlds, 2013

Landmark transfer with minimal graph.
Comput. Graph., 2013

Estimating dynamic skin tension lines in vivo using 3D scans.
Comput. Aided Des., 2013

Inferring mirror symmetric 3D shapes from sketches.
Comput. Aided Des., 2013

2011
Sketching of Mirror-Symmetric Shapes.
IEEE Trans. Vis. Comput. Graph., 2011

2010
3D billiards game with haptic interface.
Comput. Animat. Virtual Worlds, 2010

Constrained Texture Mapping using Image Warping.
Comput. Graph. Forum, 2010

2009
Fourier-based modeling of topologically complex bone data using various alternatives of 3D scalar fields.
Proceedings of the IEEE International Conference on Acoustics, 2009

2008
Automatic Transition Detection of Segmented Motion Clips Using PCA-based GMM Method.
Proceedings of the International Conference on Cyberworlds 2008, 2008

2007
A breast modeler based on analysis of breast scans.
Comput. Animat. Virtual Worlds, 2007

Free-Form Sketching of Self-Occluding Objects.
IEEE Computer Graphics and Applications, 2007

Validating a cloth simulator for measuring tight-fit clothing pressure.
Proceedings of the 2007 ACM Symposium on Solid and Physical Modeling, 2007

Motion Control of a Dancing Character with Music.
Proceedings of the 6th Annual IEEE/ACIS International Conference on Computer and Information Science (ICIS 2007), 2007

2006
A connection-oriented telecommunications disaster management model using mobile GIS.
Int. J. Mob. Commun., 2006

Telemedicine in the USA: standardization through information management and technical applications.
IEEE Commun. Mag., 2006

3D Body Reconstruction from Photos Based on Range Scan.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

2005
A quantification model using P3P in privacy control for telecommunications service management.
Int. J. Serv. Stand., 2005

2004
Automatic Modeling of Virtual Humans and Body Clothing.
J. Comput. Sci. Technol., 2004

An example-based approach to human body manipulation.
Graph. Model., 2004

Dynamic Body Transformation and Matching from Scanned Data.
Proceedings of the 2004 International Conference on Shape Modeling and Applications (SMI 2004), 2004

Modeling of Bodies and Clothes for Virtual Environments.
Proceedings of the 3rd International Conference on Cyberworlds (CW 2004), 2004

Data-Driven Approaches to Digital Human Modeling.
Proceedings of the 2nd International Symposium on 3D Data Processing, 2004

2003
Made-to-Measure Technologies for an Online Clothing Store.
IEEE Computer Graphics and Applications, 2003

An automatic modeling of human bodies from sizing parameters.
Proceedings of the 2003 Symposium on Interactive 3D Graphics, 2003

Synthesizing animatable body models with parameterized shape modifications.
Proceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2003

Automatic Modeling of Animatable Virtual Humans - A Survey.
Proceedings of the 4th International Conference on 3D Digital Imaging and Modeling (3DIM 2003), 2003

2002
GENESIS: Generation of E-Population Based on Statistical Information.
Proceedings of the Computer Animation 2002, 2002

2001
Simulating Virtual Humans in Networked Virtual Environments.
Presence Teleoperators Virtual Environ., 2001

From 2D Photos of Yourself to Virtual Try-on Dress on the Web.
Proceedings of the People and Computers XV, 2001

2000
LoD Management on Animating Face Models.
Proceedings of the Virtual Reality 2000 Conference, 2000

Interactive Modelling of MPEG-4 Deformable Human Body Models.
Proceedings of the Deformable Avatars, 2000

VPARK - A Windows NT Software Platform for a Virtual Networked Amusement Park.
Proceedings of the Computer Graphics International Conference, 2000


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