Isidro Navarro

According to our database1, Isidro Navarro authored at least 17 papers between 2011 and 2017.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2017
Virtual Reality Using Smart-Devices in Educational Frameworks: Case Study: Museum Casa Batlló.
IJTHI, 2017

Simulated Environments in Architecture Education. Improving the Student Motivation.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017

Urban Gamification in Architecture Education.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017

Student motivation assessment using and learning virtual and gamified urban environments.
Proceedings of the 5th International Conference on Technological Ecosystems for Enhancing Multiculturality, 2017

Make World, A Collaborative Platform to Develop Computational Thinking and STEAM.
Proceedings of the Learning and Collaboration Technologies. Technology in Education, 2017

2016
Improving computational skills and curriculum of vocational training students. case study: technological behaviour of pharmacy students in a digital marketing course.
Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, November 02, 2016

2015
High vs. low intensity courses: student technological behavior.
Proceedings of the 3rd International Conference on Technological Ecosystems for Enhancing Multiculturality, 2015

2014
Relationship between student profile, tool use, participation, and academic performance with the use of Augmented Reality technology for visualized architecture models.
Computers in Human Behavior, 2014

Educational qualitative assessment of augmented reality models and digital sketching applied to urban planning.
Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality, 2014

Augmented and Geo-Located Information in an Architectural Education Framework.
Proceedings of the Virtual, Augmented and Mixed Reality. Applications of Virtual and Augmented Reality, 2014

Academic performance assessment using Augmented Reality in engineering degree course.
Proceedings of the IEEE Frontiers in Education Conference, 2014

2013
Construction Processes Using Mobile Augmented Reality: A Study Case in Building Engineering Degree.
Proceedings of the Advances in Information Systems and Technologies [WorldCIST'13, 2013

New Strategies Using Handheld Augmented Reality and Mobile Learning-teaching Methodologies, in Architecture and Building Engineering Degrees.
Proceedings of the 2013 International Conference on Virtual and Augmented Reality in Education, 2013

Augmented reality uses in educational research projects: the "Falcones Project", a case study applying technology in the Humanities framework at high school level.
Proceedings of the Technological Ecosystems for Enhancing Multiculturality Conference, 2013

Real-Time Dynamic Lighting Control of an AR Model Based on a Data-Glove with Accelerometers and NI-DAQ.
Proceedings of the Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments, 2013

2011
Visual Interfaces and User Experience: Augmented Reality for Architectural Education: One Study Case and Work in Progress.
Proceedings of the Digital Information and Communication Technology and Its Applications, 2011

Mobile Visualization of Architectural Projects: Quality and Emotional Evaluation Based on User Experience.
Proceedings of the Digital Information and Communication Technology and Its Applications, 2011


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