J. Tuomas Harviainen

According to our database1, J. Tuomas Harviainen authored at least 15 papers between 2007 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2020
Drug traders on a local dark web marketplace.
Proceedings of the 23rd Academic Mindtrek Conference, 2020

2019
Service design for information searches.
Inf. Res., 2019

Governmental Service Gamification: Central Principles.
IJIDE, 2019

How Frequently are Articles in Predatory Open Access Journals Cited.
CoRR, 2019

2018
Stigma avoidance through visual contextualization: Adult toy play on photo-sharing social media.
New Media & Society, 2018

Situational relevance of music information modes: An empirical investigation among Doctor of Music students.
Journal of Documentation, 2018

Multiplayer online role-playing as information retrieval and system use: an ethnographic study.
Journal of Documentation, 2018

Customer preferences in mobile game pricing: a service design based case study.
Electronic Markets, 2018

Enter Hogwarts: Lessons on how to gamify education from the wizarding world of Harry Potter.
Proceedings of the 2nd International GamiFIN Conference, Pori, Finland, May 21-23, 2018., 2018

2017
User Satisfaction with Organizational Learning Time-Efficiency in Topaasia Cards.
Proceedings of the Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures, 2017

2015
First dose is always freemium.
SIGCAS Computers and Society, 2015

Seek, share, or withhold: information trading in MMORPGs.
Journal of Documentation, 2015

Information literacies of self-identified sadomasochists: an ethnographic case study.
Journal of Documentation, 2015

2014
Information as capability for action and capital in synthetic worlds.
Inf. Res., 2014

2007
Live-action, role-playing environments as information systems: an introduction.
Inf. Res., 2007


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