Jacob Buur

Orcid: 0000-0002-3320-1031

According to our database1, Jacob Buur authored at least 38 papers between 1995 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
A Collection of Tangible Theory Instruments for Design Anthropology.
Proceedings of the Seventeenth International Conference on Tangible, 2023

2020
Chronic Pain Scales in Tangible Materials.
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020

Imagining Data-Objects for Reflective Self-Tracking.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2017
Designing the Social Internet of Things.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Postdramatic theatre in smart city design.
Proceedings of the 20th International Academic Mindtrek Conference, 2016

PAUSE: exploring mindful touch interaction on smartphones.
Proceedings of the 20th International Academic Mindtrek Conference, 2016

Designing with Cards.
Proceedings of the Collaboration in Creative Design, Methods and Tools, 2016

2014
Human actions made tangible: analysing the temporal organization of activities.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2012
Creating engagement with old research videos.
Proceedings of the International Symposium on Pervasive Displays, PerDis 2012, Porto, 2012

Participatory design of business models.
Proceedings of the 12th Participatory Design Conference, 2012

Interactive pinball business.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

2011
Getting the point: The role of gesture in managing intersubjectivity in a design activity.
Artif. Intell. Eng. Des. Anal. Manuf., 2011

2010
Participatory innovation in SMEs.
Proceedings of the 11th Conference on Participatory Design, 2010

Crossing intentions in participatory innovation.
Proceedings of the 11th Conference on Participatory Design, 2010

Ethnographic video as design specs.
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010

Tangible business model sketches to support participatory innovation.
Proceedings of the 1st DESIRE Network Conference on Creativity and Innovation in Design, 2010

2008
Participatory innovation: a research agenda.
Proceedings of the Tenth Conference on Participatory Design, 2008

2007
Tangible user interfaces for configuration practices.
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007

Towards Generic Interaction Styles for Product Design.
Proceedings of the Human-Computer Interaction. Interaction Design and Usability, 2007

2006
Getting a grip on tangible interaction: a framework on physical space and social interaction.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Book smarts meet street smarts: the best of both worlds.
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005

Designing the user actions in tangible interaction.
Proceedings of the 4th Decennial Conference on Critical Computing: Between Sense and Sensibility, 2005

2004
Hands-only scenarios and video action walls: novel methods for tangible user interaction design.
Proceedings of the Conference on Designing Interactive Systems: Processes, 2004

2003
Field Design Sessions: Augmenting Whose Reality?
Int. J. Hum. Comput. Interact., 2003

Interaction Styles: An Aesthetic Sense of Direction in Interface Design.
Int. J. Hum. Comput. Interact., 2003

The synergistic integration of mathematics, software engineering, and user-centred design: exploring new trends in education.
Future Gener. Comput. Syst., 2003

User Centred Design through the Keyhole: Video Design Case.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

Work at Hand: An Exploration of Gesture in the Context of Work and Everyday Life to Inform the Design of Gestural Input Devices.
Proceedings of the User Interfaces 2003, 2003

2002
The design collaboratorium: a place for usability design.
ACM Trans. Comput. Hum. Interact., 2002

Look mama, with hands!: on tangible interaction, gestures and learning.
Proceedings of the 4th Conference on Designing Interactive Systems: Processes, 2002

2001
Video as Design Material - Expanding the Potential of Video in User Centered Design.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001

2000
Video card game: an augmented environment for user centred design discussions.
Proceedings of DARE 2000, Designing Augmented Reality Environments, Elsinore, 2000

Taking the Best from a Company History - Designing with Interaction Styles.
Proceedings of the 3rd Conference on Designing Interactive Systems: Processes, 2000

Reflecting on Design Practice: Exploring Video Documentary of Designers in Action.
Proceedings of the 3rd Conference on Designing Interactive Systems: Processes, 2000

From Usability Lab to "Design Collaboratorium": Reframing Usability Practice.
Proceedings of the 3rd Conference on Designing Interactive Systems: Processes, 2000

1999
Replacing Usability Testing with User Dialogue.
Commun. ACM, 1999

Innovation in design: strategies for designing together.
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999

1995
Supporting Semantic Information Retrieval in Communication Networks by Multimedia Techniques.
SIGIR Forum, 1995


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