James Owen Ryan
Affiliations:- University of California, Santa Cruz (former)
- University of Minnesota, Minneapolis, MN, USA (former)
According to our database1,
James Owen Ryan
authored at least 30 papers
between 2012 and 2021.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on github.com
On csauthors.net:
Bibliography
2021
Proceedings of the Interactive Storytelling, 2021
Casual Creator Cursed Problems or: How I Learned to Start Worrying And Love Designers.
Proceedings of the Joint Proceedings of the AIIDE 2021 Workshops co-located with 17th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2021)(AAAI 2021), 2021
2020
Getting Academical: A Choice-Based Interactive Storytelling Game for Teaching Responsible Conduct of Research.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2017
Proceedings of the Interactive Storytelling, 2017
Proceedings of the Interactive Storytelling, 2017
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017
2016
CFGs-2-NLU: Sequence-to-Sequence Learning for Mapping Utterances to Semantics and Pragmatics.
CoRR, 2016
Proceedings of the Intelligent Virtual Agents - 16th International Conference, 2016
Proceedings of the Interactive Storytelling, 2016
Proceedings of the Interactive Storytelling, 2016
Proceedings of the Interactive Storytelling, 2016
Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, 2016
Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016
Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016
2015
Proceedings of the Interactive Storytelling, 2015
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
Proceedings of the 8th Workshop on Intelligent Narrative Technologies and 4th Workshop on Social Believability in Games, 2015
2014
A sense inventory for clinical abbreviations and acronyms created using clinical notes and medical dictionary resources.
J. Am. Medical Informatics Assoc., 2014
Proceedings of the AMIA 2014, 2014
2013
Proceedings of the 51st Annual Meeting of the Association for Computational Linguistics, 2013
2012