José Luís Silva

Orcid: 0000-0002-1226-9002

Affiliations:
  • University Institute of Lisbon, ISCTE, DCTI/ISCTE & ISTAR, Portugal
  • University of Toulouse III, ICS-IRIT, France
  • University of Minho, Department of Informatics, CCTC, Portugal
  • University of Madeira, Madeira-ITI, Portugal (PhD 2012)


According to our database1, José Luís Silva authored at least 35 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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PhD thesis 
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Bibliography

2024
Pseudo-haptics Interfaces for Robotic Teleoperation.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

2023
Enhanced Teleoperation Interfaces for Multi-Second Latency Conditions: System Design and Evaluation.
IEEE Access, 2023

Feeling the Slope? Teleoperation of a mobile robot using a 7DOF haptic device with attitude feedback.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023

Physiologically Attentive User Interface for Improved Robot Teleoperation.
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023

2021
Towards Higher Sense of Presence: A 3D Virtual Environment Adaptable to Confusion and Engagement.
IEEE Access, 2021

Regenerative Swiping: A Hybrid Vision for Improved Sustainability with "Free" Energy Harvesting.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

2019
On the Use of Haptic Tablets for UGV Teleoperation in Unstructured Environments: System Design and Evaluation.
IEEE Access, 2019

Towards Graphical User Interface Redefinition without Source Code Access: System Design and Evaluation.
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019

2018
Mobile Applications for Active Aging.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018

SENSE-SEAT: Challenging Disruptions In Shared Workspaces Through a Sensor-Based Seat.
Proceedings of the Twelfth International Conference on Tangible, 2018

Traction Awareness Through Haptic Feedback for the Teleoperation of UGVs<sup>*</sup>.
Proceedings of the 27th IEEE International Symposium on Robot and Human Interactive Communication, 2018

Attitude Perception of an Unmanned Ground Vehicle Using an Attitude Haptic Feedback Device.
Proceedings of the 27th IEEE International Symposium on Robot and Human Interactive Communication, 2018

User Study Results on Attitude Perception of a Mobile Robot.
Proceedings of the Companion of the 2018 ACM/IEEE International Conference on Human-Robot Interaction, 2018

Graphical User Interface Redefinition Addressing Users' Diversity.
Proceedings of the Human-Centered Software Engineering, 2018

Physiologically Attentive User Interface for Robot Teleoperation - Real Time Emotional State Estimation and Interface Modification using Physiology, Facial Expressions and Eye Movements.
Proceedings of the 11th International Joint Conference on Biomedical Engineering Systems and Technologies (BIOSTEC 2018), 2018

2017
Don't go in there! using the APEX framework in the design of ambient assisted living systems.
J. Ambient Intell. Humaniz. Comput., 2017

Picture-Based Task Definition and Parameterization Support System.
Proceedings of the Recent Advances in Information Systems and Technologies, 2017

Effects of Haptic Feedback in Dual-Task Teleoperation of a Mobile Robot.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Multi-screen and Multi-device Game Development.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017

2016
Make it ISI: interactive systems integration tool.
Proceedings of the 8th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2016

2015
Supporting the Design of an Ambient Assisted Living System Using Virtual Reality Prototypes.
Proceedings of the Ambient Assisted Living. ICT-Based Solutions in Real Life Situations, 2015

Immersiveness of Ubiquitous Computing Environments Prototypes: A Case Study.
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2015

2014
Prototyping and analysing ubiquitous computing environments using multiple layers.
Int. J. Hum. Comput. Stud., 2014

A Virtual Environment based Serious Game to Support Health Education.
EAI Endorsed Trans. Ambient Syst., 2014

An Approach for Graphical User Interface External Bad Smells Detection.
Proceedings of the New Perspectives in Information Systems and Technologies, 2014

Rapid development of first person serious games using the APEX platform: the asthma game.
Proceedings of the Symposium on Applied Computing, 2014

A Methodology for GUI Layer Redefinition through Virtualization and Computer Vision.
Proceedings of the 2014 14th International Conference on Computational Science and Its Applications, Guimaraes, Portugal, June 30, 2014

Design and Evaluation of a Smart Library Using the APEX Framework.
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2014

2013
Analysis of WIMP and Post WIMP Interactive Systems based on Formal Specification.
Electron. Commun. Eur. Assoc. Softw. Sci. Technol., 2013

Formal description of multi-touch interactions.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2013

2012
Rapid prototyping of ubiquitous computing environments
PhD thesis, 2012

Formal analysis of ubiquitous computing environments through the APEX framework.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2012

2010
The APEX Framework: Prototyping of Ubiquitous Environments Based on Petri Nets.
Proceedings of the Human-Centred Software Engineering - Third International Conference, 2010

2009
An infrastructure for experience centered agile prototyping of ambient intelligence.
Proceedings of the 1st ACM SIGCHI symposium on Engineering Interactive Computing System , 2009

2007
Model-based User Interface Testing With Spec Explorer and ConcurTaskTrees.
Proceedings of the 2nd International Workshop on Formal Methods for Interactive Systems, 2007


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