Joseph Teran

Orcid: 0009-0007-5067-2269

Affiliations:
  • UCLA


According to our database1, Joseph Teran authored at least 60 papers between 2003 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Online presence:

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Bibliography

2024
A Robust Grid-Based Meshing Algorithm for Embedding Self-Intersecting Surfaces.
Comput. Graph. Forum, February, 2024

2023
A Linear and Angular Momentum Conserving Hybrid Particle/Grid Iteration for Volumetric Elastic Contact.
Proc. ACM Comput. Graph. Interact. Tech., August, 2023

A Neural-preconditioned Poisson Solver for Mixed Dirichlet and Neumann Boundary Conditions.
CoRR, 2023

Position-Based Nonlinear Gauss-Seidel for Quasistatic Hyperelasticity.
CoRR, 2023

Primal Extended Position Based Dynamics for Hyperelasticity.
Proceedings of the 16th ACM SIGGRAPH Conference on Motion, Interaction and Games, 2023

A Deep Conjugate Direction Method for Iteratively Solving Linear Systems.
Proceedings of the International Conference on Machine Learning, 2023

2022
A Deep Gradient Correction Method for Iteratively Solving Linear Systems.
CoRR, 2022

Analytically Integratable Zero-restlength Springs for Capturing Dynamic Modes unrepresented by Quasistatic Neural Networks.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Vancouver, BC, Canada, August 7, 2022

2021
A momentum-conserving implicit material point method for surface tension with contact angles and spatial gradients.
ACM Trans. Graph., 2021

A Momentum-Conserving Implicit Material Point Method for Surface Energies with Spatial Gradients.
CoRR, 2021

2020
An implicit updated lagrangian formulation for liquids with large surface energy.
ACM Trans. Graph., 2020

A Hybrid Lagrangian/Eulerian Collocated Advection and Projection Method for Fluid Simulation.
CoRR, 2020

A Hybrid Lagrangian/Eulerian Collocated Velocity Advection and Projection Method for Fluid Simulation.
Comput. Graph. Forum, 2020

2019
A thermomechanical material point method for baking and cooking.
ACM Trans. Graph., 2019

Simulation and Visualization of Ductile Fracture with the Material Point Method.
Proc. ACM Comput. Graph. Interact. Tech., 2019

A Hybrid Material Point Method for Frictional Contact with Diverse Materials.
Proc. ACM Comput. Graph. Interact. Tech., 2019

2018
A material point method for thin shells with frictional contact.
ACM Trans. Graph., 2018

Parallel redistancing using the Hopf-Lax formula.
J. Comput. Phys., 2018

2017
Multi-species simulation of porous sand and water mixtures.
ACM Trans. Graph., 2017

Anisotropic elastoplasticity for cloth, knit and hair frictional contact.
ACM Trans. Graph., 2017

A polynomial particle-in-cell method.
ACM Trans. Graph., 2017

Visualization of vascular injuries in extremity trauma.
Medical Biol. Eng. Comput., 2017

An angular momentum conserving affine-particle-in-cell method.
J. Comput. Phys., 2017

Modeling and data-driven parameter estimation for woven fabrics.
Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2017

2016
Drucker-prager elastoplasticity for sand animation.
ACM Trans. Graph., 2016

The material point method for simulating continuum materials.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

GPU-Based Parallelized Solver for Large Scale Vascular Blood Flow Modeling and Simulations.
Proceedings of the Medicine Meets Virtual Reality 22 - NextMed, 2016

2015
Optimization Integrator for Large Time Steps.
IEEE Trans. Vis. Comput. Graph., 2015

The affine particle-in-cell method.
ACM Trans. Graph., 2015

A material point method for viscoelastic fluids, foams and sponges.
Proceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2015

2014
Augmented MPM for phase-change and varied materials.
ACM Trans. Graph., 2014

A second order virtual node algorithm for Navier-Stokes flow problems with interfacial forces and discontinuous material properties.
J. Comput. Phys., 2014

An Adaptive Virtual Node Algorithm with Robust Mesh Cutting.
Proceedings of the Eurographics / ACM SIGGRAPH Symposium on Computer Animation, 2014

Cardiovascular Blood Flow Analysis Under Normal and Open Injury Conditions.
Proceedings of the Medicine Meets Virtual Reality 21 - NextMed, 2014

2013
A material point method for snow simulation.
ACM Trans. Graph., 2013

An Explicit Update Scheme for Inverse Parameter and Interface Estimation of Piecewise Constant Coefficients in Linear Elliptic PDEs.
SIAM J. Sci. Comput., 2013

A second order virtual node algorithm for Stokes flow problems with interfacial forces, discontinuous material properties and irregular domains.
J. Comput. Phys., 2013

A level set method for ductile fracture.
Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2013

2012
A second-order virtual node algorithm for nearly incompressible linear elasticity in irregular domains.
J. Comput. Phys., 2012

A second order virtual node method for elliptic problems with interfaces and irregular domains in three dimensions.
J. Comput. Phys., 2012

Energetically Consistent Invertible Elasticity.
Proceedings of the 2012 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2012

2011
Efficient elasticity for character skinning with contact and collisions.
ACM Trans. Graph., 2011

2010
An efficient multigrid method for the simulation of high-resolution elastic solids.
ACM Trans. Graph., 2010

A second order virtual node method for elliptic problems with interfaces and irregular domains.
J. Comput. Phys., 2010

A Parallel Multigrid Poisson Solver for Fluids Simulation on Large Grids.
Proceedings of the 2010 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2010

2009
Detail preserving continuum simulation of straight hair.
ACM Trans. Graph., 2009

Tether Force Constraints in Stokes Flow by the Immersed Boundary Method on a Periodic Domain.
SIAM J. Sci. Comput., 2009

Geometric fracture modeling in Bolt.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Local Flaps: A Real-Time Finite Element Based Solution to the Plastic Surgery Defect Puzzle.
Proceedings of the Medicine Meets Virtual Reality 17 - NextMed: Design for/the Well Being, 2009

2008
Globally Coupled Collision Handling Using Volume Preserving Impulses.
Proceedings of the 2008 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2008

2007
Fracturing Rigid Materials.
IEEE Trans. Vis. Comput. Graph., 2007

2006
Dynamic Simulation of Articulated Rigid Bodies with Contact and Collision.
IEEE Trans. Vis. Comput. Graph., 2006

Tetrahedral and hexahedral invertible finite elements.
Graph. Model., 2006

2005
Creating and Simulating Skeletal Muscle from the Visible Human Data Set.
IEEE Trans. Vis. Comput. Graph., 2005

Adaptive physics based tetrahedral mesh generation using level sets.
Eng. Comput., 2005

Pre-stabilization for rigid body articulation with contact and collision.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Robust quasistatic finite elements and flesh simulation.
Proceedings of the 2005 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2005

2004
Invertible finite elements for robust simulation of large deformation.
Proceedings of the 2004 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2004

2003
Finite volume methods for the simulation of skeletal muscle.
Proceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2003

A Crystalline, Red Green Strategy for Meshing Highly Deformable Objects with Tetrahedra.
Proceedings of the 12th International Meshing Roundtable, 2003


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