Juan-Roberto Jiménez

Orcid: 0000-0002-1233-2294

Affiliations:
  • University of Jaén, Spain


According to our database1, Juan-Roberto Jiménez authored at least 32 papers between 2003 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Eye-tracking on virtual reality: a survey.
Virtual Real., March, 2024

SAM-Based Detection of Structural Anomalies in 3D Models for Preserving Cultural Heritage.
Proceedings of the 19th International Joint Conference on Computer Vision, 2024

2023
Human femur fracture by mechanical compression: Towards the repeatability of bone fracture acquisition.
Comput. Biol. Medicine, September, 2023

2022
An out-of-core method for GPU image mapping on large 3D scenarios of the real world.
Future Gener. Comput. Syst., 2022

Hybrid curvature-geometrical detection of landmarks for the automatic analysis of the reduction of supracondylar fractures of the femur.
Comput. Methods Programs Biomed., 2022

A compact representation of the bone fracture area. Application to fractured bones of clinical cases.
Comput. methods Biomech. Biomed. Eng. Imaging Vis., 2022

Generation of hyperspectral point clouds: Mapping, compression and rendering.
Comput. Graph., 2022

An efficient method for acquisition of spectral BRDFs in real-world scenarios.
Comput. Graph., 2022

A virtual reality simulator for training the surgical reduction of patient-specific supracondylar humerus fractures.
Int. J. Comput. Assist. Radiol. Surg., 2022

A Preliminary Development of the Morris Maze Procedure in Virtual Reality.
Proceedings of the 17th International Joint Conference on Computer Vision, 2022

Guided Modeling of Natural Scenarios: Vegetation and Terrain.
Proceedings of the XXXI Spanish Computer Graphics Conference, 2022

2021
Generation Process of Intrinsic Images Dataset Through Physically-based Rendering.
Proceedings of the XXX Spanish Computer Graphics Conference, 2021

Generación de fenómenos naturales mediante la simulación realista de sólidos deformables en Bifrost.
Proceedings of the XXX Spanish Computer Graphics Conference, 2021

2020
Automatic detection of landmarks for the analysis of a reduction of supracondylar fractures of the humerus.
Medical Image Anal., 2020

The role of virtual and augmented reality in orthopedic trauma surgery: From diagnosis to rehabilitation.
Comput. Methods Programs Biomed., 2020

2019
Simulation of bone fractures via geometric techniques: an overview.
Comput. methods Biomech. Biomed. Eng. Imaging Vis., 2019

Automatic Detection of Distal Humerus Features: First Steps.
Proceedings of the 14th International Joint Conference on Computer Vision, 2019

2018
Alternatives for the generation of triangle meshes to represent bone fragments.
Comput. methods Biomech. Biomed. Eng. Imaging Vis., 2018

Mobile devices in the context of bone fracture reduction: challenges and opportunities.
Comput. methods Biomech. Biomed. Eng. Imaging Vis., 2018

Blast Features and Requirements for Fracturing Osseous Models.
Proceedings of the XXVIII Spanish Computer Graphics Conference, 2018

A Usability Study for a Novel Approach to Virtual Reality Interaction.
Proceedings of the XXVIII Spanish Computer Graphics Conference, 2018

2017
A Curvature-based Method for Identifying the Contact Zone Between Bone Fragments: First Steps.
Proceedings of the XXVII Spanish Computer Graphics Conference, 2017

2016
Mobile Volume Rendering: Past, Present and Future.
IEEE Trans. Vis. Comput. Graph., 2016

Computer assisted preoperative planning of bone fracture reduction: Simulation techniques and new trends.
Medical Image Anal., 2016

A Proposal of a Smart Mobility Framework for Serious Games.
Proceedings of the XXVI Spanish Computer Graphics Conference, 2016

2014
A Novel Ray-shooting Method to Render Night Urban Scenes - A Method based on Polar Diagrams.
Proceedings of the GRAPP 2014, 2014

2013
A simple algorithm for Boolean operations on polygons.
Adv. Eng. Softw., 2013

2012
Volume Rendering Strategies on Mobile Devices.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012

High Resolution Medical 3D Data Sets on Mobile Devices and WebGL.
Proceedings of the XXII Spanish Computer Graphics Conference, 2012

2005
Interactive rendering of globally illuminated scenes including anisotropic and inhomogeneous participating media.
Vis. Comput., 2005

Interactive global illumination in dynamic participating media using selective photon tracing.
Proceedings of the Spring Conference on Computer Graphics, 2005

2003
Anisotropic Participating Media at Near Interactive Rates.
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003


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