Karl-Emil Kjær Bilstrup
Orcid: 0000-0002-9285-7372Affiliations:
- Aarhus University, Denmark
According to our database1,
Karl-Emil Kjær Bilstrup authored at least 22 papers
between 2020 and 2026.
Collaborative distances:
Collaborative distances:
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Bibliography
2026
Explanatory Pragmatism 2.0: Towards a Framework for Context-Sensitive, Human-Centred Interactive Explanations of AI.
Proceedings of the 2026 ACM Conference on Fairness, Accountability, and Transparency, 2026
Bit: chat: A Tangible Approach to Teach Children about Everyday Secure Communication and Cryptography.
Proceedings of the 25th Annual ACM Interaction Design and Children Conference, 2026
From Ciphers to Future Cybersecurity: Engaging High School Students with Emerging Cryptographic Techniques through Hands-on Activities.
Proceedings of the 25th Annual ACM Interaction Design and Children Conference, 2026
Addressing the NLP in the Classroom: Empowering High School Teachers through Participatory Design of Hands-on NLP Activities.
Proceedings of the 25th Annual ACM Interaction Design and Children Conference, 2026
2025
CoRR, September, 2025
From Automation to Integration: Designing Opportunities for Students and Teachers to Act Skillfully Around AI in Existing K-12 Subjects.
Proceedings of the 24th Interaction Design and Children, 2025
Beyond LLMs as Black Boxes: Activities and an Educational Tool Supporting Unplugged and Digital AI Learning Activities for K-12 Classrooms.
Proceedings of the Adjunct Proceedings of the Sixth Decennial Aarhus Conference: Computing X Crisis, 2025
The ML-Machine Toolkit: Empowering Teachers and Education Professionals to Explore Embodied Approaches to Teaching Machine Learning.
Proceedings of the 2025 ACM Designing Interactive Systems Conference, 2025
2024
From Primary Education to Premium Workforce: Drawing on K-12 Approaches for Developing AI Literacy.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
ml-machine.org: Infrastructuring a Research Product to Disseminate AI Literacy in Education.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
ACM Trans. Comput. Hum. Interact., 2023
Robotics Framework for Object Tracking using FPGA with Novel Automatic Image Labelling.
Proceedings of the 20th IEEE International Conference on Smart Technologies, 2023
2022
Computational empowerment in practice: Scaffolding teenagers' learning about emerging technologies and their ethical and societal impact.
Int. J. Child Comput. Interact., 2022
High school students exploring machine learning and its societal implications: Opportunities and challenges.
Int. J. Child Comput. Interact., 2022
Opportunities and Challenges of Teaching Machine Learning as a Design Material with the micro: bit.
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022
The Best of Both Worlds: Designing a Tiered Hybrid Interface for Teaching Machine Learning in K-9 Education.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022
Proceedings of the FAccT '22: 2022 ACM Conference on Fairness, Accountability, and Transparency, Seoul, Republic of Korea, June 21, 2022
ExposAR: Bringing Augmented Reality to the Computational Thinking Agenda through a Collaborative Authoring Tool.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Supporting Critical Data Literacy in K-9 Education: Three Principles for Enriching Pupils' Relationship to Data.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
2021
The Machine Learning Machine: A Tangible User Interface for Teaching Machine Learning.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
VotestratesML: A High School Learning Tool for Exploring Machine Learning and its Societal Implications.
Proceedings of the FabLearn Europe / MakeEd 2021: FabLearn Europe / MakeEd 2021, 2021
2020
Staging Reflections on Ethical Dilemmas in Machine Learning: A Card-Based Design Workshop for High School Students.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020