Kenrick Kin

Orcid: 0000-0002-3956-9793

According to our database1, Kenrick Kin authored at least 15 papers between 2006 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Data-Free Class-Incremental Hand Gesture Recognition.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

SAWSense: Using Surface Acoustic Waves for Surface-bound Event Recognition.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2020
Investigating Remote Tactile Feedback for Mid-Air Text-Entry in Virtual Reality.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

Gripmarks: Using Hand Grips to Transform In-Hand Objects into Mixed Reality Input.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

PinchType: Text Entry for Virtual and Augmented Reality Using Comfortable Thumb to Fingertip Pinches.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2018
Online optical marker-based hand tracking with deep labels.
ACM Trans. Graph., 2018

2017
DodecaPen: Accurate 6DoF Tracking of a Passive Stylus.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

2012
Investigating the Design and Development of Multitouch Applications.
PhD thesis, 2012

Proton++: a customizable declarative multitouch framework.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

An augmented multi-touch system using hand and finger identification.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Proton: multitouch gestures as regular expressions.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Two-handed marking menus for multitouch devices.
ACM Trans. Comput. Hum. Interact., 2011

Eden: a professional multitouch tool for constructing virtual organic environments.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2009
Determining the benefits of direct-touch, bimanual, and multifinger input on a multitouch workstation.
Proceedings of the Graphics Interface 2009 Conference, 2009

2006
Directing Gaze in 3D Models with Stylized Focus.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006


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