Donald P. Greenberg

Affiliations:
  • Cornell University, Ithaca, NY, USA


According to our database1, Donald P. Greenberg authored at least 104 papers between 1977 and 2023.

Collaborative distances:

Awards

ACM Fellow

ACM Fellow 1995, "Professor Greenberg is both an expert in structural engineering and computer science. He is one of the outstanding researchers and contributors in computer graphics.".

Timeline

Legend:

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Online presence:

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Bibliography

2023
50 Years of Changes-How to Brace Yourself!: SIGGRAPH 2023 Retrospective Panel.
Proceedings of the ACM SIGGRAPH 2023 Panels, 2023

2015
Complex Luminaires: Illumination and Appearance Rendering.
ACM Trans. Graph., 2015

Predicting Appearance from Measured Microgeometry of Metal Surfaces.
ACM Trans. Graph., 2015

2014
A framework for the experimental comparison of solar and skydome illumination.
ACM Trans. Graph., 2014

2012
An augmented multi-touch system using hand and finger identification.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2010
Prefiltered Cross-Section Occluders.
Proceedings of the 18th Pacific Conference on Computer Graphics and Applications, 2010

2008
Automated Vascular Geometric Analysis of Aortic Aneurysms.
IEEE Computer Graphics and Applications, 2008

2006
Accurate Direct Illumination Using Iterative Adaptive Sampling.
IEEE Trans. Vis. Comput. Graph., 2006

Multidimensional lightcuts.
ACM Trans. Graph., 2006

2005
Lightcuts: a scalable approach to illumination.
ACM Trans. Graph., 2005

Implementing lightcuts.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2004
Perceptual illumination components: a new approach to efficient, high quality global illumination rendering.
ACM Trans. Graph., 2004

2003
Combining edges and points for interactive high-quality rendering.
ACM Trans. Graph., 2003

Detail synthesis for image-based texturing.
Proceedings of the 2003 Symposium on Interactive 3D Graphics, 2003

2002
Interactive global illumination in dynamic scenes.
ACM Trans. Graph., 2002

A user interface for interactive cinematic shadow design.
ACM Trans. Graph., 2002

Using Perceptual Texture Masking for Efficient Image Synthesis.
Comput. Graph. Forum, 2002

Enhancing and Optimizing the Render Cache.
Proceedings of the 13th Eurographics Workshop on Rendering Techniques, 2002

Local Illumination Environments for Direct Lighting Acceleration.
Proceedings of the 13th Eurographics Workshop on Rendering Techniques, 2002

2001
Spatiotemporal sensitivity and visual attention for efficient rendering of dynamic environments.
ACM Trans. Graph., 2001

Adaptive shadow maps.
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001

Psychophysically based model of surface gloss perception.
Proceedings of the Human Vision and Electronic Imaging VI, 2001

2000
Toward a psychophysically-based light reflection model for image synthesis.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

Time-dependent visual adaptation for fast realistic image display.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

1999
A Framework for Realistic Image Synthesis.
Commun. ACM, 1999

A Perceptually Based Physical Error Metric for Realistic Image Synthesis.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

Direct Illumination with Lazy Visibility Evaluation.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

Image-Based BRDF Measurement Including Human Skin.
Proceedings of the Rendering Techniques '99, 1999

Disruptive Technologies in Computer Graphics: Past, Present, and Future.
Proceedings of the Rendering Techniques '99, 1999

1998
Innovation and Obstacles: The Future of Computing.
Computer, 1998

The Irradiance Volume.
IEEE Computer Graphics and Applications, 1998

A Multiscale Model of Adaptation and Spatial Vision for Realistic Image Display.
Proceedings of the 25th Annual Conference on Computer Graphics and Interactive Techniques, 1998

Multiscale Model of Adaptation, Spatial Vision and Color Appearance.
Proceedings of the 6th Color and Imaging Conference, 1998

1997
Global Illumination Using Local Linear Density Estimation.
ACM Trans. Graph., 1997

Fitting virtual lights for non-diffuse walkthroughs.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

Non-linear approximation of reflectance functions.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

A framework for realistic image synthesis.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

A model of visual masking for computer graphics.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

Rendering with streamlines.
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997

Use of Computer Graphic Simulation to Explain Color Histogram Structure.
Proceedings of the 5th Color and Imaging Conference, 1997

Validation of Global Illumination Simulations through CCD Camera Measurements.
Proceedings of the 5th Color and Imaging Conference, 1997

Inverse Lighting for Photography.
Proceedings of the 5th Color and Imaging Conference, 1997

1996
Implementing a Collaboratory for Microscopic Digital Anatomy.
Int. J. High Perform. Comput. Appl., 1996

A Model of Visual Adaptation for Realistic Image Synthesis.
Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996

The Symbiotic Relationship Between Computer Graphics and Colour Imaging.
Proceedings of the 4th Color and Imaging Conference, 1996

1995
Interactive design of complex time dependent lighting.
IEEE Computer Graphics and Applications, 1995

Physically-based glare effects for digital images.
Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, 1995

Time-dependent three-dimensional intravascular ultrasound.
Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, 1995

Global Illumination via Density Estimation.
Proceedings of the Rendering Techniques '95, 1995

Three-Dimensional Reconstruction and Volume Rendering of Intravascular Ultrasound Slices Imaged on a Curved Arterial Path.
Proceedings of the Computer Vision, 1995

1994
A clustering algorithm for radiosity in complex environments.
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994

Bounds and error estimates for radiosity.
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994

1993
Exploring 3D computer graphics in cockpit avionics.
IEEE Computer Graphics and Applications, 1993

Painting with light.
Proceedings of the 20th Annual Conference on Computer Graphics and Interactive Techniques, 1993

Combining hierarchical radiosity and discontinuity meshing.
Proceedings of the 20th Annual Conference on Computer Graphics and Interactive Techniques, 1993

1992
Perceiving spatial relationships in computer-generated images.
IEEE Computer Graphics and Applications, 1992

Discontinuity meshing for accurate radiosity.
IEEE Computer Graphics and Applications, 1992

Locally manipulating the geometry of curved surfaces.
IEEE Computer Graphics and Applications, 1992

A fast and accurate light reflection model.
Proceedings of the 19th Annual Conference on Computer Graphics and Interactive Techniques, 1992

1991
More accurate simulations at faster rates [graphics].
IEEE Computer Graphics and Applications, 1991

A global illumination solution for general reflectance distributions.
Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 1991

A comprehensive physical model for light reflection.
Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 1991

Design and simulation of opera lighting and projection effects.
Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 1991

A Testbed for Image Synthesis.
Proceedings of the 12th European Computer Graphics Conference and Exhibition, 1991

A Testbed for Architectural Modeling.
Proceedings of the 12th European Computer Graphics Conference and Exhibition, 1991

1990
Radiosity redistribution for dynamic environments.
IEEE Computer Graphics and Applications, 1990

An efficient method for volume rendering using perspective projection.
Proceedings of the 1990 Workshop on Volume Visualization, 1990

Real-time robot motion planning using rasterizing computer graphics hardware.
Proceedings of the 17th Annual Conference on Computer Graphics and Interactive Techniques, 1990

Acceleration techniques for progressive refinement radiosity.
Proceedings of the 1990 symposium on Interactive 3D graphics, 1990

1989
Computer graphics visualization for acoustic simulation.
Proceedings of the 16th Annual Conference on Computer Graphics and Interactive Techniques, 1989

Distributed graphics: where to draw the lines?
Proceedings of the Panel Proceedings of the 16th Annual Conference on Computer Graphics and Interactive Techniques, 1989

1988
Color-defective vision and computer graphics displays.
IEEE Computer Graphics and Applications, 1988

A psychophysical approach to assessing the quality of antialiased images.
IEEE Computer Graphics and Applications, 1988

Coons Award Lecture.
Commun. ACM, 1988

Designing effective pictures: is photographic realism the only answer?
Proceedings of the Panel Proceedings of the 15th Annual Conference on Computer Graphics and Interactive Techniques, 1988

A progressive refinement approach to fast radiosity image generation.
Proceedings of the 15th Annual Conference on Computer Graphics and Interactive Techniques, 1988

Designing effective pictures: is photographic realism the only answer? (panel session).
Proceedings of the 15th Annual Conference on Computer Graphics and Interactive Techniques, 1988

1987
A two-pass solution to the rendering equation: A synthesis of ray tracing and radiosity methods.
Proceedings of the 14th Annual Conference on Computer Graphics and Interactive Techniques, 1987

1986
Radiosity: A method for computing global illumination.
Vis. Comput., 1986

The back-buffer algorithm: An extension of the radiosity method to dynamic environments.
Vis. Comput., 1986

An Experimental Evaluation of Computer Graphics Imagery.
ACM Trans. Graph., 1986

The Light Buffer: A Shadow-Testing Accelerator.
IEEE Computer Graphics and Applications, 1986

An Efficient Radiosity Approach for Realistic Image Synthesis.
IEEE Computer Graphics and Applications, 1986

A radiosity method for non-diffuse environments.
Proceedings of the 13th Annual Conference on Computer Graphics and Interactive Techniques, 1986

1985
Textures for realistic image synthesis.
Comput. Graph., 1985

The hemi-cube: a radiosity solution for complex environments.
Proceedings of the 12th Annual Conference on Computer Graphics and Interactive Techniques, 1985

1984
Improved Computational Methods for Ray Tracing.
ACM Trans. Graph., 1984

A Comprehensive Light-Source Description for Computer Graphics.
IEEE Computer Graphics and Applications, 1984

Modeling the interaction of light between diffuse surfaces.
Proceedings of the 11th Annual Conference on Computer Graphics and Interactive Techniques, 1984

1982
A Visible Polygon Reconstruction Algorithm.
ACM Trans. Graph., 1982

Path specification and path coherence.
Proceedings of the 9th Annual Conference on Computer Graphics and Interactive Techniques, 1982

An interactive graphics environment for architectural energy simulation.
Proceedings of the 9th Annual Conference on Computer Graphics and Interactive Techniques, 1982

The challenge of CAD/CAM education.
Proceedings of the 9th Annual Conference on Computer Graphics and Interactive Techniques, 1982

1980
Perceptual color spaces for computer graphics.
Proceedings of the 7th Annual Conference on Computer Graphics and Interactive Techniques, 1980

1979
Transparency for computer synthesized images.
Proceedings of the 6th Annual Conference on Computer Graphics and Interactive Techniques, 1979

Parallel processing techniques for hidden surface removal.
Proceedings of the 6th Annual Conference on Computer Graphics and Interactive Techniques, 1979

Computer simulation of foliage shading in building energy loads.
Proceedings of the 16th Design Automation Conference, 1979

1978
Computer generated images for medical applications.
Proceedings of the 5th Annual Conference on Computer Graphics and Interactive Techniques, 1978

Color spaces for computer graphics.
Proceedings of the 5th Annual Conference on Computer Graphics and Interactive Techniques, 1978

A generalized graphic preprocessor for two-dimensional finite element analysis.
Proceedings of the 5th Annual Conference on Computer Graphics and Interactive Techniques, 1978

Polygon shadow generation.
Proceedings of the 5th Annual Conference on Computer Graphics and Interactive Techniques, 1978

The three-dimensional graphical input method for architecture.
Proceedings of the 15th Design Automation Conference, 1978

1977
An Interactive Computer Graphics Approach to Surface Representation.
Commun. ACM, 1977

An interdisciplinary laboratory for graphics research and applications.
Proceedings of the 4th Annual Conference on Computer Graphics and Interactive Techniques, 1977


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