Adam Finkelstein

According to our database1, Adam Finkelstein
  • authored at least 81 papers between 1993 and 2017.
  • has a "Dijkstra number"2 of four.

Awards

ACM Fellow

ACM Fellow 2014, "For contributions to non-photorealistic rendering, multi-resolution representations, and computer graphics.".

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Homepage:

On csauthors.net:

Bibliography

2017
VoCo: text-based insertion and replacement in audio narration.
ACM Trans. Graph., 2017

2016
Perspective-aware manipulation of portrait photos.
ACM Trans. Graph., 2016

Automatic triage for a photo series.
ACM Trans. Graph., 2016

Cute: A concatenative method for voice conversion using exemplar-based unit selection.
Proceedings of the 2016 IEEE International Conference on Acoustics, 2016

2015
Palette-based photo recoloring.
ACM Trans. Graph., 2015

TurkerGaze: Crowdsourcing Saliency with Webcam based Eye Tracking.
CoRR, 2015

IsoMatch: Creating Informative Grid Layouts.
Comput. Graph. Forum, 2015

Mallo: a distributed synchronized musical instrument designed for internet performance.
Proceedings of the 15th International Conference on New Interfaces for Musical Expression, 2015

Finding distractors in images.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2015

2014
DecoBrush: drawing structured decorative patterns by example.
ACM Trans. Graph., 2014

RealPigment: paint compositing by example.
Proceedings of the Workshop on Non-Photorealistic Animation and Rendering, 2014

Stylized keyframe animation of fluid simulations.
Proceedings of the Workshop on Non-Photorealistic Animation and Rendering, 2014

Painting with triangles.
Proceedings of the Workshop on Non-Photorealistic Animation and Rendering, 2014

AudioQuilt: 2D Arrangements of Audio Samples using Metric Learning and Kernelized Sorting.
Proceedings of the 14th International Conference on New Interfaces for Musical Expression, 2014

2013
RealBrush: painting with examples of physical media.
ACM Trans. Graph., 2013

A no-reference metric for evaluating the quality of motion deblurring.
ACM Trans. Graph., 2013

Pixelated image abstraction with integrated user constraints.
Computers & Graphics, 2013

Understanding the effects of professors' pedagogical development with Clicker Assessment and Feedback technologies and the impact on students' engagement and learning in higher education.
Computers & Education, 2013

Towards Note-Level Prediction for Networked Music Performance.
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 2013

Affect and Creative Performance on Crowdsourcing Platforms.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

2012
HelpingHand: example-based stroke stylization.
ACM Trans. Graph., 2012

Where do people draw lines?
Commun. ACM, 2012

Pixelated image abstraction.
Proceedings of the Joint Symposia on Sketch-Based Interfaces and Modeling, 2012

Active strokes: coherent line stylization for animated 3D models.
Proceedings of the Joint Symposia on Sketch-Based Interfaces and Modeling, 2012

2011
Perceptual models of viewpoint preference.
ACM Trans. Graph., 2011

The PatchMatch randomized matching algorithm for image manipulation.
Commun. ACM, 2011

2010
Two Fast Methods for High-Quality Line Visibility.
IEEE Trans. Vis. Comput. Graph., 2010

Video tapestries with continuous temporal zoom.
ACM Trans. Graph., 2010

Sketcha: a captcha based on line drawings of 3D models.
Proceedings of the 19th International Conference on World Wide Web, 2010

Interactive painterly stylization of images, videos and 3D animations.
Proceedings of the 2010 Symposium on Interactive 3D Graphics, 2010

Self-similar texture for coherent line stylization.
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering 2010, 2010

The Generalized PatchMatch Correspondence Algorithm.
Proceedings of the Computer Vision, 2010

2009
How well do line drawings depict shape?
ACM Trans. Graph., 2009

PatchMatch: a randomized correspondence algorithm for structural image editing.
ACM Trans. Graph., 2009

Fingerprinting Blank Paper Using Commodity Scanners.
Proceedings of the 30th IEEE Symposium on Security and Privacy (S&P 2009), 2009

Fast high-quality line visibility.
Proceedings of the 2009 Symposium on Interactive 3D Graphics, 2009

2008
Where do people draw lines?
ACM Trans. Graph., 2008

Adaptive cutaways for comprehensible rendering of polygonal scenes.
ACM Trans. Graph., 2008

Video puppetry: a performative interface for cutout animation.
ACM Trans. Graph., 2008

Partial visibility for stylized lines.
Proceedings of the 6th International Symposium on Non-Photorealistic Animation and Rendering 2008, 2008

2007
Digital bas-relief from 3D scenes.
ACM Trans. Graph., 2007

Lighting with paint.
ACM Trans. Graph., 2007

Illustration of complex real-world objects using images with normals.
Proceedings of the 5th International Symposium on Non-Photorealistic Animation and Rendering 2007, 2007

Stylized shadows.
Proceedings of the 5th International Symposium on Non-Photorealistic Animation and Rendering 2007, 2007

2006
Performance-driven hand-drawn animation.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

Directing Gaze in 3D Models with Stylized Focus.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006

2005
Line drawings from volume data.
ACM Trans. Graph., 2005

Tools and Applications for Large-Scale Display Walls.
IEEE Computer Graphics and Applications, 2005

Line drawings from 3D models.
Proceedings of the 32. International Conference on Computer Graphics and Interactive Techniques, 2005

2004
Interactive rendering of suggestive contours with temporal coherence.
Proceedings of the 3rd International Symposium on Non-Photorealistic Animation and Rendering 2004, 2004

2003
Coherent stylized silhouettes.
ACM Trans. Graph., 2003

Suggestive contours for conveying shape.
ACM Trans. Graph., 2003

Guest Editors' Introduction: Nonphotorealistic Rendering.
IEEE Computer Graphics and Applications, 2003

2002
A framework for geometric warps and deformations.
ACM Trans. Graph., 2002

WYSIWYG NPR: drawing strokes directly on 3D models.
ACM Trans. Graph., 2002

Improving progressive view-dependent isosurface propagation.
Computers & Graphics, 2002

WYSIWYG NPR: drawing strokes directly on 3D models.
Proceedings of the 29th Annual Conference on Computer Graphics and Interactive Techniques, 2002

Stylized video cubes.
Proceedings of the 2002 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2002

Fine tone control in hardware hatching.
NPAR, 2002


A Reflective Symmetry Descriptor.
Proceedings of the Computer Vision, 2002

2001
Data distribution strategies for high-resolution displays.
Computers & Graphics, 2001

Progressive View-Dependent Isosurface Propagation.
Proceedings of the 2001 Joint Eurographics and IEEE TCVG Symposium on Visualization, 2001

Real-time hatching.
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001

Real-time fur over arbitrary surfaces.
Proceedings of the 2001 Symposium on Interactive 3D Graphics, 2001

2000
Building and Using A Scalable Display Wall System.
IEEE Computer Graphics and Applications, 2000

Automatic alignment of high-resolution multi-projector display using an un-calibrated camera.
Proceedings of the IEEE Visualization 2000, 2000

Lapped textures.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

Shadows for cel animation.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

Non-photorealistic virtual environments.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000


1999
Wavelet-Based Video Indexing and Querying.
Multimedia Syst., 1999

Robust Mesh Watermarking.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

1998
Texture Mapping for Cell Animation.
Proceedings of the 25th Annual Conference on Computer Graphics and Interactive Techniques, 1998

Image Mosaics.
Proceedings of the Electronic Publishing, 1998

1997
Multiperspective panoramas for cel animation.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

1996
Multiresolution Video.
Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996

1995
Fast multiresolution image querying.
Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, 1995

1994
Multiresolution curves.
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994

1993
Electronic "How Things Work" Articles: Two Early Prototypes.
IEEE Trans. Knowl. Data Eng., 1993

Real-Time Self-Explanatory Simulation.
Proceedings of the 11th National Conference on Artificial Intelligence. Washington, 1993


  Loading...