Adam Finkelstein

Orcid: 0000-0001-9422-5363

Affiliations:
  • Princeton University, USA


According to our database1, Adam Finkelstein authored at least 106 papers between 1993 and 2023.

Collaborative distances:

Awards

ACM Fellow

ACM Fellow 2014, "For contributions to non-photorealistic rendering, multi-resolution representations, and computer graphics.".

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2023
CORN: Co-Trained Full-Reference And No-Reference Audio Metrics.
CoRR, 2023

White Box Search Over Audio Synthesizer Parameters.
Proceedings of the 24th International Society for Music Information Retrieval Conference, 2023

2022
A<i>δ</i>: autodiff for discontinuous programs - applied to shaders.
ACM Trans. Graph., 2022

Learning from Shader Program Traces.
Comput. Graph. Forum, 2022

Audio Similarity is Unreliable as a Proxy for Audio Quality.
Proceedings of the Interspeech 2022, 2022

Controllable Speech Representation Learning Via Voice Conversion and AIC Loss.
Proceedings of the IEEE International Conference on Acoustics, 2022

SQAPP: No-Reference Speech Quality Assessment Via Pairwise Preference.
Proceedings of the IEEE International Conference on Acoustics, 2022

2021
HiFi-GAN-2: Studio-Quality Speech Enhancement via Generative Adversarial Networks Conditioned on Acoustic Features.
Proceedings of the IEEE Workshop on Applications of Signal Processing to Audio and Acoustics, 2021

2.5D Simulated Keyframe Animation in Blender.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Bandwidth Extension is All You Need.
Proceedings of the IEEE International Conference on Acoustics, 2021

CDPAM: Contrastive Learning for Perceptual Audio Similarity.
Proceedings of the IEEE International Conference on Acoustics, 2021

2020
Editing self-image.
Commun. ACM, 2020

Pose2Pose: pose selection and transfer for 2D character animation.
Proceedings of the IUI '20: 25th International Conference on Intelligent User Interfaces, 2020

HiFi-GAN: High-Fidelity Denoising and Dereverberation Based on Speech Deep Features in Adversarial Networks.
Proceedings of the Interspeech 2020, 2020

A Differentiable Perceptual Audio Metric Learned from Just Noticeable Differences.
Proceedings of the Interspeech 2020, 2020

Acoustic Matching By Embedding Impulse Responses.
Proceedings of the 2020 IEEE International Conference on Acoustics, 2020

2019
Text-based editing of talking-head video.
ACM Trans. Graph., 2019

High-Precision Localization Using Ground Texture.
Proceedings of the International Conference on Robotics and Automation, 2019

Perceptually-motivated Environment-specific Speech Enhancement.
Proceedings of the IEEE International Conference on Acoustics, 2019

Learning Bandwidth Expansion Using Perceptually-motivated Loss.
Proceedings of the IEEE International Conference on Acoustics, 2019

2018
A Mixed-Initiative Interface for Animating Static Pictures.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

Fftnet: A Real-Time Speaker-Dependent Neural Vocoder.
Proceedings of the 2018 IEEE International Conference on Acoustics, 2018

PairedCycleGAN: Asymmetric Style Transfer for Applying and Removing Makeup.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

2017
VoCo: text-based insertion and replacement in audio narration.
ACM Trans. Graph., 2017

Triggering Artwork Swaps for Live Animation.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

Secondary Motion for Performed 2D Animation.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

Simulating strategy and dexterity for puzzle games.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2017

2016
Perspective-aware manipulation of portrait photos.
ACM Trans. Graph., 2016

Automatic triage for a photo series.
ACM Trans. Graph., 2016

Cute: A concatenative method for voice conversion using exemplar-based unit selection.
Proceedings of the 2016 IEEE International Conference on Acoustics, 2016

2015
Palette-based photo recoloring.
ACM Trans. Graph., 2015

TurkerGaze: Crowdsourcing Saliency with Webcam based Eye Tracking.
CoRR, 2015

IsoMatch: Creating Informative Grid Layouts.
Comput. Graph. Forum, 2015

Mallo: a distributed synchronized musical instrument designed for internet performance.
Proceedings of the 15th International Conference on New Interfaces for Musical Expression, 2015

Finding distractors in images.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2015

2014
DecoBrush: drawing structured decorative patterns by example.
ACM Trans. Graph., 2014

RealPigment: paint compositing by example.
Proceedings of the 12th International Symposium on Non-Photorealistic Animation and Rendering, 2014

Stylized keyframe animation of fluid simulations.
Proceedings of the 12th International Symposium on Non-Photorealistic Animation and Rendering, 2014

Painting with triangles.
Proceedings of the 12th International Symposium on Non-Photorealistic Animation and Rendering, 2014

AudioQuilt: 2D Arrangements of Audio Samples using Metric Learning and Kernelized Sorting.
Proceedings of the 14th International Conference on New Interfaces for Musical Expression, 2014

2013
RealBrush: painting with examples of physical media.
ACM Trans. Graph., 2013

A no-reference metric for evaluating the quality of motion deblurring.
ACM Trans. Graph., 2013

Pixelated image abstraction with integrated user constraints.
Comput. Graph., 2013

Understanding the effects of professors' pedagogical development with Clicker Assessment and Feedback technologies and the impact on students' engagement and learning in higher education.
Comput. Educ., 2013

Towards Note-Level Prediction for Networked Music Performance.
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 2013

Affect and Creative Performance on Crowdsourcing Platforms.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

2012
HelpingHand: example-based stroke stylization.
ACM Trans. Graph., 2012

Where do people draw lines?
Commun. ACM, 2012

Pixelated image abstraction.
Proceedings of the 10th International Symposium on Non-Photorealistic Animation and Rendering, 2012

Active strokes: coherent line stylization for animated 3D models.
Proceedings of the 10th International Symposium on Non-Photorealistic Animation and Rendering, 2012

2011
Perceptual models of viewpoint preference.
ACM Trans. Graph., 2011

The PatchMatch randomized matching algorithm for image manipulation.
Commun. ACM, 2011

2010
Two Fast Methods for High-Quality Line Visibility.
IEEE Trans. Vis. Comput. Graph., 2010

Video tapestries with continuous temporal zoom.
ACM Trans. Graph., 2010

Sketcha: a captcha based on line drawings of 3D models.
Proceedings of the 19th International Conference on World Wide Web, 2010

Interactive painterly stylization of images, videos and 3D animations.
Proceedings of the 2010 Symposium on Interactive 3D Graphics, 2010

Self-similar texture for coherent line stylization.
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering, 2010

The Generalized PatchMatch Correspondence Algorithm.
Proceedings of the Computer Vision, 2010

2009
How well do line drawings depict shape?
ACM Trans. Graph., 2009

PatchMatch: a randomized correspondence algorithm for structural image editing.
ACM Trans. Graph., 2009

Fingerprinting Blank Paper Using Commodity Scanners.
Proceedings of the 30th IEEE Symposium on Security and Privacy (SP 2009), 2009

Fast high-quality line visibility.
Proceedings of the 2009 Symposium on Interactive 3D Graphics, 2009

2008
Adaptive cutaways for comprehensible rendering of polygonal scenes.
ACM Trans. Graph., 2008

Video puppetry: a performative interface for cutout animation.
ACM Trans. Graph., 2008

Line drawings from 3D models.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Partial visibility for stylized lines.
Proceedings of the 6th International Symposium on Non-Photorealistic Animation and Rendering, 2008

2007
Digital bas-relief from 3D scenes.
ACM Trans. Graph., 2007

Lighting with paint.
ACM Trans. Graph., 2007

Illustration of complex real-world objects using images with normals.
Proceedings of the 5th International Symposium on Non-Photorealistic Animation and Rendering, 2007

Stylized shadows.
Proceedings of the 5th International Symposium on Non-Photorealistic Animation and Rendering, 2007

2006
Performance-driven hand-drawn animation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Directing Gaze in 3D Models with Stylized Focus.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006

2005
Line drawings from volume data.
ACM Trans. Graph., 2005

Tools and Applications for Large-Scale Display Walls.
IEEE Computer Graphics and Applications, 2005

Line drawings from 3D models.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2004
Interactive rendering of suggestive contours with temporal coherence.
Proceedings of the 3rd International Symposium on Non-Photorealistic Animation and Rendering, 2004

2003
Coherent stylized silhouettes.
ACM Trans. Graph., 2003

Suggestive contours for conveying shape.
ACM Trans. Graph., 2003

Guest Editors' Introduction: Nonphotorealistic Rendering.
IEEE Computer Graphics and Applications, 2003

2002
A framework for geometric warps and deformations.
ACM Trans. Graph., 2002

WYSIWYG NPR: drawing strokes directly on 3D models.
ACM Trans. Graph., 2002

Improving progressive view-dependent isosurface propagation.
Comput. Graph., 2002

Stylized video cubes.
Proceedings of the 2002 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2002

Fine tone control in hardware hatching.
Proceedings of the 2nd International Symposium on Non-Photorealistic Animation and Rendering, 2002

Video mosaics.
Proceedings of the 2nd International Symposium on Non-Photorealistic Animation and Rendering, 2002

A Reflective Symmetry Descriptor.
Proceedings of the Computer Vision, 2002

2001
Data distribution strategies for high-resolution displays.
Comput. Graph., 2001

Progressive View-Dependent Isosurface Propagation.
Proceedings of the 3rd Joint Eurographics - IEEE TCVG Symposium on Visualization, 2001

Real-time hatching.
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001

Real-time fur over arbitrary surfaces.
Proceedings of the 2001 Symposium on Interactive 3D Graphics, 2001

2000
Building and Using A Scalable Display Wall System.
IEEE Computer Graphics and Applications, 2000

Automatic alignment of high-resolution multi-projector display using an un-calibrated camera.
Proceedings of the 11th IEEE Visualization Conference, 2000

Lapped textures.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

Shadows for cel animation.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

Non-photorealistic virtual environments.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

1999
Wavelet-Based Video Indexing and Querying.
Multim. Syst., 1999

Designing Instruction for the Context of Online Learning.
Internet High. Educ., 1999

Robust Mesh Watermarking.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

1998
Texture Mapping for Cell Animation.
Proceedings of the 25th Annual Conference on Computer Graphics and Interactive Techniques, 1998

Image Mosaics.
Proceedings of the Electronic Publishing, 1998

1997
Multiperspective panoramas for cel animation.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

1996
Multiresolution Video.
Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996

1995
Fast multiresolution image querying.
Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, 1995

1994
Multiresolution curves.
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994

1993
Electronic "How Things Work" Articles: Two Early Prototypes.
IEEE Trans. Knowl. Data Eng., 1993

Real-Time Self-Explanatory Simulation.
Proceedings of the 11th National Conference on Artificial Intelligence. Washington, 1993


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