Douglas DeCarlo

According to our database1, Douglas DeCarlo authored at least 43 papers between 1995 and 2013.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2013
Pixelated image abstraction with integrated user constraints.
Comput. Graph., 2013

Visualization, understanding, and design: technical perspective.
Commun. ACM, 2013

Schema-Driven Influences in Recovering 3-D Shape from Motion in Human and Computer Vision.
Proceedings of the Shape Perception in Human and Computer Vision, 2013

2012
RigMesh: automatic rigging for part-based shape modeling and deformation.
ACM Trans. Graph., 2012

Pixelated image abstraction.
Proceedings of the 10th International Symposium on Non-Photorealistic Animation and Rendering, 2012

Depicting 3D shape using lines.
Proceedings of the Human Vision and Electronic Imaging XVII, 2012

2010
Binary Shading Using Appearance and Geometry.
Comput. Graph. Forum, 2010

Visual explanations.
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering, 2010

Diffusion constraints for vector graphics.
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering, 2010

2009
How well do line drawings depict shape?
ACM Trans. Graph., 2009

Abstraction of 2D shapes in terms of parts.
Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering, 2009

2008
Line drawings from 3D models.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

2007
Communicating 3D Shape Using Lines.
Proceedings of the 15th Pacific Conference on Computer Graphics and Applications, 2007

Highlight lines for conveying shape.
Proceedings of the 5th International Symposium on Non-Photorealistic Animation and Rendering, 2007

Separating Parts from 2D Shapes using Relatability.
Proceedings of the IEEE 11th International Conference on Computer Vision, 2007

2006
Exaggerated shading for depicting shape and detail.
ACM Trans. Graph., 2006

Directing Gaze in 3D Models with Stylized Focus.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006

Gaze-based interaction for semi-automatic photo cropping.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Line drawings from volume data.
ACM Trans. Graph., 2005

Line drawings from 3D models.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2004
Speaking with hands: creating animated conversational characters from recordings of human performance.
ACM Trans. Graph., 2004

Specifying and animating facial signals for discourse in embodied conversational agents.
Comput. Animat. Virtual Worlds, 2004

Visual interest and NPR: an evaluation and manifesto.
Proceedings of the 3rd International Symposium on Non-Photorealistic Animation and Rendering, 2004

Interactive rendering of suggestive contours with temporal coherence.
Proceedings of the 3rd International Symposium on Non-Photorealistic Animation and Rendering, 2004

Robust clustering of eye movement recordings for quantification of visual interest.
Proceedings of the Eye Tracking Research & Application Symposium, 2004

2003
Suggestive contours for conveying shape.
ACM Trans. Graph., 2003

Focusing on the essential: considering attention in display design.
Commun. ACM, 2003

Crafting the Illusion of Meaning: Template-Based Specification of Embodied Conversational Behavior.
Proceedings of the 16th International Conference on Computer Animation and Social Agents, 2003

2002
Stylization and abstraction of photographs.
ACM Trans. Graph., 2002

Adjusting Shape Parameters Using Model-Based Optical Flow Residuals.
IEEE Trans. Pattern Anal. Mach. Intell., 2002

Abstracted painterly renderings using eye-tracking data.
Proceedings of the 2nd International Symposium on Non-Photorealistic Animation and Rendering, 2002

Towards Real-Time Cue Integration by Using Partial Results.
Proceedings of the Computer Vision, 2002

Making Discours Visible: Coding and Animating Conversational Facial Displays.
Proceedings of the Computer Animation 2002, 2002

2000
Optical Flow Constraints on Deformable Models with Applications to Face Tracking.
Int. J. Comput. Vis., 2000

1999
Combining Information using Hard Constraints.
Proceedings of the 1999 Conference on Computer Vision and Pattern Recognition (CVPR '99), 1999

1998
Shape Evolution With Structural and Topological Changes Using Blending.
IEEE Trans. Pattern Anal. Mach. Intell., 1998

An Anthropometric Face Model Using Variational Techniques.
Proceedings of the 25th Annual Conference on Computer Graphics and Interactive Techniques, 1998

Deformable Model-Based Shape and Motion Analysis from Images using Motion Residual Error.
Proceedings of the Sixth International Conference on Computer Vision (ICCV-98), 1998

1996
Blended Deformable Models.
IEEE Trans. Pattern Anal. Mach. Intell., 1996

Topological Evolution of Surfaces.
Proceedings of the Graphics Interface 1996 Conference, 1996

Deformable Model-Based Face Shape and Motion Estimation.
Proceedings of the 2nd International Conference on Automatic Face and Gesture Recognition (FG '96), 1996

The Integration of Optical Flow and Deformable Models with Applications to Human Face Shape and Motion Estimation.
Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96), 1996

1995
Adaptive Shape Evolution Using Blending.
Proceedings of the Procedings of the Fifth International Conference on Computer Vision (ICCV 95), 1995


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