Kyle Rector

Orcid: 0000-0003-4607-0920

According to our database1, Kyle Rector authored at least 39 papers between 2007 and 2024.

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Bibliography

2024
Do Simulated Augmented Reality Overlays Influence Street-Crossing Decisions for Non-Mobility-Impaired Older and Younger Adult Pedestrians?
Hum. Factors, 2024

2021
Determining the Effect of Smartphone Alerts and Warnings on Street-Crossing Behavior in Non-Mobility-Impaired Older and Younger Adults.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Determining a Taxonomy of Accessible Phrases During Exercise Instruction for People with Visual Impairments for Text Analysis.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021

Increasing Access to Trainer-led Aerobic Exercise for People with Visual Impairments through a Sensor Mat System.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021

Designing Mobile Tasks to Improve Art Description Accessibility for People with Visual Impairments.
Proceedings of the ArtsIT, Interactivity and Game Creation, 2021

2019
Computing technologies to increase access to physical activity for people with visual impairments.
XRDS, 2019

Virtual Showdown: An Accessible Virtual Reality Game with Scaffolds for Youth with Visual Impairments.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Exploring the Opportunities for Technologies to Enhance Quality of Life with People who have Experienced Vision Loss.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
An Interview with Richard E. Ladner.
IEEE Pervasive Comput., 2018

Enhancing Accessibility and Engagement for Those with Disabilities.
IEEE Pervasive Comput., 2018

Accessibility.
IEEE Pervasive Comput., 2018

Exploring Aural and Haptic Feedback for Visually Impaired People on a Track: A Wizard of Oz Study.
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
Design and Real-World Evaluation of Eyes-Free Yoga: An Exergame for Blind and Low-Vision Exercise.
ACM Trans. Access. Comput., 2017

Enhancing exercise for people who are blind or low vision using interactive technology.
Interactions, 2017

Making your presentation accessible.
Interactions, 2017

Eyes-Free Art: Exploring Proxemic Audio Interfaces For Blind and Low Vision Art Engagement.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Understanding the Role Fluidity of Stakeholders During Assistive Technology Research "In the Wild".
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Enhancing Quality of Life for People who are Blind or Low Vision Using Computing Technology.
PhD thesis, 2016

Shouldercam: evaluating the user experience of a depth camera system to measure shoulder range of motion.
Proceedings of the 10th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2016

Incloodle: Evaluating an Interactive Application for Young Children with Mixed Abilities.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
A User-Powered American Sign Language Dictionary.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Exploring the Opportunities and Challenges with Exercise Technologies for People who are Blind or Low-Vision.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015

2014
The development of novel eyes-free exercise technologies using participatory design.
ACM SIGACCESS Access. Comput., 2014

AttachMate: highlight extraction from email attachments.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

MinEMail: SMS alert system for managing critical emails.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
How Programmers Debug, Revisited: An Information Foraging Theory Perspective.
IEEE Trans. Software Eng., 2013

PVT-touch: Adapting a reaction time test for touchscreen devices.
Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, 2013

Eyes-free yoga: an exergame using depth cameras for blind & low vision exercise.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

2012
End-user debugging strategies: A sensemaking perspective.
ACM Trans. Comput. Hum. Interact., 2012

PassChords: secure multi-touch authentication for blind people.
Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility, 2012

2011
Gender pluralism in problem-solving software.
Interact. Comput., 2011

Incentivizing the ASL-STEM forum.
Proceedings of the 7th International Symposium on Wikis and Open Collaboration, 2011

2010
A Debugging Perspective on End-User Mashup Programming.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2010

2009
Building the Internet of Things Using RFID: The RFID Ecosystem Experience.
IEEE Internet Comput., 2009

2008
Can information foraging pick the fix? A field study.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2008

Can feature design reduce the gender gap in end-user software development environments?
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2008

Using information scent to model the dynamic foraging behavior of programmers in maintenance tasks.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Explaining Debugging Strategies to End-User Programmers.
Proceedings of the 2007 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2007), 2007

On to the Real World: Gender and Self-Efficacy in Excel.
Proceedings of the 2007 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2007), 2007


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