Annuska Z. Perkins

According to our database1, Annuska Z. Perkins authored at least 22 papers between 2006 and 2023.

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Bibliography

2023
Designing for Common Ground: Visually Representing Conversation Dynamics of Neurodiverse Dyads.
Proc. ACM Hum. Comput. Interact., 2023

2022
A Case Study of Integrating Fairness Visualization Tools in Machine Learning Education.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Social-Emotional-Sensory Design Map for Affective Computing Informed by Neurodivergent Experiences.
Proc. ACM Hum. Comput. Interact., 2021

Where the stakeholders are: tapping into social media during value-sensitive design research.
Ethics Inf. Technol., 2021

2020
Early adopters of a low vision head-mounted assistive technology.
ACM SIGACCESS Access. Comput., 2020

#ActuallyAutistic Sense-Making on Twitter.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020

Lessons Learned in Designing AI for Autistic Adults.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020

2019
Managing Stress: The Needs of Autistic Adults in Video Calling.
Proc. ACM Hum. Comput. Interact., 2019

Socializing via a Scarf: Individuals with Intellectual and Developmental Disabilities Explore Smart Textiles.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Values, Identity, and Social Translucence: Neurodiverse Student Teams in Higher Education.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Mining for Social Skills: Minecraft in Home and Therapy for Neurodiverse Youth.
Proceedings of the 50th Hawaii International Conference on System Sciences, 2017

It's Not Just About Attention to Details: Redefining the Talents Autistic Software Developers Bring to Software Development.
Proceedings of the 50th Hawaii International Conference on System Sciences, 2017

Let's Play (While Far Away)! Using Technology to Mediate Remote Playdates for Children with Autism.
Proceedings of the Design, User Experience, and Usability: Understanding Users and Contexts, 2017

Understanding the Role Fluidity of Stakeholders During Assistive Technology Research "In the Wild".
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Technology-Mediated Sight: A Case Study of Early Adopters of a Low Vision Assistive Technology.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

Value Sensitive Design for Neurodiverse Teams in Higher Education.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

2016
"With most of it being pictures now, I rarely use it": Understanding Twitter's Evolving Accessibility to Blind Users.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Social Dimensions of Technology-Mediated Sight.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

2014
Designing for the deluge: understanding & supporting the distributed, collaborative work of crisis volunteers.
Proceedings of the Computer Supported Cooperative Work, 2014

2011
Access overlays: improving non-visual access to large touch screens for blind users.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

Accessible games SIG.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2006
The impact of user research on product design case study: : accessibility ecosystem for windows vista.
Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility, 2006


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