Shiri Azenkot

Orcid: 0000-0002-6701-4066

Affiliations:
  • Cornell University, Jacobs Technion-Cornell Institute, USA
  • University of Washington, USA (PhD 2014)


According to our database1, Shiri Azenkot authored at least 72 papers between 2010 and 2024.

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Timeline

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Bibliography

2024
Investigating Use Cases of AI-Powered Scene Description Applications for Blind and Low Vision People.
CoRR, 2024

"It's Kind of Context Dependent": Understanding Blind and Low Vision People's Video Accessibility Preferences Across Viewing Scenarios.
CoRR, 2024

XR Access: Making Virtual and Augmented Reality Accessible to People with Disabilities.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024

2023
Making Avatar Gaze Accessible for Blind and Low Vision People in Virtual Reality: Preliminary Insights.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Exploring Human-Drone Collaboration Through Contact Improvisation.
Proceedings of the Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, 2023

A Drone Teacher: Designing Physical Human-Drone Interactions for Movement Instruction.
Proceedings of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, 2023

Studying Exploration & Long-Term Use of Voice Assistants by Older Adults.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Speaking with My Screen Reader: Using Audio Fictions to Explore Conversational Access to Interfaces.
Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, 2023

Beyond Audio Description: Exploring 360° Video Accessibility with Blind and Low Vision Users Through Collaborative Creation.
Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, 2023

"Invisible Illness Is No Longer Invisible": Making Social VR Avatars More Inclusive for Invisible Disability Representation.
Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, 2023

"The Guide Has Your Back": Exploring How Sighted Guides Can Enhance Accessibility in Social Virtual Reality for Blind and Low Vision People.
Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, 2023

2022
Tactile Materials in Practice: Understanding the Experiences of Teachers of the Visually Impaired.
ACM Trans. Access. Comput., 2022

Hands-On: Using Gestures to Control Descriptions of a Virtual Environment for People with Visual Impairments.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

Understanding How People with Visual Impairments Take Selfies: Experiences and Challenges.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022

Nothing Micro About It: Examining Ableist Microaggressions on Social Media.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022

2021
How Accessibility Practitioners Promote the Creation of Accessible Products in Large Companies.
Proc. ACM Hum. Comput. Interact., 2021

Understanding the Use of Voice Assistants by Older Adults.
CoRR, 2021

An Intelligent Math E-Tutoring System for Students with Specific Learning Disabilities.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021

Accept or Address? Researchers' Perspectives on Response Bias in Accessibility Research.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021

Computer Vision and Conflicting Values: Describing People with Automated Alt Text.
Proceedings of the AIES '21: AAAI/ACM Conference on AI, 2021

2020
Designing and Evaluating a Customizable Head-mounted Vision Enhancement System for People with Low Vision.
ACM Trans. Access. Comput., 2020

Workshop on AI fairness for people with disabilities.
ACM SIGACCESS Access. Comput., 2020

Fairness issues in AI systems that augment sensory abilities.
ACM SIGACCESS Access. Comput., 2020

Overview of assets 2019.
ACM SIGACCESS Access. Comput., 2020

The Effectiveness of Visual and Audio Wayfinding Guidance on Smartglasses for People with Low Vision.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Molder: An Accessible Design Tool for Tactile Maps.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Teacher Views of Math E-learning Tools for Students with Specific Learning Disabilities.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020

2019
Designing AR Visualizations to Facilitate Stair Navigation for People with Low Vision.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Designing Interactive 3D Printed Models with Teachers of the Visually Impaired.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Teacher Perspectives on Math E-Learning Tools for Students with Specific Learning Disabilities.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

A Demonstration of Molder: An Accessible Design Tool for Tactile Maps.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

Voice Assistant Strategies and Opportunities for People with Tetraplegia.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

2018
Knock knock, what's there: converting passive objects into customizable smart controllers.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

A Face Recognition Application for People with Visual Impairments: Understanding Use Beyond the Lab.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

"It Looks Beautiful but Scary": How Low Vision People Navigate Stairs and Other Surface Level Changes.
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

A Demo of Talkit++: Interacting with 3D Printed Models Using an iOS Device.
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
Designing smartglasses applications for people with low vision.
ACM SIGACCESS Access. Comput., 2017

The Effect of Computer-Generated Descriptions on Photo-Sharing Experiences of People with Visual Impairments.
Proc. ACM Hum. Comput. Interact., 2017

Markit and Talkit: A Low-Barrier Toolkit to Augment 3D Printed Models with Audio Annotations.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

Designing and Evaluating Livefonts.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

Understanding Low Vision People's Visual Perception on Commercial Augmented Reality Glasses.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Ubiquitous Text Interaction.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Designing Interactions for 3D Printed Models with Blind People.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

2016
Reading and Learning Smartfonts.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

CueSee: exploring visual cues for people with low vision to facilitate a visual search task.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

Finding a store, searching for a product: a study of daily challenges of low vision people.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

Enabling Building Service Robots to Guide Blind People: A Participatory Design Approach.
Proceedings of the Eleventh ACM/IEEE International Conference on Human Robot Interation, 2016

How Blind People Interact with Visual Content on Social Networking Services.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016

Tickers and Talker: An Accessible Labeling Toolkit for 3D Printed Models.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

How People with Low Vision Access Computing Devices: Understanding Challenges and Opportunities.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

Magic Touch: Interacting with 3D Printed Graphics.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

2015
Improving Public Transit Accessibility for Blind Riders by Crowdsourcing Bus Stop Landmark Locations with Google Street View: An Extended Analysis.
ACM Trans. Access. Comput., 2015

Designing a Robot Guide for Blind People in Indoor Environments.
Proceedings of the Tenth Annual ACM/IEEE International Conference on Human-Robot Interaction, 2015

ForeSee: A Customizable Head-Mounted Vision Enhancement System for People with Low Vision.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015

2014
Eyes-Free Input on Mobile Devices.
PhD thesis, 2014

Supporting Interpersonal Interaction during Collaborative Mobile Search.
Computer, 2014

Using physical signaling to support collaborative mobile search.
Proceedings of the Computer Supported Cooperative Work, 2014

BraillePlay: educational smartphone games for blind children.
Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility, 2014

2013
DigiTaps: eyes-free number entry on touchscreens with minimal audio feedback.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

Octopus: evaluating touchscreen keyboard correction and recognition algorithms via.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Improving public transit accessibility for blind riders by crowdsourcing bus stop landmark locations with Google street view.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

Exploring the use of speech input by blind people on mobile devices.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

2012
Touch behavior with different postures on soft smartphone keyboards.
Proceedings of the Mobile HCI '12, 2012

Input finger detection for nonvisual touch screen text entry in <i>Perkinput</i>.
Proceedings of the Graphics Interface 2012 Conference, 2012

Tapulator: a non-visual calculator using natural prefix-free codes.
Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility, 2012

PassChords: secure multi-touch authentication for blind people.
Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility, 2012

2011
Overcoming barriers among Israeli and Palestinian students via computer science.
Proceedings of the 42nd ACM technical symposium on Computer science education, 2011

Enhancing independence and safety for blind and deaf-blind public transit riders.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Smartphone haptic feedback for nonvisual wayfinding.
Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility, 2011

2010
Task search in a human computation market.
Proceedings of the ACM SIGKDD Workshop on Human Computation, 2010

Iwalk: a lightweight navigation system for low-vision users.
Proceedings of the 12th International ACM SIGACCESS Conference on Computers and Accessibility, 2010

Improving public transit usability for blind and deaf-blind people by connecting a braille display to a smartphone.
Proceedings of the 12th International ACM SIGACCESS Conference on Computers and Accessibility, 2010


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