Gillian R. Hayes

Orcid: 0000-0003-0966-8739

Affiliations:
  • University of California, Irvine, USA
  • Georgia Institute of Technology, Atlanta, USA


According to our database1, Gillian R. Hayes authored at least 150 papers between 2003 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Bibliography

2023
Me, My Health, and My Watch: How Children with ADHD Understand Smartwatch Health Data.
ACM Trans. Comput. Hum. Interact., August, 2023

Global Filter: Augmenting Images to Support Seeing the "Big Picture" for People with Local Interference.
ACM Trans. Comput. Hum. Interact., 2023

Plan For Tomorrow: The Experience of Adolescent and Young Adult Childhood Cancer Survivors as they Transition to Adult Care.
Proc. ACM Hum. Comput. Interact., 2023

Codesign and the Art of Creating a Global Research-Practice Network Built for Impact.
Interactions, 2023

Mazi Umntanakho "Know Your Child": An Accessible Social-Emotional Assessment Tool for Children in Low-Income South African Communities.
Proceedings of the Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing, 2023

Designing an Evidence-based Mental Health Intervention Alongside University Students.
Proceedings of the Human-Computer Interaction, 2023

Unpacking the Lived Experiences of Smartwatch Mediated Self and Co-Regulation with ADHD Children.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Understanding Noise Sensitivity through Interactions in Two Online Autism Forums.
Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, 2023

Supporting Noise Sensitivity and Emotion Regulation with Children.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

2022
Adapting Multidevice Deployments During a Pandemic: Lessons Learned From Two Studies.
IEEE Pervasive Comput., 2022

"It's a lonely disease": Cultivating Online Spaces for Social Support among People Living with Dementia and Dementia Caregivers.
Proc. ACM Hum. Comput. Interact., 2022

The potential for emerging technologies to support self-regulation in children with ADHD: A literature review.
Int. J. Child Comput. Interact., 2022

Interdisciplinary Tensions When Developing Digital Interventions Supporting Individuals With ADHD.
Frontiers Digit. Health, 2022

AudioBuddy: Using Sound Sensors to Support Sound Sensitivity Awareness in Autistic Individuals.
Proceedings of the Adjunct Proceedings of the 2022 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2022 ACM International Symposium on Wearable Computers, 2022

A Systematic Review and Thematic Analysis of Community-Collaborative Approaches to Computing Research.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

When Worlds Collide: Boundary Management of Adolescent and Young Adult Childhood Cancer Survivors and Caregivers.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Analysis Of Distance-Based Mental Health Support For Underrepresented University Students.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Improving On-Campus Digital Mental Health Support for Underrepresented University Students.
Proceedings of the Advances in Human Factors and System Interactions, 2021

2020
Interactive Technologies and Autism, Second Edition
Synthesis Lectures on Assistive, Rehabilitative, and Health-Preserving Technologies, Morgan & Claypool Publishers, ISBN: 978-3-031-01604-2, 2020

Research Advances in ADHD and Technology
Synthesis Lectures on Assistive, Rehabilitative, and Health-Preserving Technologies, Morgan & Claypool Publishers, ISBN: 978-3-031-01606-6, 2020

An Activity Centered Approach to Nonvisual Computer Interaction.
ACM Trans. Comput. Hum. Interact., 2020

Roles in the Discussion: An Analysis of Social Support in an Online Forum for People with Dementia.
Proc. ACM Hum. Comput. Interact., 2020

Inclusive and engaged HCI.
Interactions, 2020

Why doesn't the conversational agent understand me?: a language analysis of children speech.
Proceedings of the UbiComp/ISWC '20: 2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2020 ACM International Symposium on Wearable Computers, 2020

HCI and mHealth Wearable Tech: A Multidisciplinary Research Challenge.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

CoolCraig: A Smart Watch/Phone Application Supporting Co-Regulation of Children with ADHD.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Supporting Self-Regulation of Children with ADHD Using Wearables: Tensions and Design Challenges.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Tangible Interfaces.
Proceedings of the Web Accessibility - A Foundation for Research, Second Edition, 2019

Home Worlds: Situating Domestic Computing in Everyday Life Through a Study of DIY Home Repair.
Proc. ACM Hum. Comput. Interact., 2019

Orienting to Networked Grief: Situated Perspectives of Communal Mourning on Facebook.
Proc. ACM Hum. Comput. Interact., 2019

Design in the Public Square: Supporting Assistive Technology Design Through Public Mixed-Ability Cooperation.
Proc. ACM Hum. Comput. Interact., 2019

Designing a wearable technology application for enhancing executive functioning skills in children with ADHD.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

Balancing caregivers and children interaction to support the development of self-regulation skills using a smartwatch application.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

Older Adults with Dementia in an Online Forum: A Preliminary Analysis.
Proceedings of the Companion Publication of the 2019 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2019

Inclusive and Engaged Research: Community Based Scholarship in HCI.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Paper Prototyping Comfortable VR Play for Diverse Sensory Needs.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

DanceCraft: A Whole-body Interactive System for Children with Autism.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

2018
Wearable Assistive Technologies for Autism: Opportunities and Challenges.
IEEE Pervasive Comput., 2018

How Much is 'Too Much'?: The Role of a Smartphone Addiction Narrative in Individuals' Experience of Use.
Proc. ACM Hum. Comput. Interact., 2018

Relationship breakup disclosures and media ideologies on Facebook.
New Media Soc., 2018

vrSocial: Toward Immersive Therapeutic VR Systems for Children with Autism.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
(In)Visibility in Disability and Assistive Technology.
ACM Trans. Access. Comput., 2017

The Tangible Desktop: A Multimodal Approach to Nonvisual Computing.
ACM Trans. Access. Comput., 2017

Changes in Social Media Affect, Disclosure, and Sociality for a Sample of Transgender Americans in 2016's Political Climate.
Proceedings of the Eleventh International Conference on Web and Social Media, 2017

Class Confessions: Restorative Properties in Online Experiences of Socioeconomic Stigma.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Understanding the Role Fluidity of Stakeholders During Assistive Technology Research "In the Wild".
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

ProCom: Designing and Evaluating a Mobile and Wearable System to Support Proximity Awareness for People with Autism.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Evaluating an iPad Game to Address Overselectivity in Preliterate AAC Users with Minimal Verbal Behavior.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

Making in Minecraft: A Means of Self-Expression for Youth with Autism.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

2016
Pervasive Displays in Classrooms of Children with Severe Autism.
IEEE Pervasive Comput., 2016

Creating Meaning in a World of Quantified Selves.
IEEE Pervasive Comput., 2016

AIR: recognizing activity through IR-based distance sensing on feet.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

ProCom: designing a mobile and wearable system to support proximity awareness for people with autism.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

"Will I always be not social?": Re-Conceptualizing Sociality in the Context of a Minecraft Community for Autism.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Digital Footprints and Changing Networks During Online Identity Transitions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

SayWAT: Augmenting Face-to-Face Conversations for Adults with Autism.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Would You Be Mine: Appropriating Minecraft as an Assistive Technology for Youth with Autism.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

2015
Evaluating a Collaborative iPad Game's Impact on Social Relationships for Children with Autism Spectrum Disorder.
ACM Trans. Access. Comput., 2015

uSmell: exploring the potential for gas sensors to classify odors in ubicomp applications relative to airflow and distance.
Pers. Ubiquitous Comput., 2015

Developing a model for understanding patient collection of observations of daily living: a qualitative meta-synthesis of the Project HealthDesign program.
Pers. Ubiquitous Comput., 2015

Challenges of integrating patient-centered data into clinical workflow for care of high-risk infants.
Pers. Ubiquitous Comput., 2015

Making "Safe": Community-Centered Practices in a Virtual World Dedicated to Children with Autism.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Disclosure, Stress, and Support During Gender Transition on Facebook.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

2014
Estrellita: A Mobile Capture and Access Tool for the Support of Preterm Infants and Their Caregivers.
ACM Trans. Comput. Hum. Interact., 2014

E-government intermediaries and the challenges of access and trust.
ACM Trans. Comput. Hum. Interact., 2014

From interaction to performance with public displays.
Pers. Ubiquitous Comput., 2014

In situ cues for ADHD parenting strategies using mobile technology.
Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare, 2014

SensoryPaint: a multimodal sensory intervention for children with neurodevelopmental disorders.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

Collective use of a situated display to encourage positive behaviors in children with behavioral challenges.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

Shared values/conflicting logics: working around e-government systems.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

SensoryPaint: a natural user interface supporting sensory integration in children with neurodevelopmental disorders.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

DDFSeeks same: sexual health-related language in online personal ads for men who have sex with men.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Stewarding a legacy: responsibilities and relationships in the management of post-mortem data.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Field Deployments: Knowing from Using in Context.
Proceedings of the Ways of Knowing in HCI, 2014

Knowing by Doing: Action Research as an Approach to HCI.
Proceedings of the Ways of Knowing in HCI, 2014

2013
Interactive Technologies for Autism
Synthesis Lectures on Assistive, Rehabilitative, and Health-Preserving Technologies, Morgan & Claypool Publishers, ISBN: 978-3-031-01595-3, 2013

Beyond the Grave: Facebook as a Site for the Expansion of Death and Mourning.
Inf. Soc., 2013

Interactive systems for health.
Interactions, 2013

Paratyping: A Contextualized Method of Inquiry for Understanding Perceptions of Mobile and Ubiquitous Computing Technologies.
Hum. Comput. Interact., 2013

Detecting cooking state with gas sensors during dry cooking.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

It takes a network to get dinner: designing location-based systems to address local food needs.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

Motherhood and HCI.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

VidCoach: a mobile video modeling system for youth with special needs.
Proceedings of the Interaction Design and Children 2013, 2013

HygieneHelper: promoting awareness and teaching life skills to youth with autism spectrum disorder.
Proceedings of the Interaction Design and Children 2013, 2013

The digital economy: a case study of designing for classrooms.
Proceedings of the Interaction Design and Children 2013, 2013

2012
Theme issue on autism and technology.
Pers. Ubiquitous Comput., 2012

Taking action in your research.
Interactions, 2012

Pervasive Computing for Hospital, Chronic, and Preventive Care
Found. Trends Hum. Comput. Interact., 2012

Designing a mobile health tool for preterm infant wellness.
Proceedings of the 6th International Conference on Pervasive Computing Technologies for Healthcare, 2012

Balancing caregiver and clinician needs in a mobile health informatics tool for preterm infants.
Proceedings of the 6th International Conference on Pervasive Computing Technologies for Healthcare, 2012

The estrellita system: A health informatics tool to support caregivers of preterm infants.
Proceedings of the 6th International Conference on Pervasive Computing Technologies for Healthcare, 2012

Grief-Stricken in a Crowd: The Language of Bereavement and Distress in Social Media.
Proceedings of the Sixth International Conference on Weblogs and Social Media, 2012

uSmell: a gas sensor system to classify odors in natural, uncontrolled environments.
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012

MOSOCO: a mobile assistive tool to support children with autism practicing social skills in real-life situations.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

The labor practices of service mediation: a study of the work practices of food assistance outreach.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Towards a framework of publics: Re-encountering media sharing and its user.
ACM Trans. Comput. Hum. Interact., 2011

The relationship of action research to human-computer interaction.
ACM Trans. Comput. Hum. Interact., 2011

Supporting the transition from hospital to home for premature infants using integrated mobile computing and sensor support.
Pers. Ubiquitous Comput., 2011

Organizational routines, innovation, and flexibility: The application of narrative networks to dynamic workflow.
Int. J. Medical Informatics, 2011

Technology in Protestant Ministry.
Comput. Support. Cooperative Work., 2011

Barriers to the adoption and use of personal health record systems.
Proceedings of the iConference 2011, 2011

Improving communication and social support for caregivers of high-risk infants through mobile technologies.
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011

SELECT * FROM USER: infrastructure and socio-technical representation.
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011

"We will never forget you [online]": an empirical investigation of post-mortem myspace comments.
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011

Situating the concern for information privacy through an empirical study of responses to video recording.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Interactive technologies for health special interest group.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Classroom-based assistive technology: collective use of interactive visual schedules by students with autism.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Act collectively: opportunities for technologies to support low-income children with asthma.
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011

2010
Information privacy in institutional and end-user tracking and recording technologies.
Pers. Ubiquitous Comput., 2010

Interactive visual supports for children with autism.
Pers. Ubiquitous Comput., 2010

Understanding Recording Technologies in Everyday Life.
IEEE Pervasive Comput., 2010

Acceptable Use of Technology in Schools: Risks, Policies, and Promises.
IEEE Pervasive Comput., 2010

Design and evaluation of a computer science and engineering course for middle school girls.
Proceedings of the 41st ACM technical symposium on Computer science education, 2010

Designing for interaction immediacy to enhance social skills of children with autism.
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010

vSked: evaluation of a system to support classroom activities for children with autism.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Disability studies as a source of critical inquiry for the field of assistive technology.
Proceedings of the 12th International ACM SIGACCESS Conference on Computers and Accessibility, 2010

vSked: an interactive visual schedule system for use in classrooms for children with autism.
Proceedings of the Interaction Design and Children, 2010

2009
Ubiquitous Computing for Capture and Access.
Found. Trends Hum. Comput. Interact., 2009

Encountering SenseCam: personal recording technologies in everyday life.
Proceedings of the UbiComp 2009: Ubiquitous Computing, 2009

GroupMind: supporting idea generation through a collaborative mind-mapping tool.
Proceedings of the 2009 International ACM SIGGROUP Conference on Supporting Group Work, 2009

Selective Archiving: A Model for Privacy Sensitive Capture and Access Technologies.
Proceedings of the Protecting Privacy in Video Surveillance, 2009

2008
The Pervasive 2007 Workshops.
IEEE Pervasive Comput., 2008

Opportunities for Pervasive Computing in Chronic Cancer Care.
Proceedings of the Pervasive Computing, 2008

An empirical investigation of concerns of everyday tracking and recording technologies.
Proceedings of the UbiComp 2008: Ubiquitous Computing, 10th International Conference, 2008

Situated practices of looking: visual practice in an online world.
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008

CareLog: a selective archiving tool for behavior management in schools.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Informatics at UC Irvine.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

LoRy: a locative story game to encourage playful and social learning.
Proceedings of the 7th International Conference on Interaction Design and Children, 2008

Mocotos: mobile communications tools for children with special needs.
Proceedings of the 7th International Conference on Interaction Design and Children, 2008

Interactive and intelligent visual communication systems.
Proceedings of the 7th International Conference on Interaction Design and Children, 2008

2007
Pervasive Computing and Autism: Assisting Caregivers of Children with Special Needs.
IEEE Pervasive Comput., 2007

Physical, Social, and Experiential Knowledge in Pervasive Computing Environments.
IEEE Pervasive Comput., 2007

Grow and know: understanding record-keeping needs for tracking the development of young children.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Interactive technologies for autism.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Farther Than You May Think: An Empirical Investigation of the Proximity of Users to Their Mobile Phones.
Proceedings of the UbiComp 2006: Ubiquitous Computing, 2006

Technology in spiritual formation: an exploratory study of computer mediated religious communications.
Proceedings of the 2006 ACM Conference on Computer Supported Cooperative Work, 2006

From the war room to the living room: decision support for home-based therapy teams.
Proceedings of the 2006 ACM Conference on Computer Supported Cooperative Work, 2006

Prototyping and sampling experience to evaluate ubiquitous computing privacy in the real world.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Tensions in designing capture technologies for an evidence-based care community.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Documenting and understanding everyday activities through the selective archiving of live experiences.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Storyboarding: an empirical determination of best practices and effective guidelines.
Proceedings of the Conference on Designing Interactive Systems, 2006

2005
Autism, environmental buffers, and wearable servers.
IEEE Pervasive Comput., 2005

Prototypes and paratypes: designing mobile and ubiquitous computing applications.
IEEE Pervasive Comput., 2005

Abaris: Evaluating Automated Capture Applied to Structured Autism Interventions.
Proceedings of the UbiComp 2005: Ubiquitous Computing, 7th International Conference, 2005

Experience buffers: a socially appropriate, selective archiving tool for evidence-based care.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
The Personal Audio Loop: Designing a Ubiquitous Audio-Based Memory Aid.
Proceedings of the Mobile Human-Computer Interaction, 2004

Audience in Computer Learning: A Constructionist Interpretation.
Proceedings of the Embracing Diversity in the Learning Sciences: Proceedings of the 6th International Conference for the Learning Sciences, 2004

Designing Capture Applications to Support the Education of Children with Autism.
Proceedings of the UbiComp 2004: Ubiquitous Computing: 6th International Conference, 2004

Devices for sharing thoughts and affection at a distance.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

2003
Practices for capturing short important thoughts.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003


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