Lilian Weng

According to our database1, Lilian Weng authored at least 23 papers between 2011 and 2023.

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Bibliography

2023
A Holistic Approach to Undesired Content Detection in the Real World.
Proceedings of the Thirty-Seventh AAAI Conference on Artificial Intelligence, 2023

2022
Exploration in deep reinforcement learning: A survey.
Inf. Fusion, 2022

A Holistic Approach to Undesired Content Detection in the Real World.
CoRR, 2022

Text and Code Embeddings by Contrastive Pre-Training.
CoRR, 2022

2021
Asymmetric self-play for automatic goal discovery in robotic manipulation.
CoRR, 2021

2020
twitter.
Dataset, September, 2020

Learning dexterous in-hand manipulation.
Int. J. Robotics Res., 2020

Automatic Curriculum Learning For Deep RL: A Short Survey.
Proceedings of the Twenty-Ninth International Joint Conference on Artificial Intelligence, 2020

2019
Solving Rubik's Cube with a Robot Hand.
CoRR, 2019

ORRB - OpenAI Remote Rendering Backend.
CoRR, 2019

From GAN to WGAN.
CoRR, 2019

2018
Learning Dexterous In-Hand Manipulation.
CoRR, 2018

2016
OSoMe: the IUNI observatory on social media.
PeerJ Comput. Sci., 2016

2015
Attention on Weak Ties in Social and Communication Networks.
CoRR, 2015

2014
Topicality and Social Impact: Diverse Messages but Focused Messengers.
CoRR, 2014

Predicting Successful Memes Using Network and Community Structure.
Proceedings of the Eighth International Conference on Weblogs and Social Media, 2014

Topic-Based Clusters in Egocentric Networks on Facebook.
Proceedings of the Eighth International Conference on Weblogs and Social Media, 2014

2013
Computational Analysis of Collective Behaviors via Agent-Based Modeling.
Proceedings of the Handbook of Human Computation, 2013

Virality Prediction and Community Structure in Social Networks.
CoRR, 2013

The role of information diffusion in the evolution of social networks.
Proceedings of the 19th ACM SIGKDD International Conference on Knowledge Discovery and Data Mining, 2013

2012
Context Visualization for Social Bookmark Management
CoRR, 2012

2011
The chain model for social tagging game design.
Proceedings of the Foundations of Digital Games, 2011

Design of social games for collecting reliable semantic annotations.
Proceedings of the 16th International Conference on Computer Games, 2011


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