Mark Ollila

According to our database1, Mark Ollila authored at least 20 papers between 1992 and 2006.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2006
AR Tennis.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

AR tennis.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

Interactive Collaborative Scene Assembly Using AR on Mobile Phones.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006

2005
Mobile phone based AR scene assembly.
Proceedings of the 4th International Conference on Mobile and Ubiquitous Multimedia, 2005

Face to Face Collaborative AR on Mobile Phones.
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005

2004
UMAR: Ubiquitous Mobile Augmented Reality.
Proceedings of the 3rd International Conference on Mobile and Ubiquitous Multimedia, 2004

A Real Time Light Probe.
Proceedings of the Eurographics 2004, Short Presentations, Grenoble, France, August 30, 2004

2003
TimeMachine Oulu - Dynamic Creation of Cultural-Spatio-Temporal Models as a Mobile Service.
Proceedings of the Human-Computer Interaction with Mobile Devices and Services, 2003

Real-time image based lighting in software using HDR panoramas.
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

Simplistic dynamic image based rendering.
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

2002
Unsolved problems in mobile computer graphics and interaction.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

Combining procedural, polygonal, and bitmap representations using XML.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

The time geography project: using computer graphics to visualize problems in social science.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

Now and then, here and there: industrilandskapet.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

Backseat gaming: augmented reality with speed.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

2000
Bringing art into computer graphics education.
Computers & Graphics, 2000

1999
Creative programming: merging the artist with the computer programmer.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

1998
Where industry and academia meet (panel): an international perspective.
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

1995
In-Place Covariance Operators for Computer Vision.
Proceedings of the Image Analysis and Processing, 8th International Conference, 1995

1992
Intersecting Regions: The Key to Combinatorial Structure in Hidden Unit Space.
Proceedings of the Advances in Neural Information Processing Systems 5, [NIPS Conference, Denver, Colorado, USA, November 30, 1992


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