Mathieu Raynal

Orcid: 0000-0001-6770-8087

According to our database1, Mathieu Raynal authored at least 50 papers between 2002 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2023
What You Need is What You Get: Adapting Word Prediction of Augmentative and Alternative Communication Aids to Youth Language.
Proceedings of the HCI International 2023 Posters, 2023

2022
TBS<sup>3</sup>: Two-Bar Single-Switch Scanning for Target Selection.
Proceedings of the Computers Helping People with Special Needs, 2022

Study of User Behavior When Using a List of Predicted Words.
Proceedings of the Computers Helping People with Special Needs, 2022

DESSK: Description Space for Soft Keyboards.
Proceedings of the Human-Computer Interaction. Technological Innovation, 2022

2021
Systèmes de saisie de texte et techniques de pointage pour des contextes d'interaction complexes.
, 2021

2020
SlideKey: Impact of In-depth Previews for a Predictive Text Entry Method.
Proceedings of the Computers Helping People with Special Needs, 2020

Human Movement Analysis for the Design and Evaluation of Interactive Systems and Assistive Devices: Introduction to the Special Thematic Session.
Proceedings of the Computers Helping People with Special Needs, 2020

SANDFOX Project Optimizing the Relationship Between the User Interface and Artificial Intelligence to Improve Energy Management in Smart Buildings.
Proceedings of the HCI International 2020 - Late Breaking Papers: Multimodality and Intelligence, 2020

Visual user interfaces for human motion.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

2019
HCI Challenges in Human Movement Analysis.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

2018
DichotoZoom: selection technique in a 3D virtual environment displayed on smartphone.
Proceedings of the 30th Conference on l'Interaction Homme-Machine, 2018

Use of DUCK Keyboard for a Daily Use.
Proceedings of the Computers Helping People with Special Needs, 2018

Rolling-Menu: Rapid Command Selection in Toolbars Using Roll Gestures with a Multi-DoF Mouse.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Taking advantage of rolling gestures on a multidimensionnal mouse for interacting with a menubar.
Proceedings of the 29th Conference on l'Interaction Homme-Machine, 2017

DUCK: A DeDUCtive Soft Keyboard for Visually Impaired Users.
Proceedings of the Harnessing the Power of Technology to Improve Lives, 2017

2016
SWIFT: A Short Word Solution for Fast Typing.
Proceedings of the Computers Helping People with Special Needs, 2016

LOVIE: A Word List Optimized for Visually Impaired UsErs on Smartphones.
Proceedings of the Universal Access in Human-Computer Interaction. Interaction Techniques and Environments, 2016

DECO: A Design Space for Device Composition.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Design and Evaluation of an "Around the SmartPhone" Technique for 3D Manipulations on Distant Display.
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015

DUCK: a deDUCtive soft keyboard for visually impaired users.
Proceedings of the 27th Conference on l'Interaction Homme-Machine, 2015

The Roly-Poly Mouse: Designing a Rolling Input Device Unifying 2D and 3D Interaction.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Designing an input device to interact with multidimensional data : disco.
Proceedings of the 26th Conference on l'Interaction Homme-Machine, 2014

Semantic Keyboard: Fast Movements between Keys of a Soft Keyboard.
Proceedings of the Computers Helping People with Special Needs, 2014

Classification of Interaction Techniques in the 3D Virtual Environment on Mobile Devices.
Proceedings of the Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments, 2014

KeyGlasses: semi-transparent keys on soft keyboard.
Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility, 2014

2013
Vers une unification de l'évaluation de la tâche de pointage en environnement virtuel 3D.
Tech. Sci. Informatiques, 2013

Towards Unification for Pointing Task Evaluation in 3D Desktop Virtual Environment.
Proceedings of the Human Factors in Computing and Informatics, 2013

Modeless Pointing with Low-Precision Wrist Movements.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

2012
Tackling the Acceptability of Freely Optimized Keyboard Layout.
Proceedings of the Computers Helping People with Special Needs, 2012

Poster: A composite approach to evaluate two interaction techniques for a 3D pointing task.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012

2011
Extension de la norme ISO 9241-9 au pointage en 3D.
Proceedings of the 23th French speaking Conference on Human-Computer Interaction, 2011

2010
Tactile camera vs. tangible camera: taking advantage of small physical artefacts to navigate into large data collection.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Evaluation of SpreadKey System with Motor Impaired Users.
Proceedings of the Computers Helping People with Special Needs, 2010

Evaluation of WordTree System with Motor Disabled Users.
Proceedings of the Computers Helping People with Special Needs, 2010

Free-space pointing with constrained hand movements.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Etude de l'impact d'une pré-visualisation des résultats d'un système de prédiction de caractères.
Proceedings of the 21st International Conference of the Association Francophone d'Interaction Homme-Machine, 2009

WordTree: nouvelle technique d'interaction avec une liste de prédiction.
Proceedings of the 21st International Conference of the Association Francophone d'Interaction Homme-Machine, 2009

Ysilex- a Friendly reading Interface for Dyslexics.
Proceedings of the ICTA 2009, 2009

Bridging Software Evolution's Gap: The Multilayer Concept.
Proceedings of the Human Centered Design, 2009

WordTree: Results of a Word Prediction System Presented Thanks to a Tree.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2009

2007
Le système KeyGlass.
Trait. Autom. des Langues, 2007

Loi de fitts: prédiction du temps de pointage sous forme d'ensembles flous.
Proceedings of the 19th Conference on l'Interaction Homme-Machine, 2007

Fisheye Keyboard: Whole Keyboard Displayed on PDA.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2007

2006
Le clavier fisheye.
Proceedings of the 18th International Conference of the Association Francophone d'Interaction Homme-Machine, 2006

Claviers GAG: claviers logiciels optimisés pour la saisie de texte au stylet.
Proceedings of the 18th International Conference of the Association Francophone d'Interaction Homme-Machine, 2006

2005
Systèmes de saisie de textes pour les personnes handicapées moteur : optimisation, interaction et mesure de l'utilisabilité. (Text input systems for people with motor disabilities: optimisation, interaction and usability measurement).
PhD thesis, 2005

Techniques d'optimisation de la saisie de texte sur clavier virtuel.
Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine, 2005

Genetic algorithm to generate optimized soft keyboard.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2003
Extension of W3C Standards for Real Web Accessibility.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003

2002
CYNTHIA: An HTML Browser for Visually Handicapped People.
Proceedings of the Computers Helping People with Special Needs, 2002


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