Mikko Vesisenaho

Orcid: 0000-0003-1160-139X

According to our database1, Mikko Vesisenaho authored at least 24 papers between 2003 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Fourth grade students' computational thinking in pair programming with Scratch: A holistic case analysis.
Int. J. Child Comput. Interact., 2022

Enhancing Software Engineering Education in Africa through a Metaversity.
Proceedings of the IEEE Frontiers in Education Conference, 2022

School of Digital Wizards: Exploring the Gamification User Types in a Blended IT Course.
Proceedings of the IEEE Frontiers in Education Conference, 2022

Facilitating Collaborative Learning with Virtual Reality Simulations, Gaming and Pair Programming.
Intelligent Techniques in the Educational Process (1), 2022

2021
Computational thinking in programming with Scratch in primary schools: A systematic review.
Comput. Appl. Eng. Educ., 2021

"CodeInnova": A Unified Framework for Teaching Programming and Computational Thinking In Primary Schools.
Proceedings of the Koli Calling '21: 21st Koli Calling International Conference on Computing Education Research, Joensuu, Finland, November 18, 2021

2020
Assessing 4th Grade Students' Computational Thinking through Scratch Programming Projects.
Informatics Educ., 2020

Gamifying Teacher Students' Learning Platform: Information and Communication Technology in Teacher Education courses.
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020

2019
Adaptive techniques in e-Learning for transnational programs.
Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, 2019

2017
To sit or to stand, that is the question: examining the effects of work posture change on the well-being at work of software professionals.
Int. J. Netw. Virtual Organisations, 2017

2016
Seamless Learning Environments in Higher Education with Mobile Devices and Examples.
Int. J. Mob. Blended Learn., 2016

Pre-service teachers' experiences of ICT in daily life and in educational contexts and their proto-technological pedagogical knowledge.
Educ. Inf. Technol., 2016

Effects of Using Standing Versus Sitting Workstations on the Well--Being at Work of Software Professionals.
Proceedings of the 29th Bled eConference: Digital Economy, 2016

2014
Teachers' attitudes, competencies, and readiness to adopt mobile learning approaches.
Proceedings of the IEEE Frontiers in Education Conference, 2014

2012
Perspectives on personal learning environments held by vocational students.
Comput. Educ., 2012

Promoting Education for Sustainable Development by Using ICT Enhanced Problem Based Learning in a Developing Country.
Proceedings of the 2012 IEEE Fourth International Conference on Technology for Education, 2012

2011
Facilitating collaboration in lecture-based learning through shared notes using wireless technologies.
J. Comput. Assist. Learn., 2011

Collaboratively constructed lecture notes: does the process of construction promote improvisation in learning?
Proceedings of the 11th Koli Calling International Conference on Computing Education Research, 2011

2008
How a contextualized curriculum work in practice.
Proceedings of the 8th International Conference on Computing Education Research, 2008

2006
Ethnocomputing in Tanzania: Design and Analysis of a Contextualized ICT Course.
Res. Pract. Technol. Enhanc. Learn., 2006

Contextualizing ICT in Africa: The Development of the CATI model in Tanzanian Higher Education.
Afr. J. Inf. Commun. Technol., 2006

2005
In Search of the Point-of-Contact: Contextualized Technology Refreshes ICT Teaching in Tanzania.
Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies, 2005

2004
Simputer as a Platform for ICT Education in Tanzania.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2004

2003
RoboBeggar: Teaching Attitudes by Robotics.
Proceedings of the 2003 IEEE International Conference on Advanced Learning Technologies, 2003


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