Leena Ventä-Olkkonen

According to our database1, Leena Ventä-Olkkonen authored at least 48 papers between 2008 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Computational empowerment of children: Design research on empowering and impactful designs by children.
Int. J. Child Comput. Interact., September, 2023

"We were proud of our idea": How teens and teachers gained value in an entrepreneurship and making project.
Int. J. Child Comput. Interact., March, 2023

Inclusive Child-centered AI: Employing design futuring for Inclusive design of inclusive AI by and with children in Finland and India.
CoRR, 2023

2022
<i>To Empower or Provoke?</i> Exploring approaches for participatory design at schools for neurodiverse individuals in India.
Int. J. Child Comput. Interact., 2022

Critical agenda driving child-computer interaction research - Taking a stock of the past and envisioning the future.
Int. J. Child Comput. Interact., 2022

All the World is our Stage: Empowering Children to Tackle Bullying through Theatre of the Oppressed in Critical Design and Making.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Age Against the Machine: A Call for Designing Ethical AI for and with Children.
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Madness to the methods: Speculating approaches to study and nurture children's designer and Maker identities.
Proceedings of the FabLearn Europe / MakeEd 2022: FabLearn Europe / MakeEd 2022 - An International Conference on Computing, Design and Making in Education, Copenhagen, Denmark, May 30, 2022

A Series of Fortunate Accidents: Lessons Learned When Things Go Sideways in Making Projects with Children.
Proceedings of the FabLearn Europe / MakeEd 2022: FabLearn Europe / MakeEd 2022 - An International Conference on Computing, Design and Making in Education, Copenhagen, Denmark, May 30, 2022

2021
In Pursuit of Inclusive and Diverse Digital Futures: Exploring the Potential of Design Fiction in Education of Children.
IxD&A, 2021

Introducing a Practice Toolkit for Understanding and Shaping Children's Digitalized Everyday Life: Case children and public displays.
Proceedings of the OzCHI '21: 33rd Australian Conference on Human-Computer Interaction, Melbourne, VI, Australia, 30 November 2021, 2021

Entrepreneurship Education Meets FabLab: Lessons Learned with Teenagers.
Proceedings of the FabLearn Europe / MakeEd 2021: FabLearn Europe / MakeEd 2021, 2021

Make4Change: Empowering Unemployed Youth through Digital Fabrication.
Proceedings of the FabLearn Europe / MakeEd 2021: FabLearn Europe / MakeEd 2021, 2021

CHI Against Bullying: Taking Stock of the Past and Envisioning the Future.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Nowhere to Now-here: Empowering Children to Reimagine Bully Prevention at Schools Using Critical Design Fiction: Exploring the Potential of Participatory, Empowering Design Fiction in Collaboration with Children.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Digital transformation of everyday life - How COVID-19 pandemic transformed the basic education of the young generation and why information management research should care?
Int. J. Inf. Manag., 2020

Embedded assumptions in design and Making projects with children.
Proceedings of the OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, 2020

2019
In sweet harmony or in bitter discord? How cultural values and stakeholder requirements shape and users read an urban computing technology.
AI Soc., 2019

A Literature Review of the Practice of Educating Children About Technology Making.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Is a Taximeter a Guarantee of Honesty or a Barrier to Entry? Exploring Technology Discourses as Consequences of Policy Ambiguity.
Proceedings of the 27th European Conference on Information Systems, 2019

2017
Digital technologies in everyday environments: Zooming in and out to children's and their families' smart device practices with public and private screens.
Proceedings of the European Conference on Cognitive Ergonomics, 2017

2016
People lining up to use a cool new gadget in the city? Surprise and variety in technology appropriation of multipurpose public displays.
IxD&A, 2016

Emergent practice as a methodological lens for public displays in-the-wild.
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016

It's a Pain in the... Wild?: Struggling to Create Conditions for Emerging Practices in an Urban Computing Project.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Using with Discretion: identifying Emergent Practices around Interactive Public displays.
Proceedings of the 24th European Conference on Information Systems, 2016

2015
Insights from Deploying See-Through Augmented Reality Signage in the Wild.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015

2014
Exploring Gesture Based Interaction with a Layered Stereoscopic 3D Interface.
Proceedings of The International Symposium on Pervasive Displays, 2014

Touching the ice: in-the-wild study of an interactive icewall.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014

Investigating the balance between virtuality and reality in mobile mixed reality UI design: user perception of an augmented city.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Windows to other places: exploring solutions for seeing through walls using handheld projection.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Exploring the augmented home window: user perceptions of the concept.
Proceedings of the 13th International Conference on Mobile and Ubiquitous Multimedia, 2014

Design, implementation and evaluation of an autostereoscopic 3D mobile phonebook.
Proceedings of the 13th International Conference on Mobile and Ubiquitous Multimedia, 2014

2013
Clearing the virtual window: connecting two locations with interactive public displays.
Proceedings of the International Symposium on Pervasive Displays, 2013

Early perceptions of an augmented home.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

<i>Who's there?</i>: experience-driven design of urban interaction using a tangible user interface.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

Jogging in a virtual city.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

Mobile photo sharing through collaborative space in stereoscopic 3D.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

Co-creating a digital 3D city with children.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

How to Use 3D in Stereoscopic Mobile User Interfaces: Study on Initial User Perceptions.
Proceedings of the International Conference on Making Sense of Converging Media, 2013

Design and evaluation of mobile phonebook application with stereoscopic 3D user interface.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

On the Edge of a Virtual World - Investigating Users' Preferences and Different Visualization Techniques.
Proceedings of the Ambient Intelligence - 4th International Joint Conference, 2013

2012
User evaluation of mobile augmented reality scenarios.
J. Ambient Intell. Smart Environ., 2012

User expectations of mobile mixed reality service content.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012

2009
Designing for social context of mobility: mobile applications for always-on users.
Proceedings of the 21st Australasian Computer-Human Interaction Conference, 2009

Animated Transitions for Adaptive Small Size Mobile Menus.
Proceedings of the Human-Computer Interaction, 2009

User expectations for mobile mixed reality services: an initial user study.
Proceedings of the ECCE 2009 - Designing beyond the Product - Understanding Activity and User Experience in Ubiquitous Environments, European Conference on Cognitive Ergonomics 2009, Helsinki, Finland, September 30, 2009

Rhythms of non-use of device ensembles.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Playing, performing, reporting: a case study of mobile minimovies composed by teenage girls.
Proceedings of the 20th Australasian Computer-Human Interaction Conference, 2008


  Loading...