Orazio Miglino

According to our database1, Orazio Miglino authored at least 58 papers between 1994 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Online presence:

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Bibliography

2022
Training and assessing numerical abilities across the lifespan with intelligent systems: The example of Baldo.
Expert Syst. J. Knowl. Eng., 2022

2021
An innovative tool for olfactive learning with tangible user interfaces in MOOC learning for viticulture and enology learning.
Proceedings of the Second Workshop on Technology Enhanced Learning Environments for Blended Education, 2021

Digital Storytelling: a learning perspective.
Proceedings of the Third Symposium on Psychology-Based Technologies, 2021

The E-TAN analyst project: new horizons on E-BTT data analysis.
Proceedings of the Third Symposium on Psychology-Based Technologies, 2021

2020
Educational Robotics to Foster and Assess Social Relations in Students' Groups.
Frontiers Robotics AI, 2020

STOP: a gamified approach to support obese patients in changing their health habits.
Proceedings of the Second Symposium on Psychology-Based Technologies, 2020

2019
An approach to evaluating the user experience of serious games.
Comput. Educ., 2019

Between creative process and creative product: DoCENT mooc for the integration of technology, creativity and learning.
Proceedings of the First Symposium on Psychology-Based Technologies co-located with XXXII National Congress of Italian Association of Psychology, 2019

Enhancing Digital Creativity in Education: The Docent Project Approach.
Proceedings of the Methodologies and Intelligent Systems for Technology Enhanced Learning, 2019

How to Improve Spatial and Numerical Cognition with a Game-Based and Technology-Enhanced Learning Approach.
Proceedings of the Understanding the Brain Function and Emotions, 2019

Midpoint: A Tool to Build Artificial Models of Numerical Cognition.
Proceedings of the Understanding the Brain Function and Emotions, 2019

The Assessment of Visuospatial Abilities with Tangible Interfaces and Machine Learning.
Proceedings of the Understanding the Brain Function and Emotions, 2019

2018
Educational Robotics to Support Social Relations at School.
Proceedings of the Robotics in Education, 2018

Multisensory Educational Materials: Five Senses to Learn.
Proceedings of the Methodologies and Intelligent Systems for Technology Enhanced Learning, 2018

Toward Tutoring Systems Inspired by Applied Behavioral Analysis.
Proceedings of the Intelligent Tutoring Systems - 14th International Conference, 2018

2017
An agent-based modelling approach to build up educational digital games for kindergarten and primary schools.
Expert Syst. J. Knowl. Eng., 2017

SNIFF: A Game-Based Assessment and Training Tool for the Sense of Smell.
Proceedings of the Methodologies and Intelligent Systems for Technology Enhanced Learning, 2017

Simulative Models to Understand Numerical Cognition.
Proceedings of the Natural and Artificial Computation for Biomedicine and Neuroscience, 2017

Approaches to Embed Bio-inspired Computational Algorithms in Educational and Serious Games.
Proceedings of the 1st International Workshop on Cognition and Artificial Intelligence for Human-Centred Design 2017 co-located with IJCAI 2017, 2017

2016
Breeding Robots to Learn How to Rule Complex Systems.
Proceedings of the Robotics in Education, 2016

Bio-inspired Computational Algorithms in Educational and Serious Games: Some Examples.
Proceedings of the Adaptive and Adaptable Learning, 2016

Digital and Multisensory Storytelling: Narration with Smell, Taste and Touch.
Proceedings of the Adaptive and Adaptable Learning, 2016

A Computational Model of the Evolution of Antipredator Behavior in Situations with Temporal Variation of Danger using Simulated Robots.
Proceedings of the 4th International Workshop on Artificial Intelligence and Cognition co-located with the Joint Multi-Conference on Human-Level Artificial Intelligence (HLAI 2016), 2016

2015
Approaching neuropsychological tasks through adaptive neurorobots.
Connect. Sci., 2015

Advances in Artificial Life: Synthesis and Simulation of Living Systems: Editorial.
Artif. Life, 2015

A Neural Model of Number Interval Position Effect (NIPE) in Children.
Proceedings of the Artificial Computation in Biology and Medicine, 2015

Agent Based Modelling to Build Serious Games: The Learn to Lead Game.
Proceedings of the Bioinspired Computation in Artificial Systems, 2015

Towards Hyper Activity Books for Children. Connecting Activity Books and Montessori-like Educational Materials.
Proceedings of the Design for Teaching and Learning in a Networked World, 2015

2014
Introducing Interactive Evolutionary Computation in Data Clustering.
Proceedings of the Advances in Artificial Life and Evolutionary Computation, 2014

Studying the Evolutionary Basis of Emotions Through Adaptive Neuroagents: Preliminary Settings and Results.
Proceedings of the Advances in Artificial Life and Evolutionary Computation, 2014

BlockMagic, A Hybrid Educational Environment Based on RFID Technology and Internet of Things Concepts.
Proceedings of the Internet of Things. User-Centric IoT, 2014

Building Up Serious Games with an Artificial Life Approach: Two Case Studies.
Proceedings of the Evolution, Complexity and Artificial Life, 2014

2013
When Psychology and Technology Converge. The Case of Spatial Cognition.
Proceedings of the First International Workshop on Artificial Intelligence and Cognition (AIC 2013) An official workshop of the 13th International Conference of the Italian Association for Artificial Intelligence (AI*IA 2013), 2013

Introducing Sensory-motor Apparatus in Neuropsychological Modelization.
Proceedings of the First International Workshop on Artificial Intelligence and Cognition (AIC 2013) An official workshop of the 13th International Conference of the Italian Association for Artificial Intelligence (AI*IA 2013), 2013

2009
Place cognition and active perception: a study with evolved robots.
Connect. Sci., 2009

For Corvids together Is Better - A Model of Cooperation in Evolutionary Robotics.
Proceedings of the Advances in Artificial Life. Darwin Meets von Neumann, 2009

Navigation in Evolving Robots: Insight from Vertebrates.
Proceedings of the AI*IA 2009: Emergent Perspectives in Artificial Intelligence, 2009

2008
TeamSim: An Educational Micro-world for the Teaching of Team Dynamics.
Proceedings of the New Directions in Intelligent Interactive Multimedia, 2008

Breedbot: an evolutionary robotics application in digital content.
Electron. Libr., 2008

Human breeders for evolving robots.
Artif. Life Robotics, 2008

Robotics Exhibits for Science Centres. Some Prototypes.
Proceedings of the Research and Education in Robotics - EUROBOT 2008, 2008

The Autopoietic Nature of the "Inner World".
Proceedings of the Anticipatory Behavior in Adaptive Learning Systems, 2008

2007
Groups of Agents with a Leader.
J. Artif. Soc. Soc. Simul., 2007

The SISINE Project: Developing an E-Learning Platform for Educational Role-Playing Games.
ERCIM News, 2007

Artificial organisms as tools for the development of psychological theory: Tolman's lesson.
Cogn. Process., 2007

Breedbot: An Edutainment Robotics System to Link Digital and Real World.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2007

Evolving Robot Behaviour at Micro (Molecular) and Macro (Molar) Action Level.
Proceedings of the Nature Inspired Problem-Solving Methods in Knowledge Engineering, 2007

2005
Action-Based Cognition: How Robots with No Sensory System Orient Themselves in an Open Field Box.
Proceedings of the Mechanisms, 2005

2004
Using artificial life to teach evolutionary biology.
Cogn. Process., 2004

Evolving an action-based mechanism for the interpretation of geometrical clues during robot navigation.
Connect. Sci., 2004

2002
Genetic Redundancy in Evolving Populations of Simulated Robots.
Artif. Life, 2002

2001
Behavioural Trajectories of Adaptive Mobile Robot for Animal Behaviour Studies.
Proceedings of the SCAI'01, 2001

1999
Replicating Experiments in "Detour Behavior" with Artifically Evolved Robots: An A-Life Approach to Comparative Psychology.
Proceedings of the Advances in Artificial Life, 5th European Conference, 1999

1998
Detour Behaviour in Evolving Robots: Are Internal Representations Necessary?
Proceedings of the Evolutionary Robotics, First European Workshop, 1998

Evolving and Breeding Robots.
Proceedings of the Evolutionary Robotics, First European Workshop, 1998

1996
From Simulated to Real Robots.
Proceedings of 1996 IEEE International Conference on Evolutionary Computation, 1996

1995
Evolving Mobile Robots in Simulated and Real Environments.
Artif. Life, 1995

1994
Selection for Wandering Behavior in a Small Robot.
Artif. Life, 1994


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