Patrick Schmidt

This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.

Bibliography

2022
Unified GRF-based control for adjusting hopping frequency with various robot configurations.
Adv. Robotics, 2022

Vastus and Gastrocnemius improve hopping efficiency and joints synchronicity at different frequencies: a robotic study.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2022

2015
TurkDeck: Physical Virtual Reality Based on People.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

2014
Kickables: tangibles for feet.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Imaginary reality basketball: a ball game without a ball.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Imaginary reality gaming: ball games without a ball.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

2011
Minimal-invasive Neuübersetzung von Typen in lang laufenden Systemen.
PhD thesis, 2011

Rainbow OS: A distributed STM for in-memory data clusters.
Proceedings of the MIPRO, 2011

Use case induced relaxed transactional consistency models.
Proceedings of the MIPRO, 2011

Introducing Verifiability in the POLYAS Remote Electronic Voting System.
Proceedings of the Sixth International Conference on Availability, 2011

2010
Spatial assessment of early human expansions using GIS and Database techniques: Examples from Southern Africa.
Proceedings of the Geoinformatik 2010 - Die Welt im Netz: Konferenzband, Kiel, 2010

2008
Transactional consistency in the automotive environment.
Proceedings of the IEEE Third International Symposium on Industrial Embedded Systems, 2008

2007
Simulating Indirect Network Effects in the Video Game Market.
Proceedings of the 40th Hawaii International International Conference on Systems Science (HICSS-40 2007), 2007


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