Dominik Schmidt

Orcid: 0000-0001-8208-6087

According to our database1, Dominik Schmidt authored at least 34 papers between 2007 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Learning to Act without Actions.
CoRR, 2023

2022
Machine learning reveals interhemispheric somatosensory coherence as indicator of anesthetic depth.
Frontiers Neuroinformatics, 2022

Constrained Training of Recurrent Neural Networks for Automata Learning.
Proceedings of the Software Engineering and Formal Methods - 20th International Conference, 2022

2021
Fast and Data-Efficient Training of Rainbow: an Experimental Study on Atari.
CoRR, 2021

Identifying nonlinear dynamical systems with multiple time scales and long-range dependencies.
Proceedings of the 9th International Conference on Learning Representations, 2021

2020
Optimization of an externally mixed biogas plant using a robust CFD method.
Comput. Electron. Agric., 2020

2019
Inferring Dynamical Systems with Long-Range Dependencies through Line Attractor Regularization.
CoRR, 2019

2018
Towards More Realistic Leaf Shapes in Functional-Structural Plant Models.
Symmetry, 2018

Transient boundary condition approach for simulating mechanical mixing in large wine tanks.
Comput. Electron. Agric., 2018

2015
The Feet in Human-Computer Interaction: A Survey of Foot-Based Interaction.
ACM Comput. Surv., 2015

Level-Ups: Motorized Stilts that Simulate Stair Steps in Virtual Reality.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Ergonomic Interaction for Touch Floors.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
From the private into the public: privacy-respecting mobile interaction techniques for sharing data on surfaces.
Pers. Ubiquitous Comput., 2014

Kickables: tangibles for feet.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Technical framework supporting a cross-device drag-and-drop technique.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

A cross-device drag-and-drop technique.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

Eye Pull, Eye Push: Moving Objects between Large Screens and Personal Devices with Gaze and Touch.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Personal clipboards for individual copy-and-paste on shared multi-user surfaces.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

GravitySpace: tracking users and their poses in a smart room using a pressure-sensing floor.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Instantaneous user identification for personalized interaction on shared surfaces.
PhD thesis, 2012

PICOntrol: using a handheld projector for direct control of physical devices through visible light.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

MobiSurf: improving co-located collaboration through integrating mobile devices and interactive surfaces.
Proceedings of the Interactive Tabletops and Surfaces, 2012

A cross-device interaction style for mobiles and surfaces.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2010
Building Interactive Multi-touch Surfaces.
Proceedings of the Tabletops - Horizontal Interactive Displays, 2010

PhoneTouch: a technique for direct phone interaction on surfaces.
Proceedings of the 23rd Annual ACM Symposium on User Interface Software and Technology, 2010

Towards personalized surface computing.
Proceedings of the Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology, 2010

IdLenses: dynamic personal areas on shared surfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

PhoneTouch: a technique for direct phone interaction on surfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

IdWristbands: IR-based user identification on multi-touch surfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

HandsDown: hand-contour-based user identification for interactive surfaces.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

2009
Building Interactive Multi-Touch Surfaces.
J. Graphics, GPU, & Game Tools, 2009

A Comparison of Direct and Indirect Multi-touch Input for Large Surfaces.
Proceedings of the Human-Computer Interaction, 2009

2007
Learning an Orchestra Conductor's Technique Using a Wearable Sensor Platform.
Proceedings of the 11th IEEE International Symposium on Wearable Computers (ISWC 2007), 2007

Pinocchio: conducting a virtual symphony orchestra.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007


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