Petri Liuha

According to our database1, Petri Liuha authored at least 19 papers between 1995 and 2013.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2013
ELL-i: An inexpensive platform for fixed things.
Scalable Comput. Pract. Exp., 2013

2012
Combining associative computing and distributed arithmetic methods for efficient implementation of multiple inner products.
Proceedings of the Multimedia on Mobile Devices 2012; and Multimedia Content Access: Algorithms and Systems VI, 2012

Research issues in smart phones, notepads and related services.
Proceedings of the 10th International Conference on Hardware/Software Codesign and System Synthesis, 2012

2005
A Method for Designing High-Radix Multiplier-Based Processing Units for Multimedia Applications.
IEEE Trans. Circuits Syst. Video Technol., 2005

A Radix-8 Multiplier Design and Its Extension for Efficient Implementation of Imaging Algorithms.
Proceedings of the Embedded Computer Systems: Architectures, 2005

2004
Multiple-symbol parallel decoding for variable length codes.
IEEE Trans. Very Large Scale Integr. Syst., 2004

A Family of Accelerators for Matrix-Vector Arithmetics Based on High-Radix Multiplier Structures.
Proceedings of the Computer Systems: Architectures, 2004

High-Level Energy Estimation for ARM-Based SOCs.
Proceedings of the Computer Systems: Architectures, 2004

Memory Bandwidth Requirements of Tile-Based Rendering.
Proceedings of the Computer Systems: Architectures, 2004

GraalBench: a 3D graphics benchmark suite for mobile phones.
Proceedings of the 2004 ACM SIGPLAN/SIGBED Conference on Languages, 2004

Efficient tile-aware bounding-box overlap test for tile-based rendering.
Proceedings of the 2004 International Symposium on System-on-Chip, 2004

Low cost and latency embedded 3D graphics reciprocation.
Proceedings of the 2004 International Symposium on Circuits and Systems, 2004

Scene Management Models and Overlap Tests for Tile-Based Rendering.
Proceedings of the 2004 Euromicro Symposium on Digital Systems Design (DSD 2004), Architectures, Methods and Tools, 31 August, 2004

GRAAL - A Development Framework for Embedded Graphics Accelerators.
Proceedings of the 2004 Design, 2004

Efficient Hardware for Antialiasing Coverage Mask Generation.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

2003
FPGA-Based Variable Length Decoders.
Proceedings of the IFIP VLSI-SoC 2003, 2003

2002
Overview of research efforts on media ISA extensions and their usage in video coding.
IEEE Trans. Circuits Syst. Video Technol., 2002

Parallel Multiple-Symbol Variable-Length Decoding.
Proceedings of the 20th International Conference on Computer Design (ICCD 2002), 2002

1995
Implementation of PALplus decoder with programmable video signal processor.
IEEE Trans. Circuits Syst. Video Technol., 1995


  Loading...