Qiming Hou

Orcid: 0009-0006-9085-6436

According to our database1, Qiming Hou authored at least 28 papers between 2007 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Self-Adaptive Pseudo-Resistors Enabling Millisecond-Level Artifact Recovery and High-Linearity for Neural Recording Front-Ends.
IEEE Trans. Biomed. Circuits Syst., April, 2026

2025
Efficient Self-Adaptive Pseudo-Resistor with Rapid Settling and High Linearity for Neurorecording Front-End Circuits.
Proceedings of the IEEE International Symposium on Circuits and Systems, 2025

ROVI: A VLM-LLM Re-Captioned Dataset for Open-Vocabulary Instance-Grounded Text-to-Image Generation.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2025

2024
Progressive Radiance Distillation for Inverse Rendering with Gaussian Splatting.
CoRR, 2024

3D Gaussian Splatting with Deferred Reflection.
Proceedings of the ACM SIGGRAPH 2024 Conference Papers, 2024

A Low-Power Level-Crossing Analog-to-Spike Converter Intended for Neuromorphic Biomedical Applications.
Proceedings of the IEEE International Symposium on Circuits and Systems, 2024

A Neuron-Inspired 0.0032mm<sup>2</sup>-1.38μW/Ch Wireless Implantable Neural Interface with Direct Multiplexing Front-End and Event-Driven Spike Detection and Transmission.
Proceedings of the IEEE Custom Integrated Circuits Conference, 2024

2023
Minimally Invasive Hypoglossal Nerve Stimulator Enabled by ECG Sensor and WPT to Manage Obstructive Sleep Apnea.
Sensors, November, 2023

InstantTrace: fast parallel neuron tracing on GPUs.
Vis. Comput., August, 2023

2021
Neural compositing for real-time augmented reality rendering in low-frequency lighting environments.
Sci. China Inf. Sci., 2021

2020
H-CNN: Spatial Hashing Based CNN for 3D Shape Analysis.
IEEE Trans. Vis. Comput. Graph., 2020

2016
Efficient GPU path rendering using scanline rasterization.
ACM Trans. Graph., 2016

Variance Analysis and Adaptive Sampling for Indirect Light Path Reuse.
J. Comput. Sci. Technol., 2016

2015
Unbiased photon gathering for light transport simulation.
ACM Trans. Graph., 2015

2014
Cone Tracing for Furry Object Rendering.
IEEE Trans. Vis. Comput. Graph., 2014

Displaced dynamic expression regression for real-time facial tracking and animation.
ACM Trans. Graph., 2014

Real-time facial animation on mobile devices.
Graph. Model., 2014

2013
Replica exchange light transport on relaxed distributions.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

2012
Scalable Programmable Motion Effects on GPUs.
Comput. Graph. Forum, 2012

2011
Radiance Transfer Biclustering for Real-Time All-Frequency Biscale Rendering.
IEEE Trans. Vis. Comput. Graph., 2011

Memory-Scalable GPU Spatial Hierarchy Construction.
IEEE Trans. Vis. Comput. Graph., 2011

A shading reuse method for efficient micropolygon ray tracing.
ACM Trans. Graph., 2011

2010
Micropolygon ray tracing with defocus and motion blur.
ACM Trans. Graph., 2010

2009
RenderAnts: interactive Reyes rendering on GPUs.
ACM Trans. Graph., 2009

Debugging GPU stream programs through automatic dataflow recording and visualization.
ACM Trans. Graph., 2009

2008
Real-time KD-tree construction on graphics hardware.
ACM Trans. Graph., 2008

BSGP: bulk-synchronous GPU programming.
ACM Trans. Graph., 2008

2007
Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media.
Proceedings of the 15th Pacific Conference on Computer Graphics and Applications, 2007


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