Kun Zhou

Orcid: 0000-0003-4243-6112

Affiliations:
  • University of Zhejiang, State Key Laboratory of CAD&CG, Hangzhou, China
  • Microsoft Research Asia, China (former)


According to our database1, Kun Zhou authored at least 209 papers between 2000 and 2024.

Collaborative distances:

Timeline

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Bibliography

2024
Personalized Audio-Driven 3D Facial Animation via Style-Content Disentanglement.
IEEE Trans. Vis. Comput. Graph., March, 2024

MonoHair: High-Fidelity Hair Modeling from a Monocular Video.
CoRR, 2024

Fine-Grained Quantitative Emotion Editing for Speech Generation.
CoRR, 2024

Gaussian Splashing: Dynamic Fluid Synthesis with Gaussian Splatting.
CoRR, 2024

2023
A Psychoacoustic Quality Criterion for Path-Traced Sound Propagation.
IEEE Trans. Vis. Comput. Graph., December, 2023

OpenSVBRDF: A Database of Measured Spatially-Varying Reflectance.
ACM Trans. Graph., December, 2023

Fast GPU-based Two-way Continuous Collision Handling.
ACM Trans. Graph., October, 2023

NeuralReshaper: single-image human-body retouching with deep neural networks.
Sci. China Inf. Sci., September, 2023

OrthoAligner: Image-Based Teeth Alignment Prediction via Latent Style Manipulation.
IEEE Trans. Vis. Comput. Graph., August, 2023

Neural Reflectance Capture in the View-Illumination Domain.
IEEE Trans. Vis. Comput. Graph., 2023

Text-Guided 3D Face Synthesis - From Generation to Editing.
CoRR, 2023

A Real-time Method for Inserting Virtual Objects into Neural Radiance Fields.
CoRR, 2023

A Locality-based Neural Solver for Optical Motion Capture.
CoRR, 2023

Learning Photometric Feature Transform for Free-form Object Scan.
CoRR, 2023

BEDRF: Bidirectional Edge Diffraction Response Function for Interactive Sound Propagation.
CoRR, 2023

A Locality-based Neural Solver for Optical Motion Capture.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

Differentiable Dynamic Visible-Light Tomography.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

Adaptive Local Basis Functions for Shape Completion.
Proceedings of the ACM SIGGRAPH 2023 Conference Proceedings, 2023

A Unified Spatial-Angular Structured Light for Single-View Acquisition of Shape and Reflectance.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Human Bas-Relief Generation From a Single Photograph.
IEEE Trans. Vis. Comput. Graph., 2022

Real-Time Hair Simulation With Neural Interpolation.
IEEE Trans. Vis. Comput. Graph., 2022

GCN-Denoiser: Mesh Denoising with Graph Convolutional Networks.
ACM Trans. Graph., 2022

Motion In-Betweening via Two-Stage Transformers.
ACM Trans. Graph., 2022

A multiresolution network architecture for deferred neural lighting.
Comput. Animat. Virtual Worlds, 2022

Speech-driven facial animation with spectral gathering and temporal attention.
Frontiers Comput. Sci., 2022

Understanding the Vulnerability of Skeleton-based Human Activity Recognition via Black-box Attack.
CoRR, 2022

Efficient Reflectance Capture with a Deep Gated Mixture-of-Experts.
CoRR, 2022

Single-image Human-body Reshaping with Deep Neural Networks.
CoRR, 2022

DiFT: Differentiable Differential Feature Transform for Multi-View Stereo.
CoRR, 2022

DeepMVSHair: Deep Hair Modeling from Sparse Views.
Proceedings of the SIGGRAPH Asia 2022 Conference Papers, 2022

Predicting Loose-Fitting Garment Deformations Using Bone-Driven Motion Networks.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Vancouver, BC, Canada, August 7, 2022

Learning Implicit Body Representations from Double Diffusion Based Neural Radiance Fields.
Proceedings of the Thirty-First International Joint Conference on Artificial Intelligence, 2022

NeuralHDHair: Automatic High-fidelity Hair Modeling from a Single Image Using Implicit Neural Representations.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

HoD-Net: High-Order Differentiable Deep Neural Networks and Applications.
Proceedings of the Thirty-Sixth AAAI Conference on Artificial Intelligence, 2022

Pose Guided Image Generation from Misaligned Sources via Residual Flow Based Correction.
Proceedings of the Thirty-Sixth AAAI Conference on Artificial Intelligence, 2022

2021
ShuttleSpace: Exploring and Analyzing Movement Trajectory in Immersive Visualization.
IEEE Trans. Vis. Comput. Graph., 2021

DeepSketchHair: Deep Sketch-Based 3D Hair Modeling.
IEEE Trans. Vis. Comput. Graph., 2021

SketchGNN: Semantic Sketch Segmentation with Graph Neural Networks.
ACM Trans. Graph., 2021

EyelashNet: a dataset and a baseline method for eyelash matting.
ACM Trans. Graph., 2021

High-order differentiable autoencoder for nonlinear model reduction.
ACM Trans. Graph., 2021

Free-form scanning of non-planar appearance with neural trace photography.
ACM Trans. Graph., 2021

DD-NeRF: Double-Diffusion Neural Radiance Field as a Generalizable Implicit Body Representation.
CoRR, 2021

Neural compositing for real-time augmented reality rendering in low-frequency lighting environments.
Sci. China Inf. Sci., 2021

Single-view facial reflectance inference with a differentiable renderer.
Sci. China Inf. Sci., 2021

IDIgles: 3D-printed Customized Goggles based on Scanned Faces.
Proceedings of the 15th International Symposium on Medical Information and Communication Technology, 2021

EmbedMask: Embedding Coupling for Instance Segmentation.
Proceedings of the Thirtieth International Joint Conference on Artificial Intelligence, 2021

Unsupervised Image Generation with Infinite Generative Adversarial Networks.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

Learning Efficient Photometric Feature Transform for Multi-view Stereo.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

BASAR: Black-Box Attack on Skeletal Action Recognition.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Understanding the Robustness of Skeleton-Based Action Recognition Under Adversarial Attack.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

One-shot Face Reenactment Using Appearance Adaptive Normalization.
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021

Structure-aware Person Image Generation with Pose Decomposition and Semantic Correlation.
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021

In-game Residential Home Planning via Visual Context-aware Global Relation Learning.
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021

2020
H-CNN: Spatial Hashing Based CNN for 3D Shape Analysis.
IEEE Trans. Vis. Comput. Graph., 2020

NNWarp: Neural Network-Based Nonlinear Deformation.
IEEE Trans. Vis. Comput. Graph., 2020

CaricatureShop: Personalized and Photorealistic Caricature Sketching.
IEEE Trans. Vis. Comput. Graph., 2020

AutoSweep: Recovering 3D Editable Objects from a Single Photograph.
IEEE Trans. Vis. Comput. Graph., 2020

iOrthoPredictor: model-guided deep prediction of teeth alignment.
ACM Trans. Graph., 2020

Second-order Neural Network Training Using Complex-step Directional Derivative.
CoRR, 2020

AutoSweep: Recovering 3D Editable Objectsfrom a Single Photograph.
CoRR, 2020

SketchGCN: Semantic Sketch Segmentation with Graph Convolutional Networks.
CoRR, 2020

Mesh Guided One-shot Face Reenactment Using Graph Convolutional Networks.
Proceedings of the MM '20: The 28th ACM International Conference on Multimedia, 2020

Dynamic Future Net: Diversified Human Motion Generation.
Proceedings of the MM '20: The 28th ACM International Conference on Multimedia, 2020

Towards High-Fidelity 3D Face Reconstruction From In-the-Wild Images Using Graph Convolutional Networks.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

2019
Dynamic hair modeling from monocular videos using deep neural networks.
ACM Trans. Graph., 2019

NeuroSkinning: automatic skin binding for production characters with deep graph networks.
ACM Trans. Graph., 2019

Learning efficient illumination multiplexing for joint capture of reflectance and shape.
ACM Trans. Graph., 2019

Physically-Based Simulation of Cosmetics via Intrinsic Image Decomposition with Facial Priors.
IEEE Trans. Pattern Anal. Mach. Intell., 2019

EmbedMask: Embedding Coupling for One-stage Instance Segmentation.
CoRR, 2019

SMART: Skeletal Motion Action Recognition aTtack.
CoRR, 2019

2018
Physics-Based Quadratic Deformation Using Elastic Weighting.
IEEE Trans. Vis. Comput. Graph., 2018

Recovering Functional Mechanical Assemblies from Raw Scans.
IEEE Trans. Vis. Comput. Graph., 2018

Modeling hair from an RGB-D camera.
ACM Trans. Graph., 2018

Efficient reflectance capture using an autoencoder.
ACM Trans. Graph., 2018

Warp-guided GANs for single-photo facial animation.
ACM Trans. Graph., 2018

DeepWarp: DNN-based Nonlinear Deformation.
CoRR, 2018

Parametric Reshaping of Portrait Images for Weight-change.
IEEE Computer Graphics and Applications, 2018

Stress-aware large-scale mesh editing using a domain-decomposed multigrid solver.
Comput. Aided Geom. Des., 2018

Learning optimal lighting patterns for efficient SVBRDF acquisition.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

2017
Coloring 3D Printed Surfaces by Thermoforming.
IEEE Trans. Vis. Comput. Graph., 2017

Shape Completion from a Single RGBD Image.
IEEE Trans. Vis. Comput. Graph., 2017

Example-Based Subspace Stress Analysis for Interactive Shape Design.
IEEE Trans. Vis. Comput. Graph., 2017

Adaptive Skinning for Interactive Hair-Solid Simulation.
IEEE Trans. Vis. Comput. Graph., 2017

A data-driven approach to four-view image-based hair modeling.
ACM Trans. Graph., 2017

Computational design and fabrication of soft pneumatic objects with desired deformations.
ACM Trans. Graph., 2017

Computer Graphics 2.0: towards end-user-generated contents.
Frontiers Comput. Sci., 2017

Continuous optimization of interior carving in 3D fabrication.
Frontiers Comput. Sci., 2017

Face inpainting based on high-level facial attributes.
Comput. Vis. Image Underst., 2017

Stress-Constrained Thickness Optimization for Shell Object Fabrication.
Comput. Graph. Forum, 2017

Intrinsic Light Field Images.
Comput. Graph. Forum, 2017

Specular Highlight Removal in Facial Images.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

Radiometric Calibration from Faces in Images.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

2016
Simultaneous Localization and Appearance Estimation with a Consumer RGB-D Camera.
IEEE Trans. Vis. Comput. Graph., 2016

Dynamic furniture modeling through assembly instructions.
ACM Trans. Graph., 2016

Interactive sound propagation with bidirectional path tracing.
ACM Trans. Graph., 2016

Efficient GPU path rendering using scanline rasterization.
ACM Trans. Graph., 2016

Crowd-driven mid-scale layout design.
ACM Trans. Graph., 2016

Interactive mechanism modeling from multi-view images.
ACM Trans. Graph., 2016

AutoHair: fully automatic hair modeling from a single image.
ACM Trans. Graph., 2016

Real-time facial animation with image-based dynamic avatars.
ACM Trans. Graph., 2016

Bayesian Depth-From-Defocus With Shading Constraints.
IEEE Trans. Image Process., 2016

Variance Analysis and Adaptive Sampling for Indirect Light Path Reuse.
J. Comput. Sci. Technol., 2016

View-Aware Image Object Compositing and Synthesis from Multiple Sources.
J. Comput. Sci. Technol., 2016

An interactive approach for functional prototype recovery from a single RGBD image.
Comput. Vis. Media, 2016

Intrinsic Light Fields.
CoRR, 2016

2015
Parallel Style-Aware Image Cloning for Artworks.
IEEE Trans. Vis. Comput. Graph., 2015

Computational hydrographic printing.
ACM Trans. Graph., 2015

Online Structure Analysis for Real-Time Indoor Scene Reconstruction.
ACM Trans. Graph., 2015

Unbiased photon gathering for light transport simulation.
ACM Trans. Graph., 2015

High-quality hair modeling from a single portrait photo.
ACM Trans. Graph., 2015

Exploring Topical Lead-Lag across Corpora.
IEEE Trans. Knowl. Data Eng., 2015

Irradiance regression for efficient final gathering in global illumination.
Frontiers Comput. Sci., 2015

AppFusion: Interactive Appearance Acquisition Using a Kinect Sensor.
Comput. Graph. Forum, 2015

Agile structural analysis for fabrication-aware shape editing.
Comput. Aided Geom. Des., 2015

Simulating makeup through physics-based manipulation of intrinsic image layers.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2015

Continuous Symmetric Stereo with Adaptive Outlier Handling.
Proceedings of the 2015 International Conference on 3D Vision, 2015

2014
Editorial.
Vis. Comput., 2014

Cone Tracing for Furry Object Rendering.
IEEE Trans. Vis. Comput. Graph., 2014

FaceWarehouse: A 3D Facial Expression Database for Visual Computing.
IEEE Trans. Vis. Comput. Graph., 2014

Imagining the unseen: stability-based cuboid arrangements for scene understanding.
ACM Trans. Graph., 2014

An asymptotic numerical method for inverse elastic shape design.
ACM Trans. Graph., 2014

A reduced model for interactive hairs.
ACM Trans. Graph., 2014

Displaced dynamic expression regression for real-time facial tracking and animation.
ACM Trans. Graph., 2014

Real-time facial animation on mobile devices.
Graph. Model., 2014

Transductive 3D Shape Segmentation using Sparse Reconstruction.
Comput. Graph. Forum, 2014

Automatic 3D Indoor Scene Updating with RGBD Cameras.
Comput. Graph. Forum, 2014

Intrinsic Face Image Decomposition with Human Face Priors.
Proceedings of the Computer Vision - ECCV 2014, 2014

2013
Boundary-Aware Multidomain Subspace Deformation.
IEEE Trans. Vis. Comput. Graph., 2013

Analytic Double Product Integrals for All-Frequency Relighting.
IEEE Trans. Vis. Comput. Graph., 2013

TransCut: Interactive Rendering of Translucent Cutouts.
IEEE Trans. Vis. Comput. Graph., 2013

GPU-based out-of-core many-lights rendering.
ACM Trans. Graph., 2013

Line segment sampling with blue-noise properties.
ACM Trans. Graph., 2013

Interpreting concept sketches.
ACM Trans. Graph., 2013

Dynamic hair manipulation in images and videos.
ACM Trans. Graph., 2013

3D shape regression for real-time facial animation.
ACM Trans. Graph., 2013

A Survey on Partial Retrieval of 3D Shapes.
J. Comput. Sci. Technol., 2013

Hair Interpolation for Portrait Morphing.
Comput. Graph. Forum, 2013

As-Rigid-AsPossible Distance Field Metamorphosis.
Comput. Graph. Forum, 2013

2012
Editorial.
Vis. Comput., 2012

A Deformable Surface Model for Real-Time Water Drop Animation.
IEEE Trans. Vis. Comput. Graph., 2012

<i>Interactive images</i>: cuboid proxies for smart image manipulation.
ACM Trans. Graph., 2012

An interactive approach to semantic modeling of indoor scenes with an RGBD camera.
ACM Trans. Graph., 2012

Single-view hair modeling for portrait manipulation.
ACM Trans. Graph., 2012

Scalable Programmable Motion Effects on GPUs.
Comput. Graph. Forum, 2012

Removal of dust artifacts in focal stack image sequences.
Proceedings of the 21st International Conference on Pattern Recognition, 2012

2011
Data-Parallel Octrees for Surface Reconstruction.
IEEE Trans. Vis. Comput. Graph., 2011

Motion Imitation with a Handheld Camera.
IEEE Trans. Vis. Comput. Graph., 2011

Radiance Transfer Biclustering for Real-Time All-Frequency Biscale Rendering.
IEEE Trans. Vis. Comput. Graph., 2011

Interactive Shape Interpolation through Controllable Dynamic Deformation.
IEEE Trans. Vis. Comput. Graph., 2011

Memory-Scalable GPU Spatial Hierarchy Construction.
IEEE Trans. Vis. Comput. Graph., 2011

Multiscale vector volumes.
ACM Trans. Graph., 2011

A shading reuse method for efficient micropolygon ray tracing.
ACM Trans. Graph., 2011

Discriminative Sketch-based 3D Model Retrieval via Robust Shape Matching.
Comput. Graph. Forum, 2011

2010
Vector solid textures.
ACM Trans. Graph., 2010

Line space gathering for single scattering in large scenes.
ACM Trans. Graph., 2010

Interactive hair rendering under environment lighting.
ACM Trans. Graph., 2010

Micropolygon ray tracing with defocus and motion blur.
ACM Trans. Graph., 2010

Deformation Transfer to Multi-Component Objects.
Comput. Graph. Forum, 2010

Interactive Rendering of Non-Constant, Refractive Media Using the Ray Equations of Gradient-Index Optics.
Comput. Graph. Forum, 2010

2009
RenderAnts: interactive Reyes rendering on GPUs.
ACM Trans. Graph., 2009

Joint-aware manipulation of deformable models.
ACM Trans. Graph., 2009

Example-based hair geometry synthesis.
ACM Trans. Graph., 2009

An efficient GPU-based approach for interactive global illumination.
ACM Trans. Graph., 2009

Out-of-core multigrid solver for streaming meshes.
ACM Trans. Graph., 2009

Motion field texture synthesis.
ACM Trans. Graph., 2009

Debugging GPU stream programs through automatic dataflow recording and visualization.
ACM Trans. Graph., 2009

Real-time dynamics for geometric textures in shell.
Comput. Animat. Virtual Worlds, 2009

Gradient Domain Mesh Deformation - A Survey.
J. Comput. Sci. Technol., 2009

Fast, Sub-pixel Antialiased Shadow Maps.
Comput. Graph. Forum, 2009

2008
Real-time smoke rendering using compensated ray marching.
ACM Trans. Graph., 2008

Real-time KD-tree construction on graphics hardware.
ACM Trans. Graph., 2008

Inverse texture synthesis.
ACM Trans. Graph., 2008

Interactive relighting of dynamic refractive objects.
ACM Trans. Graph., 2008

Example-based dynamic skinning in real time.
ACM Trans. Graph., 2008

BSGP: bulk-synchronous GPU programming.
ACM Trans. Graph., 2008

Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single-scattering Media.
Comput. Graph. Forum, 2008

2007
Direct manipulation of subdivision surfaces on GPUs.
ACM Trans. Graph., 2007

Gradient domain editing of deforming mesh sequences.
ACM Trans. Graph., 2007

Interactive relighting with dynamic BRDFs.
ACM Trans. Graph., 2007

Mesh puppetry: cascading optimization of mesh deformation with inverse kinematics.
ACM Trans. Graph., 2007

Low Distortion Shell Map Generation.
Proceedings of the IEEE Virtual Reality Conference, 2007

Laplacian optimal design for image retrieval.
Proceedings of the SIGIR 2007: Proceedings of the 30th Annual International ACM SIGIR Conference on Research and Development in Information Retrieval, 2007

High Dynamic Range Image Hallucination.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media.
Proceedings of the 15th Pacific Conference on Computer Graphics and Applications, 2007

Locality Sensitive Discriminant Analysis.
Proceedings of the IJCAI 2007, 2007

2006
2D shape deformation using nonlinear least squares optimization.
Vis. Comput., 2006

Variational sphere set approximation for solid objects.
Vis. Comput., 2006

Spherical harmonics scaling.
Vis. Comput., 2006

Geometrically based potential energy for simulating deformable objects.
Vis. Comput., 2006

Fast example-based surface texture synthesis via discrete optimization.
Vis. Comput., 2006

Mesh quilting for geometric texture synthesis.
ACM Trans. Graph., 2006

Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation.
ACM Trans. Graph., 2006

Subspace gradient domain mesh deformation.
ACM Trans. Graph., 2006

2005
Decorating Surfaces with Bidirectional Texture Functions.
IEEE Trans. Vis. Comput. Graph., 2005

TextureMontage.
ACM Trans. Graph., 2005

Large mesh deformation using the volumetric graph Laplacian.
ACM Trans. Graph., 2005

Precomputed shadow fields for dynamic scenes.
ACM Trans. Graph., 2005

2004
Mesh editing with poisson-based gradient field manipulation.
ACM Trans. Graph., 2004

Geometric Signal Compression.
J. Comput. Sci. Technol., 2004

Watermarking 3D mesh by spherical parameterization.
Comput. Graph., 2004

3D surface filtering using spherical harmonics.
Comput. Aided Des., 2004

Iso-charts: Stretch-driven Mesh Parameterization using Spectral Analysis.
Proceedings of the Second Eurographics Symposium on Geometry Processing, 2004

2003
Synthesis of progressively-variant textures on arbitrary surfaces.
ACM Trans. Graph., 2003

2001
A New Mesh Simplification Algorithm Based on Triangle Collapses.
J. Comput. Sci. Technol., 2001

Real-Time Rendering Algorithm Based On Hybrid Static And Dynamic Simplification Methods.
Int. J. Virtual Real., 2001

Level of Detail and Multi-Resolution Modeling for Virtual Prototyping.
Int. J. Image Graph., 2001

Interacting with 3D Graphic Objects in an Image-Based Environment.
Proceedings of the Advances in Multimedia Information Processing, 2001

2000
A New Simplification Algorithm for Colored or Textured Polygonal Models.
Int. J. Virtual Real., 2000

A Novel Image-Based Rendering System With A Longitudinally Aligned Camera Array.
Proceedings of the 21st Annual Conference of the European Association for Computer Graphics, 2000


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