Rao R. Bhavani

According to our database1, Rao R. Bhavani authored at least 36 papers between 2013 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Vetiver Grass Technology: A new perspective for river restoration and women's empowerment in river communities of rural India.
Proceedings of the IEEE Global Humanitarian Technology Conference, 2023

Enablers of Rural Women's Adoption of Water Quality Monitoring Technologies for Ensuring Clean and Safe Drinking Water.
Proceedings of the IEEE Global Humanitarian Technology Conference, 2023

Exploring the Role of Women in Technology Driven Water Quality Monitoring Using a Participatory Approach.
Proceedings of the IEEE Global Humanitarian Technology Conference, 2023

ICT significance for Community Engagement during COVID in Rural India: An application suite.
Proceedings of the IEEE Global Humanitarian Technology Conference, 2023

Capturing and Digitization of Indigenous Knowledge in Support of Community Resilience to Climate Change.
Proceedings of the IEEE Global Humanitarian Technology Conference, 2023

2022
The Role of Robotics in Achieving the United Nations Sustainable Development Goals - The Experts' Meeting at the 2021 IEEE/RSJ IROS Workshop [Industry Activities].
IEEE Robotics Autom. Mag., 2022

HCI curricula for sustainable innovation: the humanitarian focus at Amrita Vishwa Vidyapeetham.
Interactions, 2022

A Study on the Development of a VR-Haptics Training Module for Cup-Lock Scaffolding.
Proceedings of the International Conference on Advanced Learning Technologies, 2022

2020
Social making: teaching children to design solutions for the global goals.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

2019
Focusing on Teacher Education to Introduce AI in Schools: Perspectives and Illustrative Findings.
Proceedings of the Tenth IEEE International Conference on Technology for Education, 2019

I Can Also Make Robots! Inspiring Rural Indian Children to Learn Robotics.
Proceedings of the Tenth IEEE International Conference on Technology for Education, 2019

Igniting the Maker Spirit: Design and Pilot Deployment of the Kappa Tangible Electronics Prototyping Kit.
Proceedings of the Tenth IEEE International Conference on Technology for Education, 2019

Design and Perception of a Social Robot to Promote Hand Washing among Children in a Rural Indian School.
Proceedings of the 28th IEEE International Conference on Robot and Human Interactive Communication, 2019

Influencing Hand-washing Behaviour With a Social Robot: HRI Study With School Children in Rural India.
Proceedings of the 28th IEEE International Conference on Robot and Human Interactive Communication, 2019

2018
Bilateral human-in-the-loop tele-haptic interface for controlling a robotic manipulator.
Int. J. Mechatronics Autom., 2018

Technology Acceptance, Sociocultural Influence and Gender Perception of Robots: A Human Robot Interaction Study with Naive Users in Rural India.
Proceedings of the 27th IEEE International Symposium on Robot and Human Interactive Communication, 2018

Characterization of Expertise to Build an Augmented Skill Training System for Construction Industry.
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018

Virtual Reality Learning Environments for Vocational Education: A Comparison Study with Conventional Instructional Media on Knowledge Retention.
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018

Design, Observe and Tinker: A Constructionist Approach to Introduce Maker Skills in Rural Schools.
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018

Aim for the sky: Fostering a Constructionist Learning Environment for Teaching Maker Skills to Children in India.
Proceedings of the Conference on Creativity and Making in Education, 2018

2017
Serious game on recognizing categories of waste, to support a zero waste recycling program.
Proceedings of the 5th IEEE International Conference on Serious Games and Applications for Health, 2017

Contextualizing ICT Based Vocational Education for Rural Communities: Addressing Ethnographic Issues and Assessing Design Principles.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Follow me robot using bluetooth-based position estimation.
Proceedings of the 2017 International Conference on Advances in Computing, 2017

A cable driven parallel robot for coconut farm.
Proceedings of the 2017 International Conference on Advances in Computing, 2017

Search and rescue operations using robotic darwinian particle swarm optimization.
Proceedings of the 2017 International Conference on Advances in Computing, 2017

A tweezer haptic interface for training surface mount device assembly.
Proceedings of the IEEE International Symposium on Haptic, 2017

Design of a novel Three-Finger haptic grasping system: Extending a Single point to Tripod grasp.
Proceedings of the Advances in Robotics, 2017

Virtual Rebar Bending Training Environment with Haptics Feedback.
Proceedings of the Advances in Robotics, 2017

2016
A Novel Approach for Training Crane Operators: Serious Game on Crane Simulator.
Proceedings of the Eighth IEEE International Conference on Technology for Education, 2016

Collaborative Game Based Learning of Post-Disaster Management: Serious Game on Incident Management Frameworks for Post Disaster Management.
Proceedings of the Eighth IEEE International Conference on Technology for Education, 2016

Bridging the skill gap using vocational training simulators: Validating skill assessment metrics.
Proceedings of the 2016 International Conference on Advances in Computing, 2016

Design and development of balance training platform and games for people with balance impairments.
Proceedings of the 2016 International Conference on Advances in Computing, 2016

Bimanual Haptic Simulator for Training Hand Palpation and Lumbar Puncture.
Proceedings of the Haptic Interaction, 2016

Of Elephants and Nested Loops: How to Introduce Computing to Youth in Rural India.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2014
Haptic simulations for training plumbing skills.
Proceedings of the 2014 IEEE International Symposium on Haptic, 2014

2013
Design and evaluation of a Haptic simulator for vocational skill Training and Assessment.
Proceedings of the IECON 2013, 2013


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