Rae A. Earnshaw

Orcid: 0000-0002-5156-7125

Affiliations:
  • University of Bradford


According to our database1, Rae A. Earnshaw authored at least 52 papers between 1975 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Creativity in Art, Design and Technology
Springer Series on Cultural Computing, Springer, ISBN: 978-3-031-24868-9, 2023

2021
A new renaissance for creativity in technology and the arts in the context of virtual worlds.
Vis. Comput., 2021

2019
Data Science and Visual Computing
Advanced Information and Knowledge Processing, Springer, ISBN: 978-3-030-24366-1, 2019

2018
Research and Development in Digital Media
Springer Briefs in Computer Science, Springer, ISBN: 978-3-319-73079-0, 2018

2017
State of the Art in Digital Media and Applications
Springer Briefs in Computer Science, Springer, ISBN: 978-3-319-61408-3, 2017

Examples of the Impact of Collaboration in Creative and Technological Practices.
Int. J. Art Cult. Des. Technol., 2017

2016
Research and Development in Art, Design and Creativity
Springer Briefs in Computer Science, Springer, ISBN: 978-3-319-33005-1, 2016

Problems of Human-Computer Interaction in Cyberworlds.
Trans. Comput. Sci., 2016

2015
The future of computing - The implications for society of technology forecasting and the Kurzweil singularity.
Proceedings of the 2015 IEEE International Symposium on Technology and Society, 2015

Ten Unsolved Problems with the Internet of Things.
Proceedings of the International Conference on Cyberworlds, 2015

Multi-disciplinary Creativity and Collaboration: Utilizing Crowd-Accelerated Innovation and the Internet.
Proceedings of the International Conference on Cyberworlds, 2015

2012
Knowledge Exchange, Technology Transfer and the Academy.
Proceedings of the Expanding the Frontiers of Visual Analytics and Visualization, 2012

2011
From E-Learning to M-Learning - the use of Mixed Reality Games as a new Educational Paradigm.
Int. J. Interact. Mob. Technol., 2011

2010
Editor's introduction to special issue of TVC on Cyberworlds 2009.
Vis. Comput., 2010

2009
The MOBO City: A Mobile Game Package for Technical Language Learning.
Int. J. Interact. Mob. Technol., 2009

Multi-platform Human Computer Interaction in Converged Media Spaces.
Proceedings of the 2009 International Conference on CyberWorlds, 2009

Interactive and Augmented Information Spaces to Support Learning and Dynamic Decision-Making.
Proceedings of the 2009 International Conference on CyberWorlds, 2009

Designing Augmented Reality Games for Mobile Learning Using an Instructional-Motivational Paradigm.
Proceedings of the 2009 International Conference on CyberWorlds, 2009

Mobile Assisted Language Learning in a Developing Country Context.
Proceedings of the 2009 International Conference on CyberWorlds, 2009

2007
Guest Editors' Introduction: Discovering the Unexpected.
IEEE Computer Graphics and Applications, 2007

2005
A Motion Constraint Dynamic Path Planning Algorithm for Multi-Agent Simulations.
Proceedings of the 13-th International Conference in Central Europe on Computer Graphics, 2005

2003
Real-time Path Planning for Navigation in Unknown Environment.
Proceedings of the Theory and Practice of Computer Graphics 2003 (TPCG 2003), 2003

2001
Sharing Attractions on the Net with VPark.
IEEE Computer Graphics and Applications, 2001

Creating Broadcast Interactive Drama in an NVE.
IEEE Computer Graphics and Applications, 2001

Guest Editor's Introduction: Digital Media.
IEEE Computer Graphics and Applications, 2001

Enhanced Avatar Control Using Neural Networks.
Proceedings of the Digital Content Creation, 2001

2000
Enhanced avatar control using neural networks.
Virtual Real., 2000

The Challenges of Digital Media: Research Issues and Future Directions.
Proceedings of the Computer Graphics International Conference, 2000

1999
A constrained inverse kinematics technique for real-time motion capture animation.
Vis. Comput., 1999

Human-Centered Computing, Online Communities, and Virtual Environments.
IEEE Computer Graphics and Applications, 1999

1998
Guest Editors' Introduction: Computer Animation for Virtual Humans.
IEEE Computer Graphics and Applications, 1998

Fraunhofer Institute: Building on a Decade of Computer Graphics Research.
IEEE Computer Graphics and Applications, 1998

Motion Control of Virtual Humans.
IEEE Computer Graphics and Applications, 1998

Real-Time Inverse Kinematics through Constrained Dynamics.
Proceedings of the Modelling and Motion Capture Techniques for Virtual Environments, 1998

Virtual worlds on the internet.
IEEE, ISBN: 978-0-8186-8700-6, 1998

1997
Visinet: Collaborative 3D Visualization and VR over ATM Networks.
IEEE Computer Graphics and Applications, 1997

Meeting the Future at the University of Michigan Media Union.
IEEE Computer Graphics and Applications, 1997

3D and Multimedia on the Information Superhighway.
IEEE Computer Graphics and Applications, 1997

1995
Editorial.
Virtual Real., 1995

Computer Graphics in Rapid Prototyping Technology [Guest Editor's Introduction].
IEEE Computer Graphics and Applications, 1995

1994
Research issues in the foundations of visualization.
IEEE Computer Graphics and Applications, 1994

1993
Developments in Multimedia Technologies and Learning Environments in the UK.
Proceedings of the Graphics, Design and Visualization, Proceedings of the IFIP TC5/WG5.2/WG5.10 CSI International Conference on Computer Graphics, 1993

1992
Interdisciplinary Techniques, Toolkits and Models for Scientific Visualization.
Proceedings of the Graphics Modeling and Visualization in Science and Technology, 1992

1988
Parallel processing for computer vision and display.
Proceedings of the Panel Proceedings of the 15th Annual Conference on Computer Graphics and Interactive Techniques, 1988

1987
The mathematics of computer graphics.
Vis. Comput., 1987

1985
Fundamental algorithms (panel session): retrospect and prospect.
Proceedings of the 12th Annual Conference on Computer Graphics and Interactive Techniques, 1985

1984
The storage, retrieval and display of integrated graphics and text (Panel).
Proceedings of the 11th Annual Conference on Computer Graphics and Interactive Techniques, 1984

1980
Line Tracking for Incremental Plotters.
Comput. J., 1980

1977
Line generation for incremental and raster devices.
Proceedings of the 4th Annual Conference on Computer Graphics and Interactive Techniques, 1977

1976
Graph Plotting in ALGOL 68-R.
Softw. Pract. Exp., 1976

1975
A machine independent, device independent graphical output system.
PhD thesis, 1975

Is APL a Viable Programming Language?
Comput. J., 1975


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