Thad Starner

Orcid: 0000-0001-8442-7842

Affiliations:
  • Georgia Institute of Technology, Atlanta, USA


According to our database1, Thad Starner authored at least 267 papers between 1992 and 2024.

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Bibliography

2024
Future So Bright, Gotta Wear Shades: Lens Tint May Affect Social Perception of Head-Worn Displays.
Proceedings of the Augmented Humans International Conference 2024, 2024

Looking From a Different Angle: Placing Head-Worn Displays Near the Nose.
Proceedings of the Augmented Humans International Conference 2024, 2024

GestureMark: Shortcut Input Technique using Smartwatch Touch Gestures for XR Glasses.
Proceedings of the Augmented Humans International Conference 2024, 2024

2023
Tap to Sign: Towards using American Sign Language for Text Entry on Smartphones.
Proc. ACM Hum. Comput. Interact., 2023

PopSign ASL v1.0: An Isolated American Sign Language Dataset Collected via Smartphones.
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023

Managing the Chaos: Approaches to Navigating Discussion Forums for Instructional Staff.
Proceedings of the Tenth ACM Conference on Learning @ Scale, 2023

Examinator v3.0: Cheating Detection in Online Take-Home Exams.
Proceedings of the Tenth ACM Conference on Learning @ Scale, 2023

Going Blank Comfortably: Positioning Monocular Head-Worn Displays When They are Inactive.
Proceedings of the 2023 International Symposium on Wearable Computers, 2023

Wireless Sensor Collar for Automatic Recognition of Canine Agility Activities.
Proceedings of the 2023 International Symposium on Wearable Computers, 2023

Symbiotic Artificial Intelligence: Order Picking And Ambient Sensing.
Proceedings of the IEEE International Conference on Acoustics, 2023

Comparing Methods to Study Social Acceptance of Smart Glasses.
Proceedings of the Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing, 2023

ToozKit: System for Experimenting with Captions on a Head-worn Display.
Proceedings of the Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing, 2023

First Bite/Chew: distinguish different types of food by first biting/chewing and the corresponding hand movement.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

First Bite/Chew: distinguish typical allergic food by two IMUs.
Proceedings of the Augmented Humans International Conference 2023, 2023

FingerSpeller: Camera-Free Text Entry Using Smart Rings for American Sign Language Fingerspelling Recognition.
Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, 2023

2022
Applying Compute-Proximal Energy Harvesting to Develop Self-Sustained Systems for Automobiles.
IEEE Pervasive Comput., 2022

During the COVID-19 Pandemic, Everyone Had a Head-up Display.
XRDS, 2022

Passive Haptic Rehearsal for Accelerated Piano Skill Acquisition.
CoRR, 2022

Post Recommendation System Impact on Student Participation and Performance in an Online AI Graduate Course.
Proceedings of the L@S'22: Ninth ACM Conference on Learning @ Scale, New York City, NY, USA, June 1, 2022

Preferences for Captioning on Emulated Head Worn Displays While in Group Conversation.
Proceedings of the 2022 ACM International Symposium on Wearable Computers, 2022

Learning Piano Songs with Passive Haptic Training: an Interactive Lesson.
Proceedings of the Adjunct Proceedings of the 2022 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2022 ACM International Symposium on Wearable Computers, 2022

SilentSpeller: Towards mobile, hands-free, silent speech text entry using electropalatography.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

WAG'D: Towards a Wearable Activity and Gait Detection Monitor for Sled Dogs.
Proceedings of the Ninth International Conference on Animal-Computer Interaction, 2022

Detecting Canine Mastication: A Wearable Approach.
Proceedings of the Ninth International Conference on Animal-Computer Interaction, 2022

2021
Proprioceptively displayed interfaces: aiding non-visual on-body input through active and passive touch.
Pers. Ubiquitous Comput., 2021

25 Years of ISWC.
IEEE Pervasive Comput., 2021

Towards Finding the Optimum Position in the Visual Field for a Head Worn Display Used for Task Guidance with Non-registered Graphics.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021

Comparing Order Picking Guidance with Microsoft Hololens, Magic Leap, Google Glass XE and Paper.
Proceedings of the HotMobile '21: The 22nd International Workshop on Mobile Computing Systems and Applications, 2021

Bit Whisperer: Enabling Ad-hoc, Short-range, Walk-Up-and-Share Data Transmissions via Surface-restricted Acoustics.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

MARS: Nano-Power Battery-free Wireless Interfaces for Touch, Swipe and Speech Input.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

JackMarker with GitDown: A Framework to Counter Plagiarism at Scale.
Proceedings of the L@S'21: Eighth ACM Conference on Learning @ Scale, 2021

Typing on Tap: Estimating a Finger-Worn One-Handed Chording Keyboard's Text Entry Rate.
Proceedings of the ISWC 2021: Proceedings of the 2021 ACM International Symposium on Wearable Computers, 2021

Mobile, Hands-free, Silent Speech Texting Using SilentSpeller.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Conversational Partner's Perception of Subtle Display Use for Monitoring Notifications.
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021

2020
OptoSense: Towards Ubiquitous Self-Powered Ambient Light Sensing Surfaces.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020

UbiquiTouch: Self Sustaining Ubiquitous Touch Interfaces.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020

Wearable vibrotactile stimulation for upper extremity rehabilitation in chronic stroke: clinical feasibility trial using the VTS Glove.
CoRR, 2020

SATURN: an introduction to the internet of materials.
Commun. ACM, 2020

Wearable Subtitles: Augmenting Spoken Communication with Lightweight Eyewear for All-day Captioning.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Towards an Understanding of Real-time Captioning on Head-worn Displays.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services: Expanding the Horizon of Mobile Interaction, 2020

BELT: Bluejeans codE Leak deTection.
Proceedings of the L@S'20: Seventh ACM Conference on Learning @ Scale, 2020

PARQR: Automatic Post Suggestion in the Piazza Online Forum to Support Degree Seeking Online Masters Students.
Proceedings of the L@S'20: Seventh ACM Conference on Learning @ Scale, 2020

Examinator: A Plagiarism Detection Tool for Take-Home Exams.
Proceedings of the L@S'20: Seventh ACM Conference on Learning @ Scale, 2020

Conversational greeting detection using captioning on head worn displays versus smartphones.
Proceedings of the ISWC '20: 2020 ACM International Symposium on Wearable Computers, 2020

An Auto Encoder For Audio Dolphin Communication.
Proceedings of the 2020 International Joint Conference on Neural Networks, 2020

E-Textile Microinteractions: Augmenting Twist with Flick, Slide and Grasp Gestures for Soft Electronics.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

KissGlass: Greeting Gesture Recognition using Smart Glasses.
Proceedings of the Augmented Humans International Conference, 2020

2019
SATURN: Technical and Design Challenges of Building a Self-sustaining Sound and Vibration Sensing Material.
GetMobile Mob. Comput. Commun., 2019

ISWC 2018: Towards Smarter Wearable Technologies That Blend With Our Bodies.
IEEE Pervasive Comput., 2019

Surface++: A Scalable and Self-sustainable Wireless Sound Sensing Surface.
Proceedings of the 17th Annual International Conference on Mobile Systems, 2019

Jack Watson: Addressing Contract Cheating at Scale in Online Computer Science Education.
Proceedings of the Sixth ACM Conference on Learning @ Scale, 2019

PARQR: Augmenting the Piazza Online Forum to Better Support Degree Seeking Online Masters Students.
Proceedings of the Sixth ACM Conference on Learning @ Scale, 2019

SelfSync: exploring self-synchronous body-based hotword gestures for initiating interaction.
Proceedings of the 23rd International Symposium on Wearable Computers, ISWC 2019, London, 2019

JacquardToolkit: enabling and exploring interactions with the Levi's jacquard jacket.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

JacquardToolkit: enabling interactions with the Levi's Jacquard jacket.
Proceedings of the 23rd International Symposium on Wearable Computers, ISWC 2019, London, 2019

A preliminary apparatus and teaching structure for passive tactile training of stenography.
Proceedings of the 2019 IEEE World Haptics Conference, 2019

Five Years of Graduate CS Education Online and at Scale.
Proceedings of the ACM Conference on Global Computing Education, 2019

Serpentine: A Self-Powered Reversibly Deformable Cord Sensor for Human Input.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

TongueBoard: An Oral Interface for Subtle Input.
Proceedings of the 10th Augmented Human International Conference 2019, 2019

2018
SATURN: A Thin and Flexible Self-powered Microphone Leveraging Triboelectric Nanogenerator.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

I/O Braid: Scalable Touch-Sensitive Lighted Cords Using Spiraling, Repeating Sensing Textiles and Fiber Optics.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

Seesaw: rapid one-handed synchronous gesture interface for smartwatches.
Proceedings of the 2018 ACM International Symposium on Wearable Computers, 2018

RF-pick: comparing order picking using a HUD with wearable RFID verification to traditional pick methods.
Proceedings of the 2018 ACM International Symposium on Wearable Computers, 2018

Towards haptic learning on a smartwatch.
Proceedings of the 2018 ACM International Symposium on Wearable Computers, 2018

Wear-a-CUDA: a GPU based dolphin whistle recognizer for underwater wearable computers.
Proceedings of the 2018 ACM International Symposium on Wearable Computers, 2018

ScratchVR: low-cost, calibration-free sensing for tactile input on mobile virtual reality enclosures.
Proceedings of the 2018 ACM International Symposium on Wearable Computers, 2018

Wristwash: towards automatic handwashing assessment using a wrist-worn device.
Proceedings of the 2018 ACM International Symposium on Wearable Computers, 2018

FingerPing: Recognizing Fine-grained Hand Poses using Active Acoustic On-body Sensing.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Automated Data Gathering and Training Tool for Personalized "Itchy Nose".
Proceedings of the 9th Augmented Human International Conference, 2018

Technology for working dogs.
Proceedings of the Fifth International Conference on Animal-Computer Interaction, 2018

2017
FingerSound: Recognizing unistroke thumb gestures using a ring.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Passive Haptic Training to Improve Speed and Performance on a Keypad.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

SynchroWatch: One-Handed Synchronous Smartwatch Gestures Using Correlation and Magnetic Sensing.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Effects of Lateral Eye Displacement on Comfort While Reading from a Video Display Terminal.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Predicting the Suitability of Service Animals Using Instrumented Dog Toys.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

EarBit: Using Wearable Sensors to Detect Eating Episodes in Unconstrained Environments.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

A method to evaluate haptic interfaces for working dogs.
Int. J. Hum. Comput. Stud., 2017

Canine-Centered Computing.
Found. Trends Hum. Comput. Interact., 2017

Data-Free Knowledge Distillation for Deep Neural Networks.
CoRR, 2017

Bioacoustics-Based Human-Body-Mediated Communication.
Computer, 2017

FingOrbits: interaction with wearables using synchronized thumb movements.
Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

Itchy nose: discreet gesture interaction using EOG sensors in smart eyewear.
Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

Effects of head-worn display lateral position on visual comfort while reading.
Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

MAGIC Summoning: Towards Automatic Suggesting and Testing of Gestures with Low Probability of False Positives During Use.
Proceedings of the Gesture Recognition, 2017

2016
TapSkin: Recognizing On-Skin Input for Smartwatches.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

WatchOut: extending interactions on a smartwatch with inertial sensing.
Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

A comparison of order picking methods augmented with weight checking error detection.
Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

MoodLens: towards improving nonverbal emotional expression with an in-lens fiber optic display.
Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Creating collar-sensed motion gestures for dog-human communication in service applications.
Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Tactile taps teach rhythmic text entry: passive haptic learning of morse code.
Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Whoosh: non-voice acoustics for low-cost, hands-free, and rapid input on smartwatches.
Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Feature Learning and Automatic Segmentation for Dolphin Communication Analysis.
Proceedings of the Interspeech 2016, 2016

Smooth eye movement interaction using EOG glasses.
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016

Solar system: smooth pursuit interactions using EOG glasses.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Canine computer interaction: towards designing a touchscreen interface for working dogs.
Proceedings of the Third International Conference on Animal-Computer Interaction, 2016

Search and rescue: dog and handler collaboration through wearable and mobile interfaces.
Proceedings of the Third International Conference on Animal-Computer Interaction, 2016

2015
FIDO - Facilitating interactions for dogs with occupations: wearable communication interfaces for working dogs.
Pers. Ubiquitous Comput., 2015

Wearable Computing: The New Dress Code [Guest editors' introduction].
Computer, 2015

Order Picking with Head-Up Displays.
Computer, 2015

Toward Silent-Speech Control of Consumer Wearables.
Computer, 2015

A wearable vibration glove for improving hand sensation in persons with Spinal Cord Injury using Passive Haptic Rehabilitation.
Proceedings of the 9th International Conference on Pervasive Computing Technologies for Healthcare, 2015

Leveraging Mobile Technology to Increase the Permanent Adoption of Shelter Dogs.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015

Comparing order picking assisted by head-up display versus pick-by-light with explicit pick confirmation.
Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

A wearable system for detecting eating activities with proximity sensors in the outer ear.
Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Detecting Mastication: A Wearable Approach.
Proceedings of the 2015 ACM on International Conference on Multimodal Interaction, Seattle, WA, USA, November 09, 2015

Development of a custom keyboard for extended use in salt water.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Stick it in your ear: building an in-ear jaw movement sensor.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Towards Passive Haptic Learning of piano songs.
Proceedings of the 2015 IEEE World Haptics Conference, 2015

Hand detection in American Sign Language depth data using domain-driven random forest regression.
Proceedings of the 11th IEEE International Conference and Workshops on Automatic Face and Gesture Recognition, 2015

The Glass Class: Designing Wearable Interfaces.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Towards a canine-human communication system based on head gestures.
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015

2014
How Wearables Worked their Way into the Mainstream.
IEEE Pervasive Comput., 2014

Two-Way Communication between Working Dogs and Their Handlers.
IEEE Pervasive Comput., 2014

Going to the dogs: towards an interactive touchscreen interface for working dogs.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Texting while walking: an evaluation of mini-qwerty text input while on-the-go.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

Canine reachability of snout-based wearable inputs.
Proceedings of the ISWC'14, 2014

Passive haptic learning of Braille typing.
Proceedings of the ISWC'14, 2014

The tongue and ear interface: a wearable system for silent speech recognition.
Proceedings of the ISWC'14, 2014

A comparison of order picking assisted by head-up display (HUD), cart-mounted display (CMD), light, and paper pick list.
Proceedings of the ISWC'14, 2014

Probabilistic extraction and discovery of fundamental units in dolphin whistles.
Proceedings of the IEEE International Conference on Acoustics, 2014

Passive haptic learning of typing skills facilitated by wearable computers.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Note from the editors of the special issue of the best paper nominees from the 2011 International Symposium on Wearable Computers.
Pers. Ubiquitous Comput., 2013

Project Glass: An Extension of the Self.
IEEE Pervasive Comput., 2013

MAGIC summoning: towards automatic suggesting and testing of gestures with low probability of false positives during use.
J. Mach. Learn. Res., 2013

Can i wash it?: the effect of washing conductive materials usedin making textile based wearable electronic interfaces.
Proceedings of the 17th Annual International Symposium on Wearable Computers. ISWC 2013, 2013

Wearable computing: through the looking glass.
Proceedings of the 17th Annual International Symposium on Wearable Computers. ISWC 2013, 2013

Don't mind me touching my wrist: a case study of interacting with on-body technology in public.
Proceedings of the 17th Annual International Symposium on Wearable Computers. ISWC 2013, 2013

An underwater wearable computer for two way human-dolphin communication experimentation.
Proceedings of the 17th Annual International Symposium on Wearable Computers. ISWC 2013, 2013

FIDO - facilitating interactions for dogs with occupations: wearable dog-activated interfaces.
Proceedings of the 17th Annual International Symposium on Wearable Computers. ISWC 2013, 2013

The electronic textile interface workshop: Facilitating interdisciplinary collaboration.
Proceedings of the Social Implications of Wearable Computing and Augmediated Reality in Everyday Life: 2013 IEEE International Symposium on Technology and Society, 2013

2012
Monitoring children's developmental progress using augmented toys and activity recognition.
Pers. Ubiquitous Comput., 2012

Textile Interfaces: Embroidered Jog-Wheel, Beaded Tilt Sensor, Twisted Pair Ribbon, and Sound Sequins.
Proceedings of the 16th International Symposium on Wearable Computers, 2012

Studying Order Picking in an Operating Automobile Manufacturing Plant.
Proceedings of the 16th International Symposium on Wearable Computers, 2012

2011
AirTouch: Synchronizing In-air Hand Gesture and On-body Tactile Feedback to Augment Mobile Gesture Interaction.
Proceedings of the 15th IEEE International Symposium on Wearable Computers (ISWC 2011), 2011

American sign language recognition with the kinect.
Proceedings of the 13th International Conference on Multimodal Interfaces, 2011

Evaluation of graphical user-interfaces for order picking using head-mounted displays.
Proceedings of the 13th International Conference on Multimodal Interfaces, 2011

CopyCat: An American Sign Language game for deaf children.
Proceedings of the Ninth IEEE International Conference on Automatic Face and Gesture Recognition (FG 2011), 2011

MAGIC 2.0: A web tool for false positive prediction and prevention for gesture recognition systems.
Proceedings of the Ninth IEEE International Conference on Automatic Face and Gesture Recognition (FG 2011), 2011

We need to communicate!: helping hearing parents of deaf children learn american sign language.
Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility, 2011

2010
Mobile Music Touch: Vibration stimulus in hand rehabilitation.
Proceedings of the 4th International Conference on Pervasive Computing Technologies for Healthcare, 2010

Touchfire: Towards a glove-mounted tactile display for rendering temperature readings for firefighters.
Proceedings of the 14th IEEE International Symposium on Wearable Computers (ISWC 2010), 2010

Mobile Music Touch: The effect of primary tasks on passively learning piano sequences.
Proceedings of the 14th IEEE International Symposium on Wearable Computers (ISWC 2010), 2010

The Textile Interface Swatchbook: Creating graphical user interface-like widgets with conductive embroidery.
Proceedings of the 14th IEEE International Symposium on Wearable Computers (ISWC 2010), 2010

Dancing in the Streets: The design and evaluation of a wearable health game.
Proceedings of the 14th IEEE International Symposium on Wearable Computers (ISWC 2010), 2010

American Sign Language Phrase Verification in an Educational Game for Deaf Children.
Proceedings of the 20th International Conference on Pattern Recognition, 2010

Recognizing Sign Language from Brain Imaging.
Proceedings of the 20th International Conference on Pattern Recognition, 2010

Improving the language ability of deaf signing children through an interactive American sign language-based video game.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

A study of cultural effects on mobile-collocated group photo sharing.
Proceedings of the 2010 International ACM SIGGROUP Conference on Supporting Group Work, 2010

A novel approach to American Sign Language (ASL) phrase verification using reversed signing.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2010

An empirical task analysis of warehouse order picking using head-mounted displays.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

BuzzWear: alert perception in wearable tactile displays on the wrist.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Mobile music touch: mobile tactile stimulation for passive learning.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Improving the form factor of a wrist-based mobile gesture interface.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

MAGIC: a motion gesture design tool.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

An evaluation of video intelligibility for novice american sign language learners on a mobile device.
Proceedings of the 12th International ACM SIGACCESS Conference on Computers and Accessibility, 2010

2009
A model of two-thumb chording on a phone keypad.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

A Naive Technique Correcting Time-Series Data for Recognition Applications.
Proceedings of the 13th IEEE International Symposium on Wearable Computers (ISWC 2009), 2009

Is It Gropable? - Assessing the Impact of Mobility on Textile Interfaces.
Proceedings of the 13th IEEE International Symposium on Wearable Computers (ISWC 2009), 2009

Learning the basic units in American Sign Language using discriminative segmental feature selection.
Proceedings of the IEEE International Conference on Acoustics, 2009

Mobile gesture interaction using wearable tactile displays.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Application Design for Wearable Computing
Synthesis Lectures on Mobile and Pervasive Computing, Morgan & Claypool Publishers, ISBN: 978-3-031-02476-4, 2008

An investigation into round touchscreen wristwatch interaction.
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008

Stop burdening your eyes: A wearable electro-tactile display.
Proceedings of the 12th IEEE International Symposium on Wearable Computers (ISWC 2008), September 28, 2008

Localization and 3D reconstruction of urban scenes using GPS.
Proceedings of the 12th IEEE International Symposium on Wearable Computers (ISWC 2008), September 28, 2008

PianoTouch: A wearable haptic piano instruction system for passive learning of piano skills.
Proceedings of the 12th IEEE International Symposium on Wearable Computers (ISWC 2008), September 28, 2008

AstroWheelie: A wheelchair based exercise game.
Proceedings of the 12th IEEE International Symposium on Wearable Computers (ISWC 2008), September 28, 2008

Reading Your Mind: Interfaces for Wearable Computing.
Proceedings of the International Symposium on Ubiquitous Virtual Reality, 2008

Discriminative feature selection for hidden Markov models using Segmental Boosting.
Proceedings of the IEEE International Conference on Acoustics, 2008

Automatic whiteout++: correcting mini-QWERTY typing errors using keypress timing.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Quickdraw: the impact of mobility and on-body placement on device access time.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

TTY phone: direct, equal emergency access for the deaf.
Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility, 2008

American sign language vocabulary: computer aided instruction for non-signers.
Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility, 2008

Designing toys with automatic play characterization for supporting the assessment of a child's development.
Proceedings of the 7th International Conference on Interaction Design and Children, 2008

2007
A Wearable User's Dashboard and Turn Signals.
IEEE Pervasive Comput., 2007

Pervasive Computing and Autism: Assisting Caregivers of Children with Special Needs.
IEEE Pervasive Comput., 2007

The Gesture Watch: A Wireless Contact-free Gesture based Wrist Interface.
Proceedings of the 11th IEEE International Symposium on Wearable Computers (ISWC 2007), 2007

Hambone: A Bio-Acoustic Gesture Interface.
Proceedings of the 11th IEEE International Symposium on Wearable Computers (ISWC 2007), 2007

Electronic Communication: Themes from a Case Study of the Deaf Community.
Proceedings of the Human-Computer Interaction, 2007

Improving Activity Discovery with Automatic Neighborhood Estimation.
Proceedings of the IJCAI 2007, 2007

Detecting Subdimensional Motifs: An Efficient Algorithm for Generalized Multivariate Pattern Discovery.
Proceedings of the 7th IEEE International Conference on Data Mining (ICDM 2007), 2007

GART: The Gesture and Activity Recognition Toolkit.
Proceedings of the Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments, 2007

Revisiting and validating a model of two-thumb text entry.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Recognizing Soldier Activities in the Field.
Proceedings of the 4th International Workshop on Wearable and Implantable Body Sensor Networks, 2007

Discovering Multivariate Motifs using Subsequence Density Estimation and Greedy Mixture Learning.
Proceedings of the Twenty-Second AAAI Conference on Artificial Intelligence, 2007

2006
Activity Recognition of Assembly Tasks Using Body-Worn Microphones and Accelerometers.
IEEE Trans. Pattern Anal. Mach. Intell., 2006

Experimental Evaluations of the Twiddler One-Handed Chording Mobile Keyboard.
Hum. Comput. Interact., 2006

Reading on-the-go: a comparison of audio and hand-held displays.
Proceedings of the 8th Conference on Human-Computer Interaction with Mobile Devices and Services, 2006

A Wearable Interface for Topological Mapping and Localization in Indoor Environments.
Proceedings of the Location- and Context-Awareness, Second International Workshop, 2006

ActionGSR: A Combination Galvanic Skin Response-Accelerometer for Physiological Measurements in Active Environments.
Proceedings of the Tenth IEEE International Symposium on Wearable Computers (ISWC 2006), 2006

Discovering Characteristic Actions from On-Body Sensor Data.
Proceedings of the Tenth IEEE International Symposium on Wearable Computers (ISWC 2006), 2006

The Korean twiddler: one-handed chording text entry for Korean mobile phones.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

American sign language recognition in game development for deaf children.
Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility, 2006

2005
Missing the wave? Scattershot funding has its costs.
IEEE Pervasive Comput., 2005

Wearable computing for the developing world.
IEEE Pervasive Comput., 2005

Energy scavenging for mobile and wireless electronics.
IEEE Pervasive Comput., 2005

Providing support for mobile calendaring conversations: a wizard of oz evaluation of dual--purpose speech.
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005

Recognizing Mimicked Autistic Self-Stimulatory Behaviors Using HMMs.
Proceedings of the Ninth IEEE International Symposium on Wearable Computers (ISWC 2005), 2005

The Impacts of Limited Visual Feedback on Mobile Text Entry for the Twiddler and Mini-QWERTY Keyboards.
Proceedings of the Ninth IEEE International Symposium on Wearable Computers (ISWC 2005), 2005

Recognizing and Discovering Human Actions from On-Body Sensor Data.
Proceedings of the 2005 IEEE International Conference on Multimedia and Expo, 2005

A gesture-based american sign language game for deaf children.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

An empirical study of typing rates on mini-QWERTY keyboards.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Development of an American Sign Language game for deaf children.
Proceedings of the Interaction Design and Children, 2005

2004
Keyboards Redux: Fast Mobile Text Entry.
IEEE Pervasive Comput., 2004

Mobile Phones as Computing Devices: The Viruses are Coming!
IEEE Pervasive Comput., 2004

Augmenting conversations using dual-purpose speech.
Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology, 2004

Recognizing Workshop Activity Using Body Worn Microphones and Accelerometers.
Proceedings of the Pervasive Computing, 2004

Augmenting a pH Medical Study with Wearable Video for Treatment of GERD.
Proceedings of the 8th International Symposium on Wearable Computers (ISWC 2004), 31 October, 2004

FreeDigiter: A Contact-Free Device for Gesture Control.
Proceedings of the 8th International Symposium on Wearable Computers (ISWC 2004), 31 October, 2004

Expert Chording Text Entry on the Twiddler One-Handed Keyboard.
Proceedings of the 8th International Symposium on Wearable Computers (ISWC 2004), 31 October, 2004

Recognizing Song-Based Blink Patterns: Applications for Restricted and Universal Access.
Proceedings of the Sixth IEEE International Conference on Automatic Face and Gesture Recognition (FGR 2004), 2004

Towards a One-Way American Sign Language Translator.
Proceedings of the Sixth IEEE International Conference on Automatic Face and Gesture Recognition (FGR 2004), 2004

Use of mobile appointment scheduling devices.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

Twiddler typing: one-handed chording text entry for mobile phones.
Proceedings of the 2004 Conference on Human Factors in Computing Systems, 2004

2003
Using GPS to learn significant locations and predict movement across multiple users.
Pers. Ubiquitous Comput., 2003

Powerful Change Part 1: Batteries and Possible Alternatives for the Mobile Market.
IEEE Pervasive Comput., 2003

The Enigmatic Display.
IEEE Pervasive Comput., 2003

Universal Design: Lessons for Wearable Computing.
IEEE Pervasive Comput., 2003

The perceptive workbench: Computer-vision-based gesture tracking, object tracking, and 3D reconstruction for augmented desks.
Mach. Vis. Appl., 2003

SoundButton: Design of a Low Power Wearable Audio Classification System.
Proceedings of the 7th International Symposium on Wearable Computers (ISWC 2003), 2003

KeyMenu: A Keyboard Based Hierarchical Menu.
Proceedings of the 7th International Symposium on Wearable Computers (ISWC 2003), 2003

Using Multiple Sensors for Mobile Sign Language Recognition.
Proceedings of the 7th International Symposium on Wearable Computers (ISWC 2003), 2003

Georgia tech gesture toolkit: supporting experiments in gesture recognition.
Proceedings of the 5th International Conference on Multimodal Interfaces, 2003

Expectation Grammars: Leveraging High-Level Expectations for Activity Recognition.
Proceedings of the 2003 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2003), 2003

2002
Attention, Memory, and Wearable Interfaces.
IEEE Pervasive Comput., 2002

The Role of Speech Input in Wearable Computing.
IEEE Pervasive Comput., 2002

Wearable Agents.
IEEE Pervasive Comput., 2002

Wearable Computers: No Longer Science Fiction.
IEEE Pervasive Comput., 2002

Web Technologies - Thick Clients for Personal Wireless Devices.
Computer, 2002

Evaluation of a Multimodal Interface for 3D Terrain Visualization.
Proceedings of the 13th IEEE Visualization Conference, 2002

Speech and Gesture Multimodal Control of a Whole Earth 3D Visualization Environment.
Proceedings of the 4th Joint Eurographics - IEEE TCVG Symposium on Visualization, 2002

Learning Significant Locations and Predicting User Movement with GPS.
Proceedings of the 6th International Symposium on Wearable Computers (ISWC 2002), 2002

2001
The Challenges of Wearable Computing: Part 2.
IEEE Micro, 2001

The Challenges of Wearable Computing: Part 1.
IEEE Micro, 2001

Mobile Capture for Wearable Computer Usability Testing.
Proceedings of the 5th International Symposium on Wearable Computers (ISWC 2001), 2001

Integration of Wireless Gesture Tracking, Object Tracking, and 3D Reconstruction in the Perceptive Workbench.
Proceedings of the Computer Vision Systems, Second International Workshop, 2001

2000
An overview of the international symposium on wearable computers 1998.
ACM SIGCHI Bull., 2000

Toward Spontaneous Interaction with the Perceptive Workbench.
IEEE Computer Graphics and Applications, 2000

The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments.
Proceedings of the Virtual Reality 2000 Conference, 2000

MIND-WARPING: towards creating a compelling collaborative augmented reality game.
Proceedings of the 5th International Conference on Intelligent User Interfaces, 2000

The Gesture Pendant: A Self-illuminating, Wearable, Infrared Computer Vision System for Home Automation Control and Medical Monitoring.
Proceedings of the Fourth International Symposium on Wearable Computers (ISWC 2000), 2000

Finding Location Using Omnidirectional Video on a Wearable Computing Platform.
Proceedings of the Fourth International Symposium on Wearable Computers (ISWC 2000), 2000

A Context-Based Document System for Wearable Computers.
Proceedings of the Fourth International Symposium on Wearable Computers (ISWC 2000), 2000

Living laboratories: the future computing environments group at the Georgia Institute of Technology.
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000

1999
Heat Dissipation in Wearable Computers Aided by Thermal Coupling with the User.
Mob. Networks Appl., 1999

Wearable Devices: New Ways to Manage Information.
Computer, 1999

The Aware Home: A Living Laboratory for Ubiquitous Computing Research.
Proceedings of the Cooperative Buildings, 1999

1998
Real-Time American Sign Language Recognition Using Desk and Wearable Computer Based Video.
IEEE Trans. Pattern Anal. Mach. Intell., 1998

Interfaces For Wearable Computers.
Proceedings of the 1998 Virtual Reality Annual International Symposium, 1998

Privacy, Wearable Computers, and Recording Technology.
Proceedings of the Second International Symposium on Wearable Computers (ISWC 1998), 1998

Visual Contextual Awareness in Wearable Computing.
Proceedings of the Second International Symposium on Wearable Computers (ISWC 1998), 1998

A Heat Dissipation Tutorial for Wearable Computers.
Proceedings of the Second International Symposium on Wearable Computers (ISWC 1998), 1998

A Wearable Computer Based American Sign Language Recognizer.
Proceedings of the Assistive Technology and Artificial Intelligence, 1998

1997
A Wearable Computer-Based American Sign Language Recogniser.
Pers. Ubiquitous Comput., 1997

Augmented Reality Through Wearable Computing.
Presence Teleoperators Virtual Environ., 1997

Perceptive Spaces for Performance and Entertainment Untethered Interaction Using Computer Vision and Audition.
Appl. Artif. Intell., 1997

The Locust Swarm: An Enviromentally-Powered, Networkless Location and Messaging System.
Proceedings of the First International Symposium on Wearable Computers (ISWC 1997), 1997

The Digital Doctor: An Experiment in Wearable Telemedicine.
Proceedings of the First International Symposium on Wearable Computers (ISWC 1997), 1997

Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers.
Proceedings of the First International Symposium on Wearable Computers (ISWC 1997), 1997

1996
Human-Powered Wearable Computing.
IBM Syst. J., 1996

Remembrance Agent: A Continuously Running Automated Information Retrieval System.
Proceedings of the First International Conference on the Practical Application of Intelligent Agents and Multi-Agent Technology, 1996

1994
On-Line Cursive Handwriting Recognition Using Hidden Markov Models and Statistical Grammars.
Proceedings of the Human Language Technology, 1994

On-line cursive handwriting recognition using speech recognition methods.
Proceedings of ICASSP '94: IEEE International Conference on Acoustics, 1994

View-based and modular eigenspaces for face recognition.
Proceedings of the Conference on Computer Vision and Pattern Recognition, 1994

1993
Visually Controlled Graphics.
IEEE Trans. Pattern Anal. Mach. Intell., 1993

Device Synchronization Using an Optimal Linear Filter.
Proceedings of the Virtual Reality Systems, 1993

1992
Synchronization in Virtual Realities.
Presence Teleoperators Virtual Environ., 1992

Device Synchronization Using an Optimal Linear Filter.
Proceedings of the 1992 Symposium on Interactive 3D Graphics, SI3D '92, Cambridge, MA, USA, March 29, 1992


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