According to our database1, Sercan Sengün authored at least 11 papers between 2013 and 2020.
Legend:Book In proceedings Article PhD thesis Other
The effect of numerical and textual information on visual engagement and perceptions of AI-driven persona interfaces.
Proceedings of the IUI '20: 25th International Conference on Intelligent User Interfaces, 2020
Personas and Analytics: A Comparative User Study of Efficiency and Effectiveness for a User Identification Task.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019
Exploring the Relationship Between Game Content and Culture-based Toxicity: A Case Study of League of Legends and MENA Players.
Proceedings of the 30th ACM Conference on Hypertext and Social Media, 2019
Design Issues in Automatically Generated Persona Profiles: A Qualitative Analysis from 38 Think-Aloud Transcripts.
Proceedings of the 2019 Conference on Human Information Interaction and Retrieval, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
From 2, 772 segments to five personas: Summarizing a diverse online audience by generating culturally adapted personas.
First Monday, 2018
Generating Cultural Personas from Social Data: A Perspective of Middle Eastern Users.
Proceedings of the 5th International Conference on Future Internet of Things and Cloud Workshops, 2017
Culturally-Grounded Analysis of Everyday Creativity in Social Media: A Case Study in Qatari Context.
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017
Proceedings of the Interactive Storytelling - 6th International Conference, 2013