Shigeru Muraki

According to our database1, Shigeru Muraki authored at least 23 papers between 1991 and 2008.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2008
An Effective Load Balancing Scheme for 3D Texture-Based Sort-Last Parallel Volume Rendering on GPU Clusters.
IEICE Trans. Inf. Syst., 2008

2006
A survey of medical applications of 3D image analysis and computer graphics.
Syst. Comput. Jpn., 2006

Diffusion-Based Tractography: Visualizing Dense White Matter Connectivity from 3D Tensor Fields.
Proceedings of the 5th Eurographics / IEEE VGTC International Workshop on Volume Graphics, 2006

2005
Cortical activity in multiple motor areas during sequential finger movements: An application of independent component analysis.
NeuroImage, 2005

2004
Application of independent component analysis to magnetic resonance imaging for enhancing the contrast of gray and white matter.
NeuroImage, 2004

2003
Recent advances in hardware-accelerated volume rendering.
Comput. Graph., 2003

The Design and Evaluation of a Pipelined Image Compositing Device for Massively Parallel Volume Rendering.
Proceedings of the 3rd Eurographics / IEEE TCVG International Workshop on Volume Graphics, 2003

A PC Cluster System for Simultaneous Interactive Volumetric Modeling and Visualization.
Proceedings of the IEEE Symposium on Parallel and Large-Data Visualization and Graphics 2003, 2003

2002
ISpace: Interactive Volume Data Classification Techniques Using Independent Component Analysis.
Proceedings of the 10th Pacific Conference on Computer Graphics and Applications, 2002

2001
An Attempt for Coloring Multichannel MR Imaging Data.
IEEE Trans. Vis. Comput. Graph., 2001

Next-generation visual supercomputing using PC clusters with volume graphics hardware devices.
Proceedings of the 2001 ACM/IEEE conference on Supercomputing, 2001

2000
Basic research for coloring multichannel MRI data.
Proceedings of the 11th IEEE Visualization Conference, 2000

A Study on Spatial and Temporal Visual Simulation of Nerve Excitement Propagation.
Proceedings of the IEEE-INNS-ENNS International Joint Conference on Neural Networks, 2000

1998
Physically-based Animation of Volumetric Objects.
Proceedings of the Computer Animation 1998, 1998

1997
Interactive volume rendering for virtual colonoscopy.
Proceedings of the 8th IEEE Visualization Conference, 1997

Virtual voyage: interactive navigation in the human colon.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

1995
Multiscale Volume Representation by a DoG Wavelet.
IEEE Trans. Vis. Comput. Graph., 1995

Multiscale 3D Edge Representation of Volume Data by a DOG Wavelet.
Proceedings of the 1994 Symposium on Volume Visualization, 1995

1993
Volume data and wavelet transforms.
IEEE Computer Graphics and Applications, 1993

Symbol recognition and surface reconstruction from topographic map by parallel method.
Proceedings of the 2nd International Conference Document Analysis and Recognition, 1993

1992
Surface reconstruction from a contour line image by regularization.
Syst. Comput. Jpn., 1992

Approximation and Rendering of Volume Data Using Wavelet Transforms.
Proceedings of the 3rd IEEE Visualization Conference, 1992

1991
Volumetric shape description of range data using "Blobby Model".
Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 1991


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