Stefano Cacciaguerra

According to our database1, Stefano Cacciaguerra authored at least 10 papers between 2002 and 2010.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2010
Meeting Interactivity Requirements in Mobile E-Witness: An Experimental Study.
Wireless Personal Communications, 2010

2008
The Playing Session: Enhanced Playability for Mobile Gamers in Massive Metaverses.
Int. J. Computer Games Technology, 2008

Enhancing Mobile E-Witness with Access Point Selection Policies.
Proceedings of the Fifth International Conference on Information Technology: New Generations (ITNG 2008), 2008

2007
Mobile Virtual Worlds: A Proximity Based Evolution.
Proceedings of the GAMEON'2007, 2007

2006
Multimedia Entertainment Applications.
Proceedings of the Encyclopedia of Multimedia, 2006

Interactivity-Loss Avoidance in Event Delivery Synchronization for Mirrored Game Architectures.
IEEE Trans. Multimedia, 2006

2005
A RIO-like technique for interactivity loss-avoidance in fast-paced multiplayer online games.
Computers in Entertainment, 2005

Car racing through the streets of the web: a high-speed 3D game over a fast synchronization service.
Proceedings of the 14th international conference on World Wide Web, 2005

2004
On Distributing Interactive Storytelling: Issues of Event Synchronization and a Solution.
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2004

2002
MoKa: A Wireless Internet Application for Delivering Mobile Karaoke on UMTS Devices.
Proceedings of the IASTED International Conference on Communications, 2002


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