Sujin Jang

Orcid: 0000-0002-2723-5606

According to our database1, Sujin Jang authored at least 12 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2024
CMDA: Cross-Modal and Domain Adversarial Adaptation for LiDAR-Based 3D Object Detection.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

2023
Advanced modeling method for quantifying cumulative subjective fatigue in mid-air interaction.
Int. J. Hum. Comput. Stud., 2023

STXD: Structural and Temporal Cross-Modal Distillation for Multi-View 3D Object Detection.
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023

2022
Towards a Snake-Like Flexible Robot With Variable Stiffness Using an SMA Spring-Based Friction Change Mechanism.
IEEE Robotics Autom. Lett., 2022

DaDA: Distortion-aware Domain Adaptation for Unsupervised Semantic Segmentation.
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022

2021
Restoring and Mining the Records of the Joseon Dynasty via Neural Language Modeling and Machine Translation.
CoRR, 2021

2017
Cultural Brokerage and Creative Performance in Multicultural Teams.
Organ. Sci., 2017

Modeling Cumulative Arm Fatigue in Mid-Air Interaction based on Perceived Exertion and Kinetics of Arm Motion.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
MotionFlow: Visual Abstraction and Aggregation of Sequential Patterns in Human Motion Tracking Data.
IEEE Trans. Vis. Comput. Graph., 2016

2015
A Collaborative Filtering Approach to Real-Time Hand Pose Estimation.
Proceedings of the 2015 IEEE International Conference on Computer Vision, 2015

2014
GestureAnalyzer: visual analytics for pattern analysis of mid-air hand gestures.
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014

PuppetX: a framework for gestural interactions with user constructed playthings.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014


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