Taejin Ha

According to our database1, Taejin Ha authored at least 36 papers between 2006 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2019
Seamless Virtualized Controller Migration for Drone Applications.
IEEE Internet Comput., 2019

2017
Scalable Traffic Sampling Using Centrality Measure on Software-Defined Networks.
IEEE Commun. Mag., 2017

Quality-of-service aware resource allocation for virtual machines.
Proceedings of the 2017 International Conference on Information Networking, 2017

TiTAN: Exploring Midair Text Entry using Freehand Input.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Suspicious Flow Forwarding for Multiple Intrusion Detection Systems on Software-Defined Networks.
IEEE Netw., 2016

Suspicious traffic sampling for intrusion detection in software-defined networks.
Comput. Networks, 2016

2015
Zero-buffer data delivery for industrial networks.
Proceedings of the Seventh International Conference on Ubiquitous and Future Networks, 2015

K-Culture Time Machine: Development of Creation and Provision Technology for Time-Space-Connected Cultural Contents.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Context, 2015

2014
WeARHand: Head-worn, RGB-D camera-based, bare-hand user interface with visually enhanced depth perception.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014

AR Petite Theater: Augmented reality storybook for supporting children's empathy behavior.
Proceedings of the 2014 IEEE International Symposium on Mixed and Augmented Reality, 2014

A multi-channel assignment for wireless networks with a limited number of channels.
Proceedings of the Sixth International Conference on Ubiquitous and Future Networks, 2014

TDoA localization for wireless networks with imperfect clock synchronization.
Proceedings of the International Conference on Information Networking 2014, 2014

Hand Tracking with a Near-Range Depth Camera for Virtual Object Manipulation in an Wearable Augmented Reality.
Proceedings of the Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments, 2014

Design Considerations for Implementing an Interactive DigiLog Book.
Proceedings of the Digital Heritage. Progress in Cultural Heritaage: Documentation, Preservation, and Protection, 2014

Scalable network intrusion detection on virtual SDN environment.
Proceedings of the 3rd IEEE International Conference on Cloud Networking, 2014

2013
Context-of-Interest Driven Trans-Space Convergence for Spatial Co-presence.
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2013

Enhancing Social Presence in Augmented Reality-Based Telecommunication System.
Proceedings of the Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments, 2013

DigiLog Space Generator for Tele-Collaboration in an Augmented Reality Environment.
Proceedings of the Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments, 2013

MARS: measurement-based allocation of vm resources for cloud data centers.
Proceedings of the 2013 workshop on Student workhop, 2013

ARWand for an augmuented world builder.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013

Poster: A pilot study on stepwise 6-DoF manipulation of virtual 3D objects using smartphone in wearable augmented reality environment.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013

2012
An interactive 3D movement path manipulation method in an augmented reality environment.
Interact. Comput., 2012

Power Control for Wireless Networks with a Limited Number of Channels.
Proceedings of the Multiple Access Communications - 5th International Workshop, 2012

DigiLog Space: Real-Time Dual Space Registration and Dynamic Information Visualization for 4D+ Augmented Reality.
Proceedings of the 2012 International Symposium on Ubiquitous Virtual Reality, 2012

Miniature alive: augmented reality-based interactive digilog experience in miniature exhibition.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Digilog book for temple bell tolling experience based on interactive augmented reality.
Virtual Real., 2011

Conceptualizing u-Content Ecosystem in Ubiquitous VR Environments.
Proceedings of the 2011 International Symposium on Ubiquitous Virtual Reality (ISUVR), 2011

ARWand: Phone-Based 3D Object Manipulation in Augmented Reality Environment.
Proceedings of the 2011 International Symposium on Ubiquitous Virtual Reality (ISUVR), 2011

Foundation of a New Digital Ecosystem for u-Content: Needs, Definition, and Design.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

2010
An empirical evaluation of virtual hand techniques for 3D object manipulation in a tangible augmented reality environment.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2010

2007
Graphical Tangible User Interface for a AR Authoring Tool in Product Design Environment.
Proceedings of the 5th International Symposium on Ubiquitous Virtual Reality ISUVR'07, 2007

Usability Test of Immersion for Augmented Reality Based Product Design.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007

2006
Garden Alive: an Emotionally Intelligent Interactive Garden.
Int. J. Virtual Real., 2006

Bare Hand Interface for Interaction in the Video See-Through HMD Based Wearable AR Environment.
Proceedings of the Entertainment Computing, 2006

Air-Jet Button Effects in AR.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006

Enhancing Immersiveness in AR-Based Product Design.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006


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