Amy Hurst

Orcid: 0000-0002-0274-0091

Affiliations:
  • University of Maryland, Baltimore, MD, USA


According to our database1, Amy Hurst authored at least 102 papers between 2001 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Youths' Usage of an Informal Chatting Tool in an After-school 3D Print Shop.
Proc. ACM Hum. Comput. Interact., April, 2023

Tangible Progress: Tools, Techniques, and Impacts of Teaching Web Development to Screen Reader Users.
ACM Trans. Access. Comput., March, 2023

"We Avoid PDFs": Improving Notation Access for Blind and Visually Impaired Musicians.
Proceedings of the Information for a Better World: Normality, Virtuality, Physicality, Inclusivity, 2023

A Quantitative Study of Youth Employees' Use of an Informal Chatting Tool at a Workforce Training Program.
Proceedings of the IEEE Frontiers in Education Conference, 2023

Exploring Roundabout Navigation Training with 3D-Printed Tactile Maps.
Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, 2023

Designing While Blind: Nonvisual Tools and Inclusive Workflows for Tactile Graphic Creation.
Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, 2023

Approaches to Making Live Code Accessible in a Mixed-Vision Music Ensemble.
Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, 2023

Prioritizing Aesthetic Touch: Interpreting Historical Textiles with Digital Embroidery.
Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, 2023

2022
SoundCells: designing a browser-based music technology for braille and print notation.
Proceedings of the W4A'22: 19th Web for All Conference, Lyon, France, April 25 - 26, 2022, 2022

Understanding Design Preferences for Sensory-Sensitive Earcons with Neurodivergent Individuals.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022

Empowering Blind Musicians to Compose and Notate Music with SoundCells.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022

Creating 3D Printed Assistive Technology Through Design Shortcuts: Leveraging Digital Fabrication Services to Incorporate 3D Printing into the Physical Therapy Classroom: Leveraging Digital Fabrication Services to Incorporate 3D Printing into the Physical Therapy Classroom.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022

2021
Accessible Web Development: Opportunities to Improve the Education and Practice of web Development with a Screen Reader.
ACM Trans. Access. Comput., 2021

Making the elusive more tangible: remote tools & techniques for teaching web development to screen reader users.
Proceedings of the W4A '21: 18th Web for All Conference, 2021

Using a Participatory Toolkit to Elicit Youth's Workplace Privacy Perspectives.
Proceedings of the EuroUSEC '21: European Symposium on Usable Security 2021, Karlsruhe, Germany, October 11, 2021

Making Math Graphs More Accessible in Remote Learning: Using Sonification to Introduce Discontinuity in Calculus.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021

"What just happened?": Understanding Non-visual Watching Sports Experiences.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021

Sound Cells: Rendering Visual and Braille Music in the Browser.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021

2020
Using a participatory activities toolkit to elicit privacy expectations of adaptive assistive technologies.
Proceedings of the W4A '20: 17th Web for All Conference, Taipei, Taiwan, April 20-21, 2020, 2020

Designing Educational Materials for a Blind Arduino Workshop.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Putting Tools in Hands: Designing Curriculum for a Nonvisual Soldering Workshop.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020

How Blind and Visually Impaired Composers, Producers, and Songwriters Leverage and Adapt Music Technology.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020

Designing a Remote Framework to Create Custom Assistive Technologies.
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020

2019
Fabrication, 3D Printing, and Making.
Proceedings of the Web Accessibility - A Foundation for Research, Second Edition, 2019

Consumer-grade fabrication and its potential to revolutionize accessibility.
Commun. ACM, 2019

Blind Web Development Training at Oysters and Pearls Technology Camp in Uganda.
Proceedings of the 16th Web For All 2019 Conference - Personalizing the Web, 2019

SenseBox: A DIY Prototyping Platform to Create Audio Interfaces for Therapy.
Proceedings of the Thirteenth International Conference on Tangible, 2019

Entertainment for All: Understanding Media Streaming Accessibility.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Designing Tactile Schematics: Improving Electronic Circuit Accessibility.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

Non-Visual Beats: Redesigning the Groove Pizza.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

Evaluating Instructor Strategy and Student Learning Through Digital Accessibility Course Enhancements.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

2018
Overview of the ASSETS 2017 conference.
ACM SIGACCESS Access. Comput., 2018

Shifting Expectations: Understanding Youth Employees' Handoffs in a 3D Print Shop.
Proc. ACM Hum. Comput. Interact., 2018

Designing an Adaptive Web Navigation Interface for Users with Variable Pointing Performance.
Proceedings of the 15th Web for All Conference, 2018

Making "Making" Accessible.
Proceedings of the 15th Web for All Conference, 2018

Understanding How Youth Employees Use Slack.
Proceedings of the Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2018

Using Icons to Communicate Privacy Characteristics of Adaptive Assistive Technologies.
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

Who Should Have Access to my Pointing Data?: Privacy Tradeoffs of Adaptive Assistive Technologies.
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
Assessment Tools for an Afterschool Youth Maker Program.
Proceedings of the 7th Annual Conference on Creativity and Fabrication in Education, 2017

Learning the Language: The Importance of Studying Written Directions in Designing Navigational Technologies for the Blind.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Embracing Errors: Examining How Context of Use Impacts Blind Individuals' Acceptance of Navigation Aid Errors.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

The Participatory Design of an Adaptive Interface to Support Users with Changing Pointing Ability.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

Understanding Fatigue and Stamina Management Opportunities and Challenges in Wheelchair Basketball.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

"Is Someone There? Do They Have a Gun": How Visual Information about Others Can Improve Personal Safety Management for Blind Individuals.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

2016
The Gest-Rest Family: Exploring Input Possibilities for Wheelchair Armrests.
ACM Trans. Access. Comput., 2016

Investigating the Implications of 3D Printing in Special Education.
ACM Trans. Access. Comput., 2016

Accessibility barriers to online education for young adults with intellectual disabilities.
Proceedings of the 13th Web for All Conference, 2016

An empirical investigation of the situationally-induced impairments experienced by blind mobile device users.
Proceedings of the 13th Web for All Conference, 2016

Supporting awareness of pointing behavior among diverse groups.
Proceedings of the 10th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2016

Advances in DIY Health and Wellbeing.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Let's Get Lost: Exploring Social Norms In Predominately Blind Environments.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Uncovering Challenges and Opportunities for 3D Printing Assistive Technology with Physical Therapists.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

Not All Errors are Created Equal: Factors that Impact Acceptance of an Indoor Navigation Aid for the Blind.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

2015
What not to wearable: using participatory workshops to explore wearable device form factors for blind users.
Proceedings of the 12th Web for All Conference, 2015

Understanding design considerations for adaptive user interfaces for accessible pointing with older and younger adults.
Proceedings of the 12th Web for All Conference, 2015

Contextual insights into home energy relationships.
Proceedings of the 2015 IEEE International Conference on Pervasive Computing and Communication Workshops, 2015

Sharing is Caring: Assistive Technology Designs on Thingiverse.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

"But, I don't take steps": Examining the Inaccessibility of Fitness Trackers for Wheelchair Athletes.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015

Inclusion and Education: 3D Printing for Integrated Classrooms.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015

2014
Collaboratively designing assistive technology.
Interactions, 2014

Framing the conversation: the role of facebook conversations in shopping for eyeglasses.
Proceedings of the Computer Supported Cooperative Work, 2014

Understanding context governing energy consumption in homes.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Wearables and chairables: inclusive design of mobile input and output techniques for power wheelchair users.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

"just let the cane hit it": how the blind and sighted see navigation differently.
Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility, 2014

Tactile aids for visually impaired graphical design education.
Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility, 2014

The gest-rest: a pressure-sensitive chairable input pad for power wheelchair armrests.
Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility, 2014

Evaluating the accessibility of crowdsourcing tasks on Amazon's mechanical turk.
Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility, 2014

ABC and 3D: opportunities and obstacles to 3D printing in special education environments.
Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility, 2014

Coming to grips: 3D printing for accessibility.
Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility, 2014

Everyday making: identifying future uses for 3D printing in the home.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Distinguishing Users By Pointing Performance in Laboratory and Real-World Tasks.
ACM Trans. Access. Comput., 2013

Designing an accessible clothing tag system for people with vision impairments.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

"Pray before you step out": describing personal and situational blind navigation behaviors.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

How power wheelchair users choose computing devices.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

Making "making" accessible.
Proceedings of the Interaction Design and Children 2013, 2013

2012
Personalized dynamic accessibility.
Interactions, 2012

VizTouch: automatically generated tactile visualizations of coordinate spaces.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012

Developing an interface to support procedural memory training using a participatory-based approach.
Proceedings of the BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers, 2012

Visualizations for self-reflection on mouse pointer performance for older adults.
Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility, 2012

Crowdsourcing subjective fashion advice using VizWiz: challenges and opportunities.
Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility, 2012

A participatory design workshop on accessible apps and games with students with learning differences.
Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility, 2012

2011
Dynamic accessibility: accommodating differences in ability and situation.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Empowering individuals with do-it-yourself assistive technology.
Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility, 2011

2010
Automatically identifying targets users interact with during real world tasks.
Proceedings of the 15th International Conference on Intelligent User Interfaces, 2010

2009
Automatic assessment and adaptation to real world pointing performance.
ACM SIGACCESS Access. Comput., 2009

2008
<i>Sotto Voce: </i> Facilitating Social Learning in a Historic House.
Comput. Support. Cooperative Work., 2008

Automatically detecting pointing performance.
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008

Understanding pointing problems in real world computing environments.
Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility, 2008

2007
Dirty desktops: using a patina of magnetic mouse dust to make common interactor targets easier to select.
Proceedings of the 20th Annual ACM Symposium on User Interface Software and Technology, 2007

Dynamic detection of novice vs. skilled use without a task model.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Dynamically adapting GUIs to diverse input devices.
Proceedings of the 8th International ACM SIGACCESS Conference on Computers and Accessibility, 2006

2005
Breakaway: an ambient display designed to change human behavior.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

The sense lounger: establishing a ubicomp beachhead in elders' homes.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
Infotropism: living and robotic plants as interactive displays.
Proceedings of the Conference on Designing Interactive Systems: Processes, 2004

2003
The perceptive workbench: Computer-vision-based gesture tracking, object tracking, and 3D reconstruction for augmented desks.
Mach. Vis. Appl., 2003

2002
Eavesdropping on Electronic Guidebooks: Observing Learning Resources in Shared Listening Environments
CoRR, 2002

Revisiting the visit: : understanding how technology can shape the museum visit.
Proceedings of the CSCW 2002, 2002

Sotto voce: exploring the interplay of conversation and mobile audio spaces.
Proceedings of the CHI 2002 Conference on Human Factors in Computing Systems: Changing our World, 2002

2001
Electronic Guidebooks and Visitor Attention.
Proceedings of the International Cultural Heritage Informatics Meeting: Proceedings from ICHIM 2001. Politechnico di Milano, Milan, Italy, September 3-7, 2001, 2001

The Conversational Role of Electronic Guidebooks.
Proceedings of the Ubicomp 2001: Ubiquitous Computing, 2001

The guidebook, the friend, and the room: visitor experience in a historic house.
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001

Tap tips: lightweight discovery of touchscreen targets.
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001


  Loading...