Vincenzo Lombardo

Orcid: 0000-0002-8166-9827

According to our database1, Vincenzo Lombardo authored at least 126 papers between 1990 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Transdisciplinary approach to archaeological investigations in a Semantic Web perspective.
Semantic Web, 2023

INDCOR white paper on the Design of Complexity IDNs.
CoRR, 2023

A Digital Data Curation-Based Photogrammetric Acquisition Methodology for Cultural Heritage, expanded with CIDOC CRM Compatibility: protocol BeA-PG.
Proceedings of the GCH 2023, 2023

Virtual Archaeology in a Multi-platform and Multi-lingual Setting.
Proceedings of the Adjunct Proceedings of the 31st ACM Conference on User Modeling, 2023

BeA-ViR Game: From Virtual Exploration to Simple Gamification.
Proceedings of the Serious Games - 9th Joint International Conference, 2023

Merging Archaeological Site Recreation and Museum Exhibition.
Proceedings of the Interactive Storytelling, 2023

2022
Prototype of virtual reality and CAVE installation for transdisciplinary archeology.
Proceedings of the 12th International Congress on Advanced Applied Informatics, 2022

Resources for Comparative Analysis of IDN Authoring Tools.
Proceedings of the Interactive Storytelling, 2022

Storygraphia: The Constrained Tool for IDN Authoring Education.
Proceedings of the Interactive Storytelling, 2022

Communication Features Facilitating Appreciation of Cultural Heritage Values for IDN.
Proceedings of the Interactive Storytelling, 2022

Toward a Semantic Representation of Geoheritage (short paper).
Proceedings of the 1st Workshop on Artificial Intelligence for Cultural Heritage, 2022

2021
Studying and designing emotions in live interactions with the audience.
Multim. Tools Appl., 2021

2020
AI for interactive performance: Challenges and techniques.
Intelligenza Artificiale, 2020

Ontology-driven representation of knowledge for geological maps.
Comput. Geosci., 2020

A Multiple Perspective Account of Digital Curation for Cultural Heritage: Tasks, Disciplines and Institutions.
Proceedings of the Adjunct Publication of the 28th ACM Conference on User Modeling, 2020

Linking Ontological Classes and Archaeological Forms.
Proceedings of the Semantic Web - ISWC 2020, 2020

A Rule-Based Model of Emotion Appraisal for Narratives.
Proceedings of AI4Narratives, 2020

Bringing Digital Curation to Archaeological Projects: Evidence from the BeArchaeo Project.
Proceedings of the AVI²CH Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage co-located with 2020 International Conference on Advanced Visual Interfaces (AVI 2020), 2020

Assessment of Digital Environments for Cultural Heritage Communication.
Proceedings of the AVI²CH Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage co-located with 2020 International Conference on Advanced Visual Interfaces (AVI 2020), 2020

2019
The ontology of drama.
Appl. Ontology, 2019

Toolkit for the Creation of a Drama Dataset.
Proceedings of the Interactive Storytelling, 2019

Automatic Recognition of Narrative Drama Units: A Structured Learning Approach.
Proceedings of Text2Story, 2019

Artificial Intelligence for Dramatic Performance.
Proceedings of the AI*IA 2019 - Advances in Artificial Intelligence, 2019

All about face. An experiment in face emotion recognition in interactive dramatic performance.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos, 2019

2018
Pietro Torasso, the early years: Speech and language processing.
Intelligenza Artificiale, 2018

Semantics-informed geological maps: Conceptual modeling and knowledge encoding.
Comput. Geosci., 2018

Drammar: A Comprehensive Ontological Resource on Drama.
Proceedings of the Semantic Web - ISWC 2018, 2018

Drama heritage: prototype of a corpus.
Proceedings of the 3rd Digital Heritage International Congress, 2018

2017
Thinning the Fourth Wall with Intelligent Prompt.
Proceedings of the Interactive Storytelling, 2017

The Intangible Nature of Drama Documents: an FRBR View.
Proceedings of the 2017 ACM Symposium on Document Engineering, 2017

Metadata Annotation for Dramatic Texts.
Proceedings of the Fourth Italian Conference on Computational Linguistics (CLiC-it 2017), 2017

DoppioGioco. Playing with the Audience in an Interactive Storytelling Platform.
Proceedings of the Complex, Intelligent, and Software Intensive Systems, 2017

Testing the Effectiveness of Narrative Archetypes for Archive Exploration.
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017

Semantic Models for the Geological Mapping Process.
Proceedings of the AI*IA 2017 Advances in Artificial Intelligence, 2017

Annotation of Metadata for Dramatic Texts: the POP-ODE Initiative.
Proceedings of the 1st Workshop on Natural Language for Artificial Intelligence co-located with 16th International Conference of the Italian Association for Artificial Intelligence (AI*IA 2017), Bari, Italy, November 16th - to, 2017

2016
Multimedia tool suite for the visualization of drama heritage metadata.
Multim. Tools Appl., 2016

Safeguarding and Accessing Drama as Intangible Cultural Heritage.
ACM Journal on Computing and Cultural Heritage, 2016

Exploring cultural heritage repositories with creative intelligence. The Labyrinth 3D system.
Entertain. Comput., 2016

Labyrinth 3D. Cultural archetypes for exploring media archives.
Digit. Creativity, 2016

Interactive Chart of Story Characters' Intentions.
Proceedings of the Interactive Storytelling, 2016

Bringing Authoritative Models to Computational Drama (Encoding Knebel's Action Analysis).
Proceedings of the Interactive Storytelling, 2016

Assessing 3D Geovisualization for the Communication of Public Art.
Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016), 2016

2015
Coupling conceptual modeling and rules for the annotation of dramatic media.
Semantic Web, 2015

Visual Metaphors for Semantic Cultural Heritage.
EAI Endorsed Trans. Future Intell. Educ. Environ., 2015

Leveraging social semantic components in executable environments for learning.
Expert Syst. J. Knowl. Eng., 2015

Knowledge-Based Framework for the Virtual Communication of Public Art.
Proceedings of the 9th International Conference on Innovative Mobile and Internet Services in Ubiquitous Computing, 2015

Automatic Annotation of Characters' Emotions in Stories.
Proceedings of the Interactive Storytelling, 2015

Prototyping and Preliminary Evaluation of Sign Language Translation System in the Railway Domain.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Interaction, 2015

The Visualization of Drama Hierarchies.
Proceedings of the IVAPP 2015, 2015

Mind the red thread! 3D metaphors for cultural heritage visualization.
Proceedings of the 2nd Digital Heritage International Congress, 2015

Rule Based Appraisal of Emotions in Drama.
Proceedings of the 2nd International Workshop on Emotion and Sentiment in Social and Expressive Media: Opportunities and Challenges for Emotion-aware Multiagent Systems co-located with 14th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2015), 2015

2014
Ontology-Based Visualization of Characters' Intentions.
Proceedings of the Interactive Storytelling, 2014

Moral Values in Narrative Characters: An Experiment in the Generation of Moral Emotions.
Proceedings of the Interactive Storytelling, 2014

Ontology-Based Visualisation of Cultural Heritage.
Proceedings of the Eighth International Conference on Complex, 2014

2013
Lexical Mediation for Ontology-Based Annotation of Multimedia.
Proceedings of the New Trends of Research in Ontologies and Lexical Resources, 2013

Virtual agents for the production of linear animations.
Entertain. Comput., 2013

Modeling and Visualization of Drama Heritage.
Proceedings of the New Trends in Image Analysis and Processing - ICIAP 2013, 2013

Digital heritage and avatars of stories.
Proceedings of the 1st International Workshop on Collaborative Annotations in Shared Environment, 2013

Ontologies for the metadata annotation of stories.
Proceedings of the 1st Digital Heritage International Congress, 2013

Visualization of Character's Intentions in Dramatic Media.
Proceedings of the Seventh International Conference on Complex, 2013

Leveraging Web 3D guidance in cultural heritage fruition.
Proceedings of the Biannual conference of the Italian chapter of SIGCHI, 2013

Annotating Characters' Emotions in Drama.
Proceedings of the First International Workshop on Emotion and Sentiment in Social and Expressive Media: approaches and perspectives from AI (ESSEM 2013) A workshop of the XIII International Conference of the Italian Association for Artificial Intelligence (AI*IA 2013), 2013

2012
Storytelling on mobile devices for cultural heritage.
New Rev. Hypermedia Multim., 2012

Semantic annotation of narrative media objects.
Multim. Tools Appl., 2012

Guidance for web 3D in cultural heritage dissemination.
Proceedings of the 17th International Symposium on Web3D Technology, 2012

Commonsense Knowledge for the Collection of Ground Truth Data on Semantic Descriptors.
Proceedings of the 2012 IEEE International Symposium on Multimedia, 2012

An agent-based annotation model for narrative media.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

2011
The AnimaTricks System: Animating Intelligent Agents from High-Level Goal Declarations.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011

Representing Dramatic Features of Stories through an Ontological Model.
Proceedings of the Interactive Storytelling, 2011

An Avatar-based Interface for the Italian Sign Language.
Proceedings of the International Conference on Complex, 2011

150 Digit. Integrating 3D Visit and Social Functions into a Web 3.0 Learning-Oriented Approach.
Proceedings of the 2011 International Conference on Broadband, 2011

Integrating Commonsense Knowledge into the Semantic Annotation of Narrative Media Objects.
Proceedings of the AI*IA 2011: Artificial Intelligence Around Man and Beyond, 2011

2010
Comparing the Influence of Different Treebank Annotations on Dependency Parsing.
Proceedings of the International Conference on Language Resources and Evaluation, 2010

A Virtual Interpreter for the Italian Sign Language.
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010

Narrative Annotation and Editing of Video.
Proceedings of the Interactive Storytelling, 2010

An Intelligent Tool for Narrative-Based Video Annotation and Editing.
Proceedings of the CISIS 2010, 2010

Directing value: driven artificial characters.
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010

An Architecture for Directing Value-Driven Artificial Characters.
Proceedings of the Agents for Games and Simulations II, 2010

2009
A Virtual-Reality Reconstruction of <i>Poème Électronique</i> Based on Philological Research.
Comput. Music. J., 2009

Tabula ex-cambio.
Proceedings of the 17th International Conference on Multimedia 2009, 2009

Using Values to Turn Agents into Characters.
Proceedings of the Agents and Artificial Intelligence - International Conference, 2009

A Unified Approach for Reconciling Characters and Story in the Realm of Agency.
Proceedings of the ICAART 2009 - Proceedings of the International Conference on Agents and Artificial Intelligence, Porto, Portugal, January 19, 2009

Simulating the Soundscape through an Analysis/Resynthesis Methodology.
Proceedings of the Auditory Display, 6th International Symposium, 2009

Value-Driven Characters for Storytelling and Drama.
Proceedings of the AI*IA 2009: Emergent Perspectives in Artificial Intelligence, 2009

2008
A stroll with Carletto: adaptation in drama-based tours with virtual characters.
User Model. User Adapt. Interact., 2008

The canonical processes of a dramatized approach to information presentation.
Multim. Syst., 2008

Evaluation of Natural Language Tools for Italian: EVALITA 2007.
Proceedings of the International Conference on Language Resources and Evaluation, 2008

Comparing Italian parsers on a common Treebank: the EVALITA experience.
Proceedings of the International Conference on Language Resources and Evaluation, 2008

Ontological Domain Coding for Cultural Heritage Mediation.
Proceedings of the Formal Ontologies Meet Industry, 2008

2007
A Constraint-based Approach for Annotating Music Scores with Gestural Information.
Constraints An Int. J., 2007

Building a Wide Coverage Dynamic Grammar.
Appl. Artif. Intell., 2007

Alternating from 1 to x and vice versa.
Proceedings of the 15th International Conference on Multimedia 2007, 2007

2006
Archeology of multimedia.
Proceedings of the 14th ACM International Conference on Multimedia, 2006

Comparing linguistic information in treebank annotations.
Proceedings of the Fifth International Conference on Language Resources and Evaluation, 2006

Dramatization Meets Narrative Presentations.
Proceedings of the ECAI 2006, 17th European Conference on Artificial Intelligence, August 29, 2006

2005
Ambiguity resolution analysis in incremental parsing of natural language.
IEEE Trans. Neural Networks, 2005

Processing Coordinated Structures: Incrementality and Connectedness.
Cogn. Sci., 2005

Formal Encoding of Drama Ontology.
Proceedings of the Virtual Storytelling, 2005

Guitar Fingering for Music Performance.
Proceedings of the 2005 International Computer Music Conference, 2005


VarèSE's POème éLectronique Regained: Evidence from the VEP Project.
Proceedings of the 2005 International Computer Music Conference, 2005

A CSP Approach for Modeling the Hand Gestures of a Virtual Guitarist.
Proceedings of the AI*IA 2005: Advances in Artificial Intelligence, 2005

Laying the Foundations for a Formal Theory of Drama.
Proceedings of the AI*IA 2005: Advances in Artificial Intelligence, 2005

2004
Building a Large Grammar for Italian.
Proceedings of the Fourth International Conference on Language Resources and Evaluation, 2004

A Comparative Analysis of Extracted Grammars.
Proceedings of the 16th Eureopean Conference on Artificial Intelligence, 2004

2003
Towards Incremental Parsing of Natural Language Using Recursive Neural Networks.
Appl. Intell., 2003

A Relation-Based Schema for Treebank Annotation.
Proceedings of the AI*IA 2003: Advances in Artificial Intelligence, 2003

2002
Towards a Dynamic Version of TAG.
Proceedings of the Sixth International Workshop on Tree Adjoining Grammar and Related Frameworks, 2002

Transformed Subcategorization Frames in Chunk Parsing.
Proceedings of the Third International Conference on Language Resources and Evaluation, 2002

Enhancing First-Pass Attachment Prediction.
Proceedings of the 15th European Conference on Artificial Intelligence, 2002

2001
Model theory of deduction: a unified computational approach.
Cogn. Sci., 2001

Wide Coverage Incremental Parsing by Learning Attachment Preferences.
Proceedings of the AI*IA 2001: Advances in Artificial Intelligence, 2001

2000
Automatic Assignment of Grammatical Relations.
Proceedings of the Second International Conference on Language Resources and Evaluation, 2000

Building a Treebank for Italian: a Data-driven Annotation Schema.
Proceedings of the Second International Conference on Language Resources and Evaluation, 2000

Learning incremental syntactic structures with recursive neural networks.
Proceedings of the Fourth International Conference on Knowledge-Based Intelligent Information Engineering Systems & Allied Technologies, 2000

1999
A Physical Model of the Classical Guitar, Including the Player's Touch.
Comput. Music. J., 1999

1998
Formal Aspects and Parsing Issues of Dependency Theory.
Proceedings of the 36th Annual Meeting of the Association for Computational Linguistics and 17th International Conference on Computational Linguistics, 1998

1997
Physical model of the plucking process in the classical guitar.
Proceedings of the 1997 International Computer Music Conference, 1997

Wide-Coverage Lexicalized Grammars.
Proceedings of the AI*IA 97: Advances in Artificial Intelligence, 1997

1996
An Earley-type recognizer for dependency grammar.
Proceedings of the 16th International Conference on Computational Linguistics, 1996

1995
A Practical Dependency Parser.
Proceedings of the Fourth International Workshop on Parsing Technologies, 1995

Dependency Graphs in Natural Language Processing.
Proceedings of the Topics in Artificial Intelligence, 1995

1992
The Assignment Of Grammatical Relations In Natural Language Processing.
Proceedings of the 14th International Conference on Computational Linguistics, 1992

Incremental Dependency Parsing.
Proceedings of the 30th Annual Meeting of the Association for Computational Linguistics, 28 June, 1992

1991
Parsing Dependency Grammars.
Proceedings of the Trends in Artificial Intelligence, 1991

1990
Semantic Interpretation of Tense, Actionality and Aspect.
Proceedings of the 9th European Conference on Artificial Intelligence, 1990


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