Cristina Sylla
According to our database1,
Cristina Sylla
authored at least 53 papers
between 2009 and 2022.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2022
Int. J. Child Comput. Interact., 2022
A close look into the storytelling process: The procedural nature of interactive digital narratives as learning opportunity.
Entertain. Comput., 2022
Investigating Social Emotional Learning at Primary School through Guided Interactive Storytelling.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, 2022
Magic and Reality: what children's drawings tell us about their perception of technology.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
2021
Narrating by Doing: A Bridging Concept for Understanding and Informing the Design of Tangible Interfaces for Storytelling.
Interact. Comput., 2021
Proceedings of the ARTECH 2021: 10th International Conference on Digital and Interactive Arts, Aveiro, Portugal, October 13, 2021
Proceedings of the IDC '21: Interaction Design and Children, 2021
2020
Proceedings of the First International Computer Programming Education Conference, 2020
Proceedings of the First International Computer Programming Education Conference, 2020
Proceedings of the Interactive Storytelling, 2020
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
2019
Fiddling, Pointing, Hovering, and Sliding: Embodied Actions with Three Evaluation Tools for Children.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019
Multiculturalism and Creativity in Storytelling - Visual Development of a Digital Manipulative for Young Children.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019
Touch to Read: Investigating the Readers' Interaction Experience in Mediated Reading to Design Story Apps.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2019
2018
Int. J. Child Comput. Interact., 2018
Proceedings of the Twelfth International Conference on Tangible, 2018
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2018
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2018
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
2017
Effects of different types of correctness feedback on children's performance with a mobile math app.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Bringing Together Interactive Digital Storytelling with Tangible Interaction: Challenges and Opportunities.
Proceedings of the Interactive Storytelling, 2017
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2017
2016
IEEE Trans. Emerg. Top. Comput., 2016
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
2015
Int. J. Child Comput. Interact., 2015
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015
Proceedings of the Creativity in the Digital Age., 2015
2014
Entertain. Comput., 2014
Proceedings of the 2014 Workshops on Advances in Computer Entertainment Conference, 2014
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014
2013
Proceedings of the Seventh International Conference on Tangible, 2013
Peter piper picked a peck of pickled peppers: an interface for playful language exploration.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Designing a tangible interface for collaborative storytelling to access 'embodiment' and meaning making.
Proceedings of the Interaction Design and Children 2013, 2013
Proceedings of the Interaction Design and Children 2013, 2013
Proceedings of the Interaction Design and Children 2013, 2013
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2012
Pers. Ubiquitous Comput., 2012
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the 8th Conference on Creativity & Cognition, 2011
2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009