Wei Liu

Orcid: 0000-0002-3315-5370

Affiliations:
  • Beijing Normal University, Faculty of Psychology, China
  • Tongji University, College of Design and Innovation, Shanghai, China (2014 - 2016)
  • Delft University of Technology, Faculty of Industrial Design Engineering, Netherlands (PhD 2014)


According to our database1, Wei Liu authored at least 61 papers between 2011 and 2023.

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Bibliography

2023
Designing interactive glazing through an engineering psychology approach: Six augmented reality scenarios that envision future car human-machine interface.
Virtual Real. Intell. Hardw., April, 2023

Prototyping an Online Virtual Simulation Course Platform for College Students to Learn Creative Thinking.
Syst., February, 2023

How Can BOLE Identify, Cultivate, and Judge User Experience (UX) Talents? Inspiring and Designing the Playful Experience of Tomorrow.
Proceedings of the Design, User Experience, and Usability, 2023

2022
Designing Generation Y Interactions: The Case of YPhone.
Virtual Real. Intell. Hardw., 2022

Building a Three-Level User Experience (UX) Measurement Framework for Mobile Banking Applications in a Chinese Context: An Analytic Hierarchy Process (AHP) Analysis.
Multimodal Technol. Interact., 2022

How Post 90's Gesture Interact with Automobile Skylight.
Int. J. Hum. Comput. Interact., 2022

Designing an Interactive Communication Assistance System for Hearing-Impaired College Students Based on Gesture Recognition and Representation.
Future Internet, 2022

Envisioning the Future Trends of Smart Assistive Devices to Support Activities of Daily Living for Older Adults with Disabilities.
Proceedings of the Design, User Experience, and Usability: Design Thinking and Practice in Contemporary and Emerging Technologies, 2022

Building up Personas by Clustering Behavior Motivation from Extreme Users.
Proceedings of the Design, User Experience, and Usability: UX Research, Design, and Assessment, 2022

Experiences in the Design of Localized eHealth Tools for Users Facing Inequality of Access to Healthcare.
Proceedings of the Design, User Experience, and Usability: Design for Emotion, Well-being and Health, Learning, and Culture, 2022

Research on improving driver's situational awareness in automatic driving by vibration information.
Proceedings of the Tenth International Symposium of Chinese CHI, 2022

2021
Are You Anxious? It's All About Tolerance of Ambiguity - The Influence of Different Tolerance of Ambiguity on Second Language Learners.
Proceedings of the Human Interaction, Emerging Technologies and Future Systems V, 2021

Building a Virtual Simulation Teaching and Learning Platform Towards Creative Thinking for Beijing Shahe Education Park.
Proceedings of the Human Interaction, Emerging Technologies and Future Systems V, 2021

A Experimental Study of the Cognitive Load of In-vehicle Multiscreen Connected HUD.
Proceedings of the Design, User Experience, and Usability: Design for Contemporary Technological Environments, 2021

Envisioning Educational Product User eXperience Through Participatory Design Practice.
Proceedings of the Design, User Experience, and Usability: UX Research and Design, 2021

Research on In-Vehicle Haptic Interactions as Crucial Resources for Driver Perceptions.
Proceedings of the HCI International 2021 - Late Breaking Papers: HCI Applications in Health, Transport, and Industry, 2021

SeatPlus: A Smart Health Chair Supporting Active Sitting Posture Correction.
Proceedings of the Design, User Experience, and Usability: Design for Diversity, Well-being, and Social Development, 2021

Teaching Practice in the "Empathy Design Thinking" Course for Elementary School Students Grounded in Project-Based Learning.
Proceedings of the Design, User Experience, and Usability: UX Research and Design, 2021

Do Not to Be a Trash Can for Other People's Bad Emotions Compassion Fatigue Solutions for Psychological Counselors.
Proceedings of the Chinese CHI 2021: The Ninth International Symposium of Chinese CHI, Online Event, Hong Kong, October 16, 2021

Effectiveness of Multimodal Display in Navigation Situation.
Proceedings of the Chinese CHI 2021: The Ninth International Symposium of Chinese CHI, Online Event, Hong Kong, October 16, 2021

Exploring and Reflecting on Generation Z Interaction Qualities and Selfie Scenario Designs.
Proceedings of the Advances in Creativity, Innovation, Entrepreneurship and Communication of Design, 2021

Wellbeing and Healthcare: Exploring Ways of Interactive Prototyping with Mental Process.
Proceedings of the Advances in Creativity, Innovation, Entrepreneurship and Communication of Design, 2021

Innovation and Entrepreneurship Practice: Interdisciplinary Teaching and Learning in an Applied Psychology Context.
Proceedings of the Advances in Creativity, Innovation, Entrepreneurship and Communication of Design, 2021

2020
Landing UX Design Thinking Tools and Strategies in a Chinese Context.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications III, 2020

Research on Instructor's Teaching Styles: Efficiency Factors in Human - Machine Interaction Training with Aircraft Simulators for Chinese Pilots.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications III, 2020

Exploring Interaction Qualities from Teenagers' Studying Behavior for Learning Feature in Museum Exhibit.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications III, 2020

BraVo: A Physiological Indication System for Female College Students to Manage Depression.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications III, 2020

NeuroDesign: Embracing Neuroscience Instruments to Investigate Human Collaboration in Design.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications III, 2020

Interaction Design of Smart Fitness Reminder in Car Based on Internet of Vehicle.
Proceedings of the Design, User Experience, and Usability. Design for Contemporary Interactive Environments, 2020

User Research on Digital Consumption Behavior and Design Guidelines in Connecting Vehicle Context.
Proceedings of the Design, User Experience, and Usability. Design for Contemporary Interactive Environments, 2020

Study on the Criteria of Design of Teaching Toolkit for Design Thinking Courses for Lower Grade Students in Primary School.
Proceedings of the Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems, 2020

NeuroDesign: Making Decisions and Solving Problems Through Understanding of the Human Brain.
Proceedings of the Design, User Experience, and Usability. Interaction Design, 2020

Engineering Design Entrepreneurship and Innovation: Transdisciplinary Teaching and Learning in a Global Context.
Proceedings of the Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems, 2020

Design Research on Vibration Tactile Feedback in Vehicle Navigation Information Application.
Proceedings of the Chinese CHI 2020: The eighth International Workshop of Chinese CHI, 2020

Demonstrating Wellbeing and Healthcare HCI Through Multidisciplinary Innovation and Experiential Prototyping.
Proceedings of the Advances in Human Factors and Ergonomics in Healthcare and Medical Devices, 2020

Human-Machine Interaction Efficiency Factors in Flight Simulator Training Towards Chinese Pilots.
Proceedings of the Advances in Simulation and Digital Human Modeling, 2020

Engineering Design Thinking and Making: Online Transdisciplinary Teaching and Learning in a Covid-19 Context.
Proceedings of the Advances in Creativity, Innovation, Entrepreneurship and Communication of Design, 2020

2019
Recent advance on detecting core-periphery structure: a survey.
CCF Trans. Pervasive Comput. Interact., 2019

Reflection on Museum Service Design Based on a UX Foundation Course.
Proceedings of the Design, User Experience, and Usability. Application Domains, 2019

Running guide: design of a marathon navigation system for visually impaired people.
Proceedings of the Seventh International Symposium of Chinese CHI, 2019

Improving the user experience in museum: a joint course with Beijing museum of natural history.
Proceedings of the Seventh International Symposium of Chinese CHI, 2019

2018
Reflecting on Industrial Partnered and Project Based Master Course of 'UX Foundation'.
Proceedings of the Design, User Experience, and Usability: Designing Interactions, 2018

Evaluating Tangible and Embodied Interactions for Intercontinental Educators, Researchers, and Designers.
Proceedings of the Design, User Experience, and Usability: Designing Interactions, 2018

The Design of Smart Female Brassiere Based on CurieNeurons Technology for Monitoring Mild Depression.
Proceedings of the Sixth International Symposium of Chinese CHI, 2018

Make the Future Visible Today!: A Reflection on Using Design Thinking and Futures Studies Techniques to Foster Creativity.
Proceedings of the Sixth International Symposium of Chinese CHI, 2018

2017
Reflection on Exploring and Designing Generation Y Interaction Qualities.
Proceedings of the Design, User Experience, and Usability: Theory, Methodology, and Management, 2017

Prototype-Centric Explorative Interaction Design Approach in the Case of Office Energy Coaches Projects.
Proceedings of the Design, User Experience, and Usability: Theory, Methodology, and Management, 2017

2016
Taking Styles of Interaction from Generation Y Office Workers: Designing with Interaction Qualities.
Proceedings of the Fourth International Symposium on Chinese CHI, 2016

2015
Designing Tangible Interactions for Aged Users Though Interactive Technology Prototyping.
Proceedings of the Human Aspects of IT for the Aged Population. Design for Aging, 2015

2014
Exploring 'Generation Y' interaction qualities at home and at work.
Cogn. Technol. Work., 2014

The Sino-Italian Collaborative Design Platform: Designing and Developing an Innovative Product Service System.
Proceedings of the Cross-Cultural Design, 2014

Evaluating generation Y interaction qualities in an office work context.
Proceedings of the Second International Symposium of Chinese CHI, 2014

2013
Making the office catch up: exploring interaction qualities at home and at work.
Interactions, 2013

Designing generation Y interaction by eliciting interaction qualities.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

YPhone: applying generation y interactions into an office context.
Proceedings of the Computer Supported Cooperative Work, 2013

Bringing interaction design methods and experimental technologies together into designing and developing interactive products.
Proceedings of the 11th Asia Pacific Conference on Computer Human Interaction, 2013

2012
Generation Y interactions.
Proceedings of the 17th International Conference on Intelligent User Interfaces, 2012

Interactive pong: exploring ways of user inputs through prototyping with sensors.
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012

Making the office catch up: comparing generation Y interactions at home and work.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Demonstrating generation Y interactions through interactive prototyping.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011

Supporting generation Y interactions: challenges for office work.
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011


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