Wencheng Wang

According to our database1, Wencheng Wang authored at least 85 papers between 1997 and 2020.

Collaborative distances:

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2020
Approximation algorithms for solving the 1-line Euclidean minimum Steiner tree problem.
J. Comb. Optim., 2020

2019
Blind image deblurring with reinforced use of edges.
The Visual Computer, 2019

Structure-Aware Window Optimization for Texture Filtering.
IEEE Trans. Image Processing, 2019

On some matching problems under the color-spanning model.
Theor. Comput. Sci., 2019

Adaptive analysis method for particles image.
Multimedia Tools Appl., 2019

Adaptive image enhancement method for correcting low-illumination images.
Inf. Sci., 2019

A vehicle routing problem arising in unmanned aerial monitoring.
Comput. Oper. Res., 2019

Predictions models of Taiwan dollar to US dollar and RMB exchange rate based on modified PSO and GRNN.
Cluster Computing, 2019

Polycube Shape Space.
Comput. Graph. Forum, 2019

Intrinsic Symmetry Detection on 3D Models with Skeleton-guided Combination of Extrinsic Symmetries.
Comput. Graph. Forum, 2019

Image Composition of Partially Occluded Objects.
Comput. Graph. Forum, 2019

Topology Preserving Simplification of Medial Axes in 3D Models.
Comput. Graph. Forum, 2019

Inspection routing problem for coal mine safety personnel in underground mines.
Comput. Ind. Eng., 2019

Research on Thermal Characteristics of Internal Ventilated Paths in Compact Medium High- Voltage Motor Based Fluid Network Decoupling.
IEEE Access, 2019

2018
Improved Bilateral Texture Filtering With Edge-Aware Measurement.
IEEE Trans. Image Processing, 2018

Finding disjoint dense clubs in a social network.
Theor. Comput. Sci., 2018

The connected disk covering problem.
J. Comb. Optim., 2018

Improved Use of LOP for Curve Skeleton Extraction.
Comput. Graph. Forum, 2018

Decorating 3D models with Poisson vector graphics.
Comput. Aided Des., 2018

A Fast Single-Image Dehazing Method Based on a Physical Model and Gray Projection.
IEEE Access, 2018

Interactive Storytelling for Movie Recommendation through Latent Semantic Analysis.
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018

The practice of small project-based mode in the teaching of SCM course.
Proceedings of the 10th International Conference on Education Technology and Computers, 2018

A Fast and Accurate Retina Image Verification Method Based on Structure Similarity.
Proceedings of the Fourth IEEE International Conference on Big Data Computing Service and Applications, 2018

2017
Fast Image Dehazing Method Based on Linear Transformation.
IEEE Trans. Multimedia, 2017

Expression recognition method based on evidence theory and local texture.
Multimedia Tools Appl., 2017

Dehazing for images with large sky region.
Neurocomputing, 2017

Recent advances in image dehazing.
IEEE CAA J. Autom. Sinica, 2017

Interactive Movie Recommendation Through Latent Semantic Analysis and Storytelling.
CoRR, 2017

Contracting Medial Surfaces Isotropically for Fast Extraction of Centred Curve Skeletons.
Comput. Graph. Forum, 2017

Comparison of heterogeneous azeotropic distillation and extractive distillation methods for ternary azeotrope ethanol/toluene/water separation.
Computers & Chemical Engineering, 2017

Fast and robust GPU-based point-in-polyhedron determination.
Comput. Aided Des., 2017

On the Fixed-Parameter Tractability of Some Matching Problems Under the Color-Spanning Model.
Proceedings of the Frontiers in Algorithmics - 11th International Workshop, 2017

Fast and Robust Point-in-Spherical-Polygon Tests Using Multilevel Spherical Grids.
Proceedings of the Next Generation Computer Animation Techniques, 2017

2016
Enhanced Use of Mattes for Easy Image Composition.
IEEE Trans. Image Processing, 2016

Soft sliding mode controller design for uncertain delta operator systems.
Neural Computing and Applications, 2016

Efficient view selection by measuring proxy information.
Journal of Visualization and Computer Animation, 2016

An efficient method for image dehazing.
Proceedings of the 2016 IEEE International Conference on Image Processing, 2016

Finding Disjoint Dense Clubs in an Undirected Graph.
Proceedings of the Frontiers in Algorithmics, 10th International Workshop, 2016

Constructing Canonical Regions for Fast and Effective View Selection.
Proceedings of the 2016 IEEE Conference on Computer Vision and Pattern Recognition, 2016

2015
Effective structure restoration for image completion using internet resources.
The Visual Computer, 2015

Vector Regression Functions for Texture Compression.
ACM Trans. Graph., 2015

Distinguishing Local and Global Edits for Their Simultaneous Propagation in a Uniform Framework.
IEEE Trans. Image Processing, 2015

2014
Voronoi diagram with visual restriction.
Theor. Comput. Sci., 2014

Adaptive Ratio Local Binary Pattern with Application to Eye Location.
Multiple-Valued Logic and Soft Computing, 2014

On Some Proximity Problems of Colored Sets.
J. Comput. Sci. Technol., 2014

Perception-based model simplification for motion blur rendering.
Graphical Models, 2014

Locomotion Skills for Insects with Sample-based Controller.
Comput. Graph. Forum, 2014

Edge-Aware Gradient Domain Optimization Framework for Image Filtering by Local Propagation.
Proceedings of the 2014 IEEE Conference on Computer Vision and Pattern Recognition, 2014

Facial Expression Recognition Based on Feature Block and Local Binary Pattern.
Proceedings of the Bio-Inspired Computing - Theories and Applications, 2014

2013
Intent-aware image cloning.
The Visual Computer, 2013

Memory-Efficient Single-Pass GPU Rendering of Multifragment Effects.
IEEE Trans. Vis. Comput. Graph., 2013

Line segment sampling with blue-noise properties.
ACM Trans. Graph., 2013

Extracting Dominant Textures in Real Time With Multi-Scale Hue-Saturation-Intensity Histograms.
IEEE Trans. Image Processing, 2013

Interactive Depth-of-Field Rendering with Secondary Rays.
J. Comput. Sci. Technol., 2013

A data-driven model for anisotropic heterogeneous subsurface scattering.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2013

Point-in-polygon tests by determining grid center points in advance.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2013

2012
Adaptive coding of generic 3D triangular meshes based on octree decomposition.
The Visual Computer, 2012

Diffusion curve textures for resolution independent texture mapping.
ACM Trans. Graph., 2012

Finding canonical views by measuring features on the viewing plane.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2012

2011
A Multi-focus Image Fusion Method Based on Laplacian Pyramid.
JCP, 2011

Real Time Edit Propagation by Efficient Sampling.
Comput. Graph. Forum, 2011

2010
Robust discovery of partial rigid symmetries on 3D models.
Proceedings of the ACM SIGGRAPH ASIA 2010 Sketches, 2010

A Face Detection Method Based on Color Image.
Proceedings of the Information and Automation - International Symposium, 2010

2009
Texture synthesis via the matching compatibility between patches.
Science in China Series F: Information Sciences, 2009

Compression of massive models by efficiently exploiting repeated patterns.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009

Texture synthesis by interspersing patches in a chessboard pattern.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009

Exploiting repeated patterns for efficient compression of massive models.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009

2008
Layer-Based Representation of Polyhedrons for Point Containment Tests.
IEEE Trans. Vis. Comput. Graph., 2008

Line Clipping by Managing Polygon Edges in Convex Polylines.
J. Graphics Tools, 2008

Simplifying 3D Polygonal Chains Under the Discrete Fréchet Distance.
Proceedings of the LATIN 2008: Theoretical Informatics, 2008

2007
Point-in-polygon tests by convex decomposition.
Comput. Graph., 2007

2006
View Dependent Sequential Point Trees.
J. Comput. Sci. Technol., 2006

Stick textures for image-based rendering.
Graphical Models, 2006

Traversal fields for ray tracing dynamic scenes.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2006

Interactive fur modeling based on hierarchical texture layers.
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006

Optimizing the parameters for patch-based texture synthesis.
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006

Progressive out-of-core compression based on multi-level adaptive octree.
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006

2005
Projective Volume Rendering By Excluding Occluded Voxels.
Int. J. Image Graphics, 2005

2D point-in-polygon test by classifying edges into layers.
Comput. Graph., 2005

2004
Layered Textures for Image-Based Rendering.
J. Comput. Sci. Technol., 2004

2003
A Single-pass Approach to Adaptive Simplification of Out-of-core Models.
Int. J. Image Graphics, 2003

1999
A selective rendering method for data visualization.
Journal of Visualization and Computer Animation, 1999

A New Method for Polygon Edging on Shaded Surfaces.
J. Graphics, GPU, & Game Tools, 1999

Adaptable Splatting for Irregular Volume Rendering.
Comput. Graph. Forum, 1999

1997
Accelerating techniques in volume rendering of irregular data.
Comput. Graph., 1997


  Loading...