William E. Lorensen

According to our database1, William E. Lorensen authored at least 25 papers between 1987 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

On csauthors.net:

Bibliography

2020
History of the Marching Cubes Algorithm.
IEEE Computer Graphics and Applications, 2020

2016
Increasing the impact of medical image computing using community-based open-access hackathons: The NA-MIC and 3D Slicer experience.
Medical Image Anal., 2016

2006
The NA-MIC Kit: ITK, VTK, pipelines, grids and 3D slicer as an open platform for the medical image computing community.
Proceedings of the 2006 IEEE International Symposium on Biomedical Imaging: From Nano to Macro, 2006

2001
The Transfer Function Bake-Off.
IEEE Computer Graphics and Applications, 2001

2000
The transfer function bake-off (panel session).
Proceedings of the 11th IEEE Visualization Conference, 2000

1999
Why the PC Will Be the Most Pervasive Visualization Platform in 2001.
Proceedings of the 10th IEEE Visualization Conference, 1999

1998
Integrating graphics and abstract data to visualize temporal constraints.
SIGART Bull., 1998

Why is real-time volume rendering no longer a year away?
Proceedings of the 9th IEEE Visualization Conference, 1998

Virtual Endoscopy of Mucin-Producing Pancreas Tumors.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 1998

Visualization toolkit (2. ed.).
Prentice Hall, ISBN: 978-0-13-954694-5, 1998

1996
The Design and Implementation of an Object-Oriented Toolkit for 3D Graphics and Visualization.
Proceedings of the 7th IEEE Visualization Conference, 1996

Surface Rendering versus Volume Rendering in Medical Imaging.
Proceedings of the 7th IEEE Visualization Conference, 1996

1995
Marching Through the Visible Man.
Proceedings of the 6th IEEE Visualization Conference, 1995

1994
Implicit Modeling of Swept Surfaces and Volumes.
Proceedings of the 5th IEEE Visualization Conference, 1994

Image guidance techniques for neurosurgery.
Proceedings of the Visualization in Biomedical Computing 1994, 1994

1993
Enhancing Reality in the Operating Room.
Proceedings of the 4th IEEE Visualization Conference, 1993

1992
Golf green visualization.
IEEE Computer Graphics and Applications, 1992

VISAGE: An Object-Oriented Scientific Visualization System.
Proceedings of the 3rd IEEE Visualization Conference, 1992

Interactive visualization and manipulation of 3-D reconstructions for the planning of surgical procedures.
Proceedings of the Visualization in Biomedical Computing '92, 1992

Introduction to volume visualization and its biomedical applications.
Proceedings of the Visualization in Biomedical Computing '92, 1992

Decimation of triangle meshes.
Proceedings of the 19th Annual Conference on Computer Graphics and Interactive Techniques, 1992

1991
The Stream Polygon: A Technique for 3D Vector Field Visualization.
Proceedings of the 2nd IEEE Visualization Conference, 1991

Geometrically deformed models: a method for extracting closed geometric models form volume data.
Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 1991

Object-Oriented Modeling and Design
Prentice-Hall, ISBN: 0-13-630054-5, 1991

1987
Marching cubes: A high resolution 3D surface construction algorithm.
Proceedings of the 14th Annual Conference on Computer Graphics and Interactive Techniques, 1987


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