Xiubo Liang

Orcid: 0000-0002-4749-5552

According to our database1, Xiubo Liang authored at least 16 papers between 2009 and 2023.

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Bibliography

2023
A Reduced Half Thresholding Algorithm.
J. Sci. Comput., August, 2023

EduChain: A highly available education consortium blockchain platform based on Hyperledger Fabric.
Concurr. Comput. Pract. Exp., 2023

Dual Channel Graph Neural Network Enhanced by External Affective Knowledge for Aspect Level Sentiment Analysis.
Proceedings of the Neural Information Processing - 30th International Conference, 2023

TCS-LipNet: Temporal & Channel & Spatial Attention-Based Lip Reading Network.
Proceedings of the Artificial Neural Networks and Machine Learning - ICANN 2023, 2023

2022
An Iterative Reduction FISTA Algorithm for Large-Scale LASSO.
SIAM J. Sci. Comput., 2022

A Privacy Protection Scheme for Cross-Chain Transactions Based on Group Signature and Relay Chain.
Int. J. Digit. Crime Forensics, 2022

A reduced proximal-point homotopy method for large-scale non-convex BQP.
Comput. Optim. Appl., 2022

SignFind: A Synchronized Sign Language and Chinese Character Teaching Game for Chinese Deaf Children Using Gesture Recognition.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Menstrual Monster: A Tangible Interactive Co-educational Game Designed for Teenagers.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
CAPG-MYO: A Muscle-Computer Interface Supporting User-defined Gesture Recognition.
Proceedings of the ICCCM 2021: 9th International Conference on Computer and Communications Management, Singapore, July 16, 2021

2020
HyperBSA: A High-Performance Consortium Blockchain Storage Architecture for Massive Data.
IEEE Access, 2020

2017
Contactless Measurement of Pose in the Earth Frame Using a Mobile Phone.
Proceedings of the 2017 IEEE International Symposium on Parallel and Distributed Processing with Applications and 2017 IEEE International Conference on Ubiquitous Computing and Communications (ISPA/IUCC), 2017

2012
Machine Learning Approach for Gesture Recognition Based on Automatic Feature Selection.
Proceedings of the Motion in Games - 5th International Conference, 2012

2011
A Motion-based User Interface for the Control of Virtual Humans Performing Sports.
Int. J. Virtual Real., 2011

2010
Responsive Action Generation by Physically-Based Motion Retrieval and Adaptation.
Proceedings of the Motion in Games - Third International Conference, 2010

2009
Performance-driven motion choreographing with accelerometers.
Comput. Animat. Virtual Worlds, 2009


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