Yanli Liu

Orcid: 0000-0002-3181-2699

Affiliations:
  • Sichuan University, Chengdu, China


According to our database1, Yanli Liu authored at least 32 papers between 2010 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2023
No-reference shadow detection quality assessment via reference learning and multi-mode exploring.
Comput. Graph., November, 2023

A Boundary-Aware Network for Shadow Removal.
IEEE Trans. Multim., 2023

Video-based Driver Action Recognition via Spatial-Temporal and Motion Deep Learning.
Proceedings of the International Joint Conference on Neural Networks, 2023

Boundary-aware Shadow Detection via Mask Decoupling and Feature Correction.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2023

2022
A Second-Order Explicit Pressure Projection Method for Eulerian Fluid Simulation.
Comput. Graph. Forum, December, 2022

Real-Time Shadow Detection From Live Outdoor Videos for Augmented Reality.
IEEE Trans. Vis. Comput. Graph., 2022

A Joint Learning Model for Open Set Recognition with Post-processing.
Proceedings of the Neural Information Processing - 29th International Conference, 2022

2021
Real-time indirect illumination by virtual planar area lights.
Comput. Graph., 2021

Foveated light culling.
Comput. Graph., 2021

Efficiently reconstruct light field probes from light-G-buffers.
Comput. Graph., 2021

Shadow Detection via Predicting the Confidence Maps of Shadow Detection Methods.
Proceedings of the MM '21: ACM Multimedia Conference, Virtual Event, China, October 20, 2021

2020
Automatic Spatially Varying Illumination Recovery of Indoor Scenes Based on a Single RGB-D Image.
IEEE Trans. Vis. Comput. Graph., 2020

Asymmetric Joint GANs for Normalizing Face Illumination From a Single Image.
IEEE Trans. Multim., 2020

Normalization of face illumination with photorealistic texture via deep image prior synthesis.
Neurocomputing, 2020

2019
Undersampled face recognition based on virtual samples and representation classification.
Neural Comput. Appl., 2019

Simulating Shadow Interactions for Outdoor Augmented Reality With RGBD Data.
IEEE Access, 2019

A Stage-Wise Path Planning Approach for Crowd Evacuation in Buildings.
Proceedings of the 32nd International Conference on Computer Animation and Social Agents, 2019

2018
Real-time camera pose estimation via line tracking.
Vis. Comput., 2018

Automatic Identification of Performance Bottleneck for A Complex Rendering System through Big Data.
Proceedings of Computer Graphics International 2018, 2018

2016
Light mixture intrinsic image decomposition based on a single RGB-D image.
Vis. Comput., 2016

2015
Single Training Sample Face Recognition Based on Gabor and 2DPCA.
Proceedings of the Advances in Image and Graphics Technologies - 10th Chinese Conference, 2015

2014
Erratum to: Color face image decomposition under complex lighting conditions.
Vis. Comput., 2014

Color face image decomposition under complex lighting conditions.
Vis. Comput., 2014

Image-based relighting from a sparse set of outdoor images.
Comput. Graph., 2014

Detecting soft shadows in a single outdoor image: From local edge-based models to global constraints.
Comput. Graph., 2014

Single sample face recognition based on virtual images and 2DLDA.
Proceedings of the Sixth International Conference on Digital Image Processing, 2014

2013
Online illumination estimation of outdoor scenes based on videos containing no shadow area.
Sci. China Inf. Sci., 2013

Lighting Simulation of Augmented Outdoor Scene Based on a Legacy Photograph.
Comput. Graph. Forum, 2013

2012
Online Tracking of Outdoor Lighting Variations for Augmented Reality with Moving Cameras.
IEEE Trans. Vis. Comput. Graph., 2012

A practical approach for real-time illumination estimation of outdoor videos.
Comput. Graph., 2012

2011
On-line Illumination Estimation of Outdoor Scenes Based on Area Selection for Augmented Reality.
Proceedings of the 12th International Conference on Computer-Aided Design and Computer Graphics, 2011

2010
A new approach to outdoor illumination estimation based on statistical analysis for augmented reality.
Comput. Animat. Virtual Worlds, 2010


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