Xueying Qin

Orcid: 0000-0003-0057-295X

According to our database1, Xueying Qin authored at least 92 papers between 1998 and 2024.

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Bibliography

2024
Corr-Track: Category-Level 6D Pose Tracking with Soft-Correspondence Matrix Estimation.
IEEE Trans. Vis. Comput. Graph., May, 2024

Shoggoth: A Formal Foundation for Strategic Rewriting.
Proc. ACM Program. Lang., January, 2024

2023
3D Object Tracking for Rough Models.
Comput. Graph. Forum, October, 2023

Accompany Children's Learning for You: An Intelligent Companion Learning System.
Comput. Graph. Forum, September, 2023

Guided Linear Upsampling.
ACM Trans. Graph., August, 2023

Exploring Gaze-assisted and Hand-based Region Selection in Augmented Reality.
Proc. ACM Hum. Comput. Interact., May, 2023

Achieving High Performance the Functional Way: Expressing High-Performance Optimizations as Rewrite Strategies.
Commun. ACM, March, 2023

Primrose: Selecting Container Data Types by Their Properties.
Art Sci. Eng. Program., February, 2023

For A More Comprehensive Evaluation of 6DoF Object Pose Tracking.
CoRR, 2023

Minilag Filter for Jitter Elimination of Pose Trajectory in AR Environment.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023

Online Hand-Eye Calibration with Decoupling by 3D Textureless Object Tracking.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023

2022
Pixel-Wise Weighted Region-Based 3D Object Tracking Using Contour Constraints.
IEEE Trans. Vis. Comput. Graph., 2022

A hierarchical model for learning to understand head gesture videos.
Pattern Recognit., 2022

Effect of Render Resolution on Gameplay Experience, Performance, and Simulator Sickness in Virtual Reality Games.
Proc. ACM Comput. Graph. Interact. Tech., 2022

Resolution Tradeoff in Gameplay Experience, Performance, and Simulator Sickness in Virtual Reality Games.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Large-Displacement 3D Object Tracking with Hybrid Non-local Optimization.
Proceedings of the Computer Vision - ECCV 2022, 2022

BCOT: A Markerless High-Precision 3D Object Tracking Benchmark.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

2021
ReLoc: Indoor Visual Localization with Hierarchical Sitemap and View Synthesis.
J. Comput. Sci. Technol., 2021

3D Object Tracking with Adaptively Weighted Local Bundles.
J. Comput. Sci. Technol., 2021

Row-Polymorphic Types for Strategic Rewriting.
CoRR, 2021

Fast 3D texture-less object tracking with geometric contour and local region.
Comput. Graph., 2021

Hierarchical Temporal Multi-Instance Learning for Video-based Student Learning Engagement Assessment.
Proceedings of the Thirtieth International Joint Conference on Artificial Intelligence, 2021

MFE: Multi-scale Feature Enhancement for Object Detection.
Proceedings of the 32nd British Machine Vision Conference 2021, 2021

2020
Achieving high-performance the functional way: a functional pearl on expressing high-performance optimizations as rewrite strategies.
Proc. ACM Program. Lang., 2020

An Occlusion-aware Edge-Based Method for Monocular 3D Object Tracking using Edge Confidence.
Comput. Graph. Forum, 2020

Multi-feature 3D Object Tracking with Adaptively-Weighted Local Bundles.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

Illumination Harmonization with Gray Mean Scale.
Proceedings of the Advances in Computer Graphics, 2020

2019
Deeply Supervised Depth Map Super-Resolution as Novel View Synthesis.
IEEE Trans. Circuits Syst. Video Technol., 2019

Robust edge-based 3D object tracking with direction-based pose validation.
Multim. Tools Appl., 2019

GazeCorrection: Self-Guided Eye Manipulation in the wild using Self-Supervised Generative Adversarial Networks.
CoRR, 2019

6DoF Pose Estimation with Object Cutout based on a Deep Autoencoder.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019

2018
Modeling deviations of rgb-d cameras for accurate depth map and color image registration.
Multim. Tools Appl., 2018

Accurate and fast 3D head pose estimation with noisy RGBD images.
Multim. Tools Appl., 2018

Sparsely Grouped Multi-task Generative Adversarial Networks for Facial Attribute Manipulation.
CoRR, 2018

Active Assembly Guidance with Online Video Parsing.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Sparsely Grouped Multi-Task Generative Adversarial Networks for Facial Attribute Manipulation.
Proceedings of the 2018 ACM Multimedia Conference on Multimedia Conference, 2018

Compact Object Representation of a Non-Rigid Object for Real-Time Tracking in AR Systems.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

2017
Realistic image composite with best-buddy prior of natural image patches.
Proceedings of the 2017 IEEE International Conference on Image Processing, 2017


Pose optimization in edge distance field for textureless 3D object tracking.
Proceedings of the Computer Graphics International Conference, 2017

ST-GAN: Unsupervised Facial Image Semantic Transformation Using Generative Adversarial Networks.
Proceedings of The 9th Asian Conference on Machine Learning, 2017

2016
Action recognition based on global optimal similarity measuring.
Multim. Tools Appl., 2016

Edge-guided depth map enhancement.
Proceedings of the 23rd International Conference on Pattern Recognition, 2016

Accurate 3D Head Pose Estimation with noisy RGBD images.
Proceedings of the Short Paper Proceedings of the 33rd Computer Graphics International, Heraklion, Greece, June 28, 2016

Deep Depth Super-Resolution: Learning Depth Super-Resolution Using Deep Convolutional Neural Network.
Proceedings of the Computer Vision - ACCV 2016, 2016

2015
Global optimal searching for textureless 3D object tracking.
Vis. Comput., 2015

Visual Tracking via Sparse and Local Linear Coding.
IEEE Trans. Image Process., 2015

Determining Knots by Minimizing the Second Derivative.
Trans. Edutainment, 2015

Enlarging Image by Constrained Least Square Approach with Shape Preserving.
J. Comput. Sci. Technol., 2015

2014
Depth map enhancement based on color and depth consistency.
Vis. Comput., 2014

Estimation of Kinect depth confidence through self-training.
Vis. Comput., 2014

Online robust action recognition based on a hierarchical model.
Vis. Comput., 2014

Slippage-free background replacement for hand-held video.
ACM Trans. Graph., 2014

2013
Basis image decomposition of outdoor time-lapse videos.
Vis. Comput., 2013

Cylindrical panoramic mosaicing from a pipeline video through MRF based optimization.
Vis. Comput., 2013

Online illumination estimation of outdoor scenes based on videos containing no shadow area.
Sci. China Inf. Sci., 2013

Lighting Simulation of Augmented Outdoor Scene Based on a Legacy Photograph.
Comput. Graph. Forum, 2013

Robust Action Recognition Based on a Hierarchical Model.
Proceedings of the 2013 International Conference on Cyberworlds, 2013

Visual Tracking via Subspace Motion Model.
Proceedings of the British Machine Vision Conference, 2013

2012
Discontinuity-aware video object cutout.
ACM Trans. Graph., 2012

A practical approach for real-time illumination estimation of outdoor videos.
Comput. Graph., 2012

Decomposition Equation of Basis Images with Consideration of Global Illumination.
Proceedings of the Computational Visual Media - First International Conference, 2012

Visual Tracking in Continuous Appearance Space via Sparse Coding.
Proceedings of the Computer Vision - ACCV 2012, 2012

2011
Robust image segmentation against complex color distribution.
Vis. Comput., 2011

Online inserting virtual characters into dynamic video scenes.
Comput. Animat. Virtual Worlds, 2011

A Local Behavior Model for Small Pedestrian Groups.
Proceedings of the 12th International Conference on Computer-Aided Design and Computer Graphics, 2011

On-line Illumination Estimation of Outdoor Scenes Based on Area Selection for Augmented Reality.
Proceedings of the 12th International Conference on Computer-Aided Design and Computer Graphics, 2011

Creating Cylindrical Panoramic Mosaic from a Pipeline Video.
Proceedings of the 12th International Conference on Computer-Aided Design and Computer Graphics, 2011

2010
A new approach to outdoor illumination estimation based on statistical analysis for augmented reality.
Comput. Animat. Virtual Worlds, 2010

Transductive segmentation of live video with non-stationary background.
Proceedings of the Twenty-Third IEEE Conference on Computer Vision and Pattern Recognition, 2010

2009
Video stabilization based on a 3D perspective camera model.
Vis. Comput., 2009

Light source estimation of outdoor scenes for mixed reality.
Vis. Comput., 2009

Locally Developable Constraint for Document Surface Reconstruction.
Proceedings of the 10th International Conference on Document Analysis and Recognition, 2009

Confidence-Based Color Modeling for Online Video Segmentation.
Proceedings of the Computer Vision, 2009

2008
A Two-Stage Audio Retrieval Method for Searching Unannotated Audio Clips.
Proceedings of the Tenth IEEE International Symposium on Multimedia (ISM2008), 2008

2007
Stereoscopic Video Synthesis from a Monocular Video.
IEEE Trans. Vis. Comput. Graph., 2007

Robust Metric Reconstruction from Challenging Video Sequences.
Proceedings of the 2007 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2007), 2007

2006
As-consistent-As-possible compositing of virtual objects and video sequences.
Comput. Animat. Virtual Worlds, 2006

Shadow Removal in Sole Outdoor Image.
Proceedings of the Advances in Multimedia Information Processing, 2006

Salience-Preserving Image Composition with Luminance Consistency.
Proceedings of the Advances in Machine Vision, 2006

2005
Oriented Poisson matting.
Proceedings of the 2005 International Conference on Image Processing, 2005

Shadow Removal in Gradient Domain.
Proceedings of the Image Analysis and Recognition, Second International Conference, 2005

2004
Anti-Aliased Rendering of Water Surface.
J. Comput. Sci. Technol., 2004

2003
Fast Photo-Realistic Rendering of Trees in Daylight.
Comput. Graph. Forum, 2003

2002
Automatically Compositing Still Images and Landscape Video Sequences.
IEEE Computer Graphics and Applications, 2002

2001
Rendering optimal solar shadows with plural sunlight depth buffers.
Vis. Comput., 2001

Fast Rendering Water Surface for Outdoor Scenes.
Int. J. Image Graph., 2001

1999
Computer-generated still images composited with panned/zoomed landscape video sequences.
Vis. Comput., 1999

Creating a Precise Panorama from Panned Video Sequence Images.
Proceedings of the 7th Pacific Conference on Computer Graphics and Applications, 1999

Rendering Optimal Solar Shadows using Plural Sunlight Depth Buffers.
Proceedings of the Computer Graphics International Conference, CGI 1999, Canmore, Alberta, 1999

1998
Panned/zoomed landscape video sequences composited with computer-generated still images.
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

Computer Generated Still Images Composited with Panned Landscape Video Sequences.
Proceedings of the 1998 MultiMedia Modeling (MMM '98), 1998


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