Yejin Kim

Orcid: 0000-0002-4209-4266

Affiliations:
  • Hongik University, School of Games, Sejong, South Korea


According to our database1, Yejin Kim authored at least 17 papers between 2006 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2025
Fast simulation of soft-body deformation using connected rigid objects.
Comput. Graph., 2025

2024
3D Hand Motion Generation for VR Interactions Using a Haptic Data Glove.
Multimodal Technol. Interact., 2024

3D Human Pose Estimation Using Egocentric Depth Data.
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024

2022
Physics-Based Simulation of Soft-Body Deformation Using RGB-D Data.
Sensors, 2022

2021
VR-Based Job Training System Using Tangible Interactions.
Sensors, 2021

2020
Text-driven Speech Animation with Emotion Control.
KSII Trans. Internet Inf. Syst., 2020

2019
GPU-based Fast Motion Synthesis of Large Crowds Using Adaptive Multi-Joint Models.
Symmetry, 2019

2018
Optical and Acoustic Sensor-Based 3D Ball Motion Estimation for Ball Sport Simulators.
Sensors, 2018

Dynamic Pose Estimation Using Multiple RGB-D Cameras.
Sensors, 2018

Kick Recognition System Using Dual RGB-D Cameras.
Proceedings of the 2nd International Conference on Video and Image Processing, 2018

Efficient Sound-source Localization Method based on Direction Estimation using 2D Microphone Array.
Proceedings of the 6th International Conference on Information Technology: IoT and Smart City, 2018

2017
Dance motion capture and composition using multiple RGB and depth sensors.
Int. J. Distributed Sens. Networks, 2017

2015
Data-Driven Approach for Human Locomotion Generation.
Int. J. Image Graph., 2015

2012
Automating Expressive Locomotion Generation.
Trans. Edutainment, 2012

Component-based Locomotion Composition.
Proceedings of the 2012 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2012

2009
Interactive editing of motion style using drives and correlations.
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2009

2006
An example-based approach for facial expression cloning.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006


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