Taesoo Kwon

Orcid: 0000-0002-9253-2156

According to our database1, Taesoo Kwon authored at least 77 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Individualized foveated rendering with eye-tracking head-mounted display.
Virtual Real., March, 2024

Utilizing Motion Matching with Deep Reinforcement Learning for Target Location Tasks.
Proceedings of the 45th Annual Conference of the European Association for Computer Graphics, 2024

2023
Design of Base Station Density for Maximizing Coverage Probability in Multicell Networks With LoS/NLoS Channels.
IEEE Wirel. Commun. Lett., December, 2023

Interactive Character Path-Following Using Long-Horizon Motion Matching With Revised Future Queries.
IEEE Access, 2023

Real-time Bi-directional Real-Virtual Interaction Framework Using Automatic Simulation Model Generation.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Adaptive Tracking of a Single-Rigid-Body Character in Various Environments.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

Data-Driven Geometric Programming for System-Level Performance Optimization.
Proceedings of the 14th International Conference on Information and Communication Technology Convergence, 2023

2022
Physics-Based Simulation of Soft-Body Deformation Using RGB-D Data.
Sensors, 2022

Linear-regression based performance approximation for millimeter-wave multicell networks with β-Ginibre deployed base stations.
ICT Express, 2022

Transition Motion Synthesis for Object Interaction based on Learning Transition Strategies.
Comput. Graph. Forum, 2022

Fast Text Placement Scheme for ASCII Art Synthesis.
IEEE Access, 2022

2021
Interactive multi-character motion retargeting.
Comput. Animat. Virtual Worlds, 2021

Primitive Object Grasping for Finger Motion Synthesis.
Comput. Graph. Forum, 2021

2020
Fast and flexible multilegged locomotion using learned centroidal dynamics.
ACM Trans. Graph., 2020

Interactive character posing with efficient collision handling.
Comput. Animat. Virtual Worlds, 2020

Performance Study for Random Access-Based Wireless Mutual Broadcast Networks With Ginibre Point Processes.
IEEE Commun. Lett., 2020

Design Principles for Improving Spatial Secrecy Performance in Random Access-Based Wireless Mutual Broadcast Networks.
IEEE Commun. Lett., 2020

Modularized Predictive Coding-Based Online Motion Synthesis Combining Environmental Constraints and Motion-Capture Data.
IEEE Access, 2020

2019
Motion rank: applying page rank to motion data search.
Vis. Comput., 2019

Evolutionary Game Approach to Uplink NOMA Random Access Systems.
IEEE Commun. Lett., 2019

A Comprehensive Design Framework for Network-Wide Cost Reduction in Random Access-Based Wireless IoT Networks.
IEEE Commun. Lett., 2019

2018
Motion normalization method based on an inverted pendulum model for clustering.
Vis. Comput., 2018

Can Human-Robot Interaction Promote the Same Depth of Social Information Processing as Human-Human Interaction?
Int. J. Soc. Robotics, 2018

Performance analysis on DPSK modulation using symbol repetition and interleaving.
Int. J. Commun. Syst., 2018

Broadcast Range Performances for Random Access-Based Wireless Mutual Broadcast.
IEEE Commun. Lett., 2018

Hybrid Duplex Wireless Peer Discovery With Imperfect Self-Interference Cancellation.
IEEE Commun. Lett., 2018

Real-time Locomotion Controller using an Inverted-Pendulum-based Abstract Model.
Comput. Graph. Forum, 2018

Control of an Iguana Character Using Soft-Body Simulation.
IEEE Access, 2018

Modeling Social Interaction Based on Joint Motion Significance.
Proceedings of the 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2018

System-level Performance Properties of Millimeter Wave Multicell Networks.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2018

2017
Momentum-Mapped Inverted Pendulum Models for Controlling Dynamic Human Motions.
ACM Trans. Graph., 2017

Performance-Based Biped Control using a Consumer Depth Camera.
Comput. Graph. Forum, 2017

Full-Body Animation of Human Locomotion in Reduced Gravity Using Physics-Based Control.
IEEE Computer Graphics and Applications, 2017

Performance-Based Animation Using Constraints for Virtual Object Manipulation.
IEEE Computer Graphics and Applications, 2017

Human character balancing motion generation based on a double inverted pendulum model.
Proceedings of the Tenth International Conference on Motion in Games, 2017

Performance evaluation of LBT spectrum sharing via modified Matérn hardcore point process type III.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2017

2016
Real-time grasp planning based on motion field graph for human-robot cooperation.
Proceedings of the 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2016

2015
Adaptive locomotion on slopes and stairs using pelvic rotation.
Vis. Comput., 2015

Human motion control with physically plausible foot contact models.
Vis. Comput., 2015

A realistic and real-time watercolour painting engine using domain decomposition scheme.
Int. J. Sens. Networks, 2015

Green Random Access for Wireless Peer Discovery.
IEEE Commun. Lett., 2015

Random multicell topology adjustment for greening cellular networks.
Proceedings of the 2015 IEEE International Conference on Communications, 2015

2014
Spatial Performance Analysis and Design Principles for Wireless Peer Discovery.
IEEE Trans. Wirel. Commun., 2014

Spatial Spectrum Sharing for Heterogeneous SIMO Networks.
IEEE Trans. Veh. Technol., 2014

Locomotion control for many-muscle humanoids.
ACM Trans. Graph., 2014

Interactive manipulation of large-scale crowd animation.
ACM Trans. Graph., 2014

Transmission Probability Design for Random-Access-Based Wireless Peer Discovery.
IEEE Commun. Lett., 2014

Spatial Topology Adjustment for Minimizing Multicell Network Power Consumption.
CoRR, 2014

Editing and Synthesizing Two-Character Motions using a Coupled Inverted Pendulum Model.
Comput. Graph. Forum, 2014

Design of synchronization preambles for LTE-Advanced D2D communications.
Proceedings of the Sixth International Conference on Ubiquitous and Future Networks, 2014

Analysis of D2D system performance with a maximal SINR channel selection strategy.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2014

2013
Multicell Coordination via Joint Scheduling, Beamforming, and Power Spectrum Adaptation.
IEEE Trans. Wirel. Commun., 2013

Random Deployment of Data Collectors for Serving Randomly-Located Sensors.
IEEE Trans. Wirel. Commun., 2013

Social Groupcasting Algorithm for Wireless Cellular Multicast Services.
IEEE Commun. Lett., 2013

2012
Multi-Group Random Access Resource Allocation for M2M Devices in Multicell Systems.
IEEE Commun. Lett., 2012

Secure MISO cognitive radio system with perfect and imperfect CSI.
Proceedings of the 2012 IEEE Global Communications Conference, 2012

2010
Control Systems for Human Running using an Inverted Pendulum Model and a Reference Motion Capture Sequence.
Proceedings of the 2010 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2010

Joint scheduling and dynamic power spectrum optimization for wireless multicell networks.
Proceedings of the 44th Annual Conference on Information Sciences and Systems, 2010

2009
Adaptive-Modulation-and-Coding-Based Transmission of Control Messages for Resource Allocation in Mobile Communication Systems.
IEEE Trans. Veh. Technol., 2009

Exploration of homodimer receptor: homodimer protein interactions.
Int. J. Bioinform. Res. Appl., 2009

Spectral-Based Group Formation Control.
Comput. Graph. Forum, 2009

2008
Two-Character Motion Analysis and Synthesis.
IEEE Trans. Vis. Comput. Graph., 2008

Group motion editing.
ACM Trans. Graph., 2008

2007
A steering model for on-line locomotion synthesis.
Comput. Animat. Virtual Worlds, 2007

AMC-Based Transmission of Resource Allocation Messages for Short-Sized Packet Services.
IEEE Commun. Lett., 2007

Resource Allocation Scheme for Minimizing Power Consumption in OFDM Multicast Systems.
IEEE Commun. Lett., 2007

2006
Wireless multicast performance improvement strategies based on autonomous handover.
IEEE Commun. Lett., 2006

Performance Analysis of Scheduling Algorithms for VoIP Services in IEEE 802.16e Systems.
Proceedings of the 63rd IEEE Vehicular Technology Conference, 2006

Multicast Performance Improvement Strategies, based on Autonomous Handover, in Wireless Cellular Systems.
Proceedings of the 63rd IEEE Vehicular Technology Conference, 2006

OFDM Resource Allocation Scheme for Minimizing Power Consumption in Multicast Systems.
Proceedings of the 64th IEEE Vehicular Technology Conference, 2006

Extended-rtPS Algorithm for VoIP Services in IEEE 802.16 systems.
Proceedings of IEEE International Conference on Communications, 2006

2005
An enhanced uplink scheduling algorithm based on voice activity for VoIP services in IEEE 802.16d/e system.
IEEE Commun. Lett., 2005

A novel two-phase access priority scheme in wireless communication systems.
IEEE Commun. Lett., 2005

Design and implementation of a simulator based on a cross-layer protocol between MAC and PHY layers in a WiBro Compatible.IEEE 802.16e OFDMA system.
IEEE Commun. Mag., 2005

Motion modeling for on-line locomotion synthesis.
Proceedings of the 2005 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2005

2004
Spare reservation and distributed release based multiple access for satellite multimedia services.
IEEE Commun. Lett., 2004

2002
Multiple quality control: a new framework for QoS control in forward link of 1×EV-DV systems.
Proceedings of the 55th IEEE Vehicular Technology Conference, 2002


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