Zhengqing Li

According to our database1, Zhengqing Li authored at least 14 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
View Transition based Dual Camera Image Fusion.
CoRR, 2023

2022
DisCo: Disentangled Implicit Content and Rhythm Learning for Diverse Co-Speech Gestures Synthesis.
Proceedings of the MM '22: The 30th ACM International Conference on Multimedia, Lisboa, Portugal, October 10, 2022

BEAT: A Large-Scale Semantic and Emotional Multi-modal Dataset for Conversational Gestures Synthesis.
Proceedings of the Computer Vision - ECCV 2022, 2022

2020
Deep Palette-Based Color Decomposition for Image Recoloring with Aesthetic Suggestion.
Proceedings of the MultiMedia Modeling - 26th International Conference, 2020

OmniGlobeVR: A Collaborative 360° Communication System for VR.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

OmniGlobeVR: A Collaborative 360-Degree Communication System for VR.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
OmniGlobe: An Interactive I/O System For Symmetric 360-Degree Video Communication.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
Robust decentralized dynamic optimization at presence of malfunctioning agents.
Signal Process., 2018

OmniEyeball: Spherical Display Equipped With Omnidirectional Camera And Its Application For 360-Degree Video Communication.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

OmniEyeball: An Interactive I/O Device For 360-Degree Video Communication.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

Robust Decentralized Dynamic Optimization.
Proceedings of the 2018 IEEE International Conference on Acoustics, 2018

How Display Shapes Affect 360-Degree Panoramic Video Communication.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
Qoom: An Interactive Omnidirectional Ball Display.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

2016
OmniEyeball: Spherical Display Embedded With Omnidirectional Camera Using Dynamic Spherical Mapping.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016


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