Zhiqiang Luo

Orcid: 0009-0009-0347-7211

According to our database1, Zhiqiang Luo authored at least 23 papers between 2003 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Induction of interval shadowed sets from the perspective of maintaining fuzziness.
Int. J. Approx. Reason., 2023

Development of a Data-driven Self-adaptive Upper Limb Virtual Rehabilitation System for Post Stroke Elderly.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

All-Digital Background Calibration of a Pipelined-SAR ADC Using the "Split ADC" Architecture.
Proceedings of the IEEE International Symposium on Circuits and Systems, 2023

Metaverse: A Bibliometric Analysis by Internet Crawler and Big Data Technology.
Proceedings of the 6th IEEE International Conference on Knowledge Innovation and Invention, 2023

Capacity Results of Coded Caching: The Pareto Optimal Frontier of the Two-User Case.
Proceedings of the 2023 4th International Conference on Computing, 2023

2022
A statistics-based background capacitor mismatch calibration algorithm for SAR ADC.
Proceedings of the 2022 IEEE International Conference on Integrated Circuits, 2022

2020
A Virtual Teaching Machine System Based on Oracle-bone-script Learning.
Proceedings of the IEEE International Conference on Parallel & Distributed Processing with Applications, 2020

2015
Research of Botnet Situation Awareness Based on Big Data.
Proceedings of the Web Technologies and Applications, 2015

2012
Numerical solution of potential flow equations with a predictor-corrector finite difference method.
J. Zhejiang Univ. Sci. C, 2012

2011
Puppet Playing: An Interactive Character Animation System with Hand Motion Control.
Trans. Comput. Sci., 2011

"Left Arm Up!" Interactive Yoga training in virtual environment.
Proceedings of the IEEE Virtual Reality Conference, 2011

2010
Spatial learning in a virtual multilevel building: Evaluating three exocentric view aids.
Int. J. Hum. Comput. Stud., 2010

Spatial Representation of a Virtual Room Space: Perspective and Vertical Movement.
Int. J. Hum. Comput. Interact., 2010

Building Hand Motion-Based Character Animation: The Case of Puppetry.
Proceedings of the 2010 International Conference on CyberWorlds, 2010

Integration of Sensing and Feedback Components for Human Motion Replication.
Proceedings of the International Conference on Body Sensor Networks, 2010

2009
Effects of perspective elevation and environmental geometry on representation of a virtual room space.
Virtual Real., 2009

A body sensor network for tracking and monitoring of functional arm motion.
Proceedings of the 2009 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2009

Spatial Navigation in a Virtual Multilevel Building: The Role of Exocentric View in Acquiring Survey Knowledge.
Proceedings of the Virtual and Mixed Reality, 2009

2007
Orientation Specific and Geometric Determinant of Mental Representation of the Virtual Room.
Proceedings of the Virtual Reality, 2007

2006
Mental Representation of Spatial Structure in a Virtual Room-Sized Space.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006

Gesture-based control of highly articulated biomechatronic systems.
Proceedings of the 1st ACM SIGCHI/SIGART Conference on Human-Robot Interaction, 2006

2005
Relative Importance of Displays on the Operation Desk in a Locomotive Using Fuzzy Operators.
Proceedings of the IEEE International Conference on Systems, 2005

2003
Determination of LTPB parameters to guarantee message deadlines.
IEEE Trans. Commun., 2003


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